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Scorched Earth: The Mother of All Games

whicken.com

71–80 of 146 posts

Re: Scorched Earth: The Mother of All Games

#72
I never could understand the appeal of later Worms games, Scorched Earth was far superior. It has some minor flaw in it's economy: winning player had so much more money to spend on equipment, that it was very hard for a loser of a round to ever catch up, even with a far superior shooting.

Re: Scorched Earth: The Mother of All Games

#73
post #65

What’s with the tagline “mother of all games”?

I believe it's a reference to the https://en.wikipedia.org/wiki/GBU-43/B_MOAB .

Your side poster red369's more likely correct, as "the mother of all battles" was quite a well-known meme during Gulf War I - especially given the MOAB was designed in the early 00s, which is a while after this game's release.

Re: Scorched Earth: The Mother of All Games

#77
post #3

I spent so many hours on it. Then I got my first job, and one co-worker I worked closely with was: Wendell Hicken. One day he casually mentioned, I wrote Scorch, was a lot of fun to program. Only then I connected dots.

Connected dots - with a MIRV, right?

...or a funky bomb.

Re: Scorched Earth: The Mother of All Games

#78
post #28

Earlier quoted context omitted.

I would say lot of DOS programs and games were just using cold temperature colors, so it has specific 80/90s cold feel, I think later they started to get warmer and warmer.

At a guess? Most of those early games were made with graphics that would look good if it turns out the guy running it only had an EGA and, therefore, was restricted to a very specific set of 16 colors. It took a while for everyone to upgrade.

SE was released same year as very colorful Lemmings, which were not cold at all, so I don't take this excuse.

Re: Scorched Earth: The Mother of All Games

#80

I never could understand the appeal of later Worms games, Scorched Earth was far superior. It has some minor flaw in it's economy: winning player had so much more money to spend on equipment, that it was very hard for a loser of a round to ever catch up, even with a far superior shooting.

Worms had superior graphics, superior UI, funnier weapons, funnier gameplay with cute worms and no economy from what I remember, so players were equal.
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