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Clock

oimo.io

71–80 of 173 posts

Re: Clock

#71

How does it work? I'm guessing it's exploding the clock then playing the animation in reverse?

Assuming you have a physics engine you could set up constraints between faces of the boxes that make up the numerals.

Re: Clock

#72

His other stuff is amazing too. For example, this water scene. You can click inside the water to splash it around! https://oimo.io/works/water3d/ Cloth is very cool too. https://oimo.io/works/cloth/ Jelly: click on the sphere to tear it apart. https://oimo.io/works/jelly/

Reminds me of https://mrdoob.com>.

Re: Clock

#73
post #61
post #57

Sorry for the asside, perhaps we could add a rule that single name tools need a short description in the thread title. The top two threads are titled "Clock" and "Astral" and you don't know what they are going to be until I click out to the external site or try to guess from comments.

To be fair, “Clock” is extremely descriptive for this particular post.

No it isn't, it's extremely accurate but it's minimally (or concisely) descriptive.

To be "extremely descriptive" it would need to describe it in enough detail to consider extreme (what kind of clock, what does it look like, how is it made, etc).

The current title is like calling a Rembrandt painting "Picture"; completely accurate, but hardly capturing its essence (nor "extremely descriptive").

Re: Clock

#74

I find it invigorating in a way - there's a constant stream of fresh new seconds coming your way, moments you've never before seen in your life and so could hold anything in them. But I can understand the anxiety a lot of people seem to be feeling at this: I had (and have) a similar response to WaitButWhy's [Your Life in Weeks]( https://waitbutwhy.com/2014/05/life-weeks.html ) post.

One of the cooler articles I read on HN was about how Mandarin speakers consider the past spatially in front of them and the future spatially behind them. This is the opposite of English, which tends to consider the past as "behind us".

The English way is based on movement: we are moving forward into the future and our past is what we are leaving behind.

The Mandarin way is about knowledge: we can see the past (hence it is in front of our eyes) while we cannot know the future (as it is behind us.)

https://onlinelibrary.wiley.com/doi/full/10.1111/cogs.12804

Re: Clock

#76
post #68
post #57

Sorry for the asside, perhaps we could add a rule that single name tools need a short description in the thread title. The top two threads are titled "Clock" and "Astral" and you don't know what they are going to be until I click out to the external site or try to guess from comments.

[flagged]

Let's all remember that it also spent energy/power and internet bandwith.

Re: Clock

#77

His other stuff is amazing too. For example, this water scene. You can click inside the water to splash it around! https://oimo.io/works/water3d/ Cloth is very cool too. https://oimo.io/works/cloth/ Jelly: click on the sphere to tear it apart. https://oimo.io/works/jelly/

That cloth one is a total acid trip. The physics are dead on.

Re: Clock

#80
post #57

Sorry for the asside, perhaps we could add a rule that single name tools need a short description in the thread title. The top two threads are titled "Clock" and "Astral" and you don't know what they are going to be until I click out to the external site or try to guess from comments.

I enjoy that. When i see some minimal descriptor with a ton of upvotes, I enjoy the suprise of what it's going to be. Also, as the creator posting it I feel you should be able to describe it how you please as long as it's accurate.
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