Earlier quoted context omitted.
Is that Yoko Kanno?
Yoko Kanno is an amazing person. I'm blown away by her creative works. But personally, I found Ed (in the anime) to be super annoying. I wish her character was written differently.
Designing the Characters of 'Cowboy Bebop'
71–80 of 93 posts
Re: Designing the Characters of 'Cowboy Bebop'
#72Earlier quoted context omitted.
>I didn't say that it can't be serious, many cartoons are serious, but even if it's serious that doesn't mean it's like how normal people talk. You do know that Japanese people don't talk like people in anime? No, cartoons aren't drawn seriously. There can be serious moments with cartoons You can clearly a difference between how a cartoon is drawn and how a realistic anime is drawn. Yes, you are correct most anime in…
> No, cartoons aren't drawn seriously. What does this mean? There are a lot of cartoons that have a huge amount of effort put into them. > You can clearly a difference between how a cartoon is drawn and how a realistic anime is drawn. Are you 12? People in Japanese cartoons do not look and act like humans either. > You've admitted there's bad acting. So basically you can take bad acting seriously. Of course I can tak…
Re: Designing the Characters of 'Cowboy Bebop'
#73To anyone who watched the disaster that was the netflix live adaptation and was put off - please try the original anime. It's a masterpiece. Animation, characters, storytelling, soundtrack - it's all top shelf. The original intro: https://www.youtube.com/watch?v=EL-D9LrFJd4 The English dub is better than most, and if you really can't deal with subtitles, go for it - but the original voice actors were some of the best…
Contrary opinion: I actually just finished the anime a few weeks ago, first time ever seeing it - and for the most part found it boring. A couple episodes were interesting, but nothing really held my attention (I only kept at it because I'd watch it while doing laundry, so I wasn't really doing anything else). I can't help but think most people with such a high opinion of it are at least partially looking at it throu…
It’s a bad fit if the expectation is something with a strong serialized narrative or lots of drama (aka “highly bingeable”), because it’s episodic and more focused on building a world for the characters to exist in, exploring it through those characters, and creating a particular vibe. I think it actually works best watched in original broadcast form… an episode per week, allowing some time for each episode to percolate a bit mentally.
Re: Designing the Characters of 'Cowboy Bebop'
#74> When its live-action reboot failed last year Did it fail? I enjoyed it! I don’t stay up to date with the critics though. Hope this doesn't mean the second season won’t get made.
It failed and got canceled by Netflix. Now, I know getting canceled by Netflix means little. I gave this show a chance, after being impressed with the intro sequence remake, but found it to be soulless. Maybe Cowboy Bebop just doesn't translate to live action; what seemed charming in the original was played for kitsch in the remake. I couldn't even make it to the last episodes.
The rest wasn't really that much better, but it at least had nostalgia going for it.
Re: Designing the Characters of 'Cowboy Bebop'
#75Earlier quoted context omitted.
Yoko Kanno is an amazing person. I'm blown away by her creative works. But personally, I found Ed (in the anime) to be super annoying. I wish her character was written differently.
Cowboy Bebop had a really good soundtrack, but on a quick google I couldn't find anything that noteworthy that she's done besides that. What are you referring to?
Re: Designing the Characters of 'Cowboy Bebop'
#76Earlier quoted context omitted.
It failed and got canceled by Netflix. Now, I know getting canceled by Netflix means little. I gave this show a chance, after being impressed with the intro sequence remake, but found it to be soulless. Maybe Cowboy Bebop just doesn't translate to live action; what seemed charming in the original was played for kitsch in the remake. I couldn't even make it to the last episodes.
I got through it by fast forwarding through all of the scenes containing Vicious and his wife. They weren't good. The rest wasn't really that much better, but it at least had nostalgia going for it.
Re: Designing the Characters of 'Cowboy Bebop'
#77Earlier quoted context omitted.
It failed and got canceled by Netflix. Now, I know getting canceled by Netflix means little. I gave this show a chance, after being impressed with the intro sequence remake, but found it to be soulless. Maybe Cowboy Bebop just doesn't translate to live action; what seemed charming in the original was played for kitsch in the remake. I couldn't even make it to the last episodes.
Yep. Everything shouted "see, we did that thing from the anime, everyone! WINK-U FACE-U!" and on top of that, it was a jumbled mess because instead of just adapting the story, they had the audacity to "re-imagine" it. Fans love the series because it's such masterpiece of storytelling and it had amazing production quality. It's like taking pasta, tomatoes, cheese, olive oil, raw chicken breast, etc and throwing them i…
The problem is that they completely botched it. It's embarrassing to watch.
Re: Designing the Characters of 'Cowboy Bebop'
#78Earlier quoted context omitted.
Contrary opinion: I actually just finished the anime a few weeks ago, first time ever seeing it - and for the most part found it boring. A couple episodes were interesting, but nothing really held my attention (I only kept at it because I'd watch it while doing laundry, so I wasn't really doing anything else). I can't help but think most people with such a high opinion of it are at least partially looking at it throu…
I think it depends on what one is looking for in a show. It’s a bad fit if the expectation is something with a strong serialized narrative or lots of drama (aka “highly bingeable”), because it’s episodic and more focused on building a world for the characters to exist in, exploring it through those characters, and creating a particular vibe. I think it actually works best watched in original broadcast form… an episod…
That's exactly what I did, one episode fits perfectly within the wash cycle.
Re: Designing the Characters of 'Cowboy Bebop'
#79So many are trashing the live action that I'd like to offer my opinion. I enjoyed it for what it was, a reimagining. Vicious' actor was terrible but he picked up towards the end. John Cho did a good nod to Spike, Mustafa Shakir killed it as Jet, and Daniella Pineda was decent as Faye. What absolutely caught my attention was the production quality of the sets though out the show. Each shot felt heavily inspired by the…
> I enjoyed it for what it was, a reimagining.
Akin to the various incarnations of Hitchhiker's Guide to the Galaxy. I LOVED the movie. Perfect romantic story.
The radio play, TV series, books, and then movie were all their own thing. And best enjoyed as such.
The critics (of either) would complain if they were being hung with an old rope. They suck all the oxygen out of the room.
Re: Designing the Characters of 'Cowboy Bebop'
#80Earlier quoted context omitted.
Is that Yoko Kanno?
Yoko Kanno is an amazing person. I'm blown away by her creative works. But personally, I found Ed (in the anime) to be super annoying. I wish her character was written differently.
https://yokokanno-ojaru-jp.translate.goog/?_x_tr_sch=http&_x...