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Meta Accounts: A New Login for VR

oculus.com

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Re: Meta Accounts: A New Login for VR

#72

Earlier quoted context omitted.

I thought you were kidding until I clicked through. How is this better in any way?

Any digital store or forum requires you to have an account. You are using an account right now to post on Hacker News. So obviously accounts can be less restrictive and have less tracking than a typical Facebook account. The question is, will a Meta account be different than an FB account? I would argue it has to be because its essentially a game/ media device and they will destroy their market if they try to keep up…

>Any digital store or forum requires you to have an account

Maybe I'm not a master of the internet like yourself, but I'm able to use crazy technology like "oidc" and "delegation" to prevent the same entity who runs the carnival to also own my identity.

Re: Meta Accounts: A New Login for VR

#73
post #35
post #6

Apple is coming for their metaverse.

You will need an Apple ID. And it will have no adult VR content.

> And it will have no adult VR content.

With the new EU rules there would be nothing stopping anyone from viewing such stuff, because to my understanding those rules apply universally to the company, not just to individual products.

Re: Meta Accounts: A New Login for VR

#74
post #67

Earlier quoted context omitted.

To be fair: You needed an Oculus account to use an Oculus, just like you need a Switch account or a Steam account. Hardware with a digital store requires an account. A Facebook account is much more restrictive than say a Steam account. Facebook tries to get you to use your real name for example. Who in the world wants to use their real name playing a video game?

> Hardware with a digital store requires an account. Can't you play games without the store? Like streaming games from your PC or side loading games. You shouldn't need an account if you're not going to use the store.

Officially: no, you need an Oculus account to even get a Quest set up to do streaming, and you need to separately make your account a developer account to unlock sideloading.

Re: Meta Accounts: A New Login for VR

#75
post #12
post #7

This is a bait and switch. There's no reason to believe that Facebook will remain benevolent in the future. They will switch back to requiring some thing they can use to collect and sell your personal data even if it's not called Facebook. That was the point of them buying Oculus. They never tried to make money on the hardware.

> That was the point of them buying (and ruining) Oculus. The point of them buying Oculus is because MZ thinks that VR might be the future, and he wants to own that space (Lest Facebook fade into irrelevance as a one-trick pony). I'm of the opinion that the data they could slurp up from mining your VR usage is of limited use, because it won't meaningfully improve ad targeting. And if it doesn't improve ad targeting,…

If VR takes shape as imagined by Meta, though I personally don't believe it will, they will absolutely be in an excellent position to market to and profile you. I think the vision is that everyone spends most of their online time in VR - so interacting with all of one's interests/hobbies/discussions, online contacts, searches. All very valuable for monetization through advertisement and profiling.

Re: Meta Accounts: A New Login for VR

#76

Odd to see so much hate for facebook, a company that created: 1. react 2. pytorch Arguably the two best technology frameworks to come out in the last decade.

Their core business model is inherently evil and they've repeatedly been caught committing more, optional evil on top of it.

So yes, of course I hate them. Weird that you don't.

Re: Meta Accounts: A New Login for VR

#77

Earlier quoted context omitted.

I thought you were kidding until I clicked through. How is this better in any way?

Any digital store or forum requires you to have an account. You are using an account right now to post on Hacker News. So obviously accounts can be less restrictive and have less tracking than a typical Facebook account. The question is, will a Meta account be different than an FB account? I would argue it has to be because its essentially a game/ media device and they will destroy their market if they try to keep up…

> Any digital store or forum requires you to have an account.

The problem isn’t that one needs an account.

> The question is, will a Meta account be different than an FB account?

This is a marketing rebrand of Facebook accounts. In the short term, Meta will position it as a separate identity system. In the long term, each person will have one Meta account for all Meta services.

> No one wants to play video games with their real name and address.

Meta may allow this, but in every case Meta will know who’s behind each Meta identity.

Re: Meta Accounts: A New Login for VR

#78
post #61
post #53

Earlier quoted context omitted.

Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...

They did . I suspect that if they still do, there's going too be a really painful GDPR penalty heading their way.

They can still do it to non-Europeans

Re: Meta Accounts: A New Login for VR

#79

Earlier quoted context omitted.

I was so pumped for Oculus. I was following them way before Carmack joined. I had a DK2. What facebook did to Oculus is a good enough reason for me to hate them intensely forever.

What exactly did they "do" to oculus besides give them a ton of funding and try to bring them into the mainstream?

By way of analogy: They took a precocious, promising young child and assimilated her into the Borg.

Re: Meta Accounts: A New Login for VR

#80
post #53

Earlier quoted context omitted.

But I don't have a Facebook account so what is there to correlate?

Facebook maintains “shadow profile” accounts for people who have not personally made an account [1], the answer to your question is “whatever information your friends and family exposed on your behalf and which is linkable to you”. [1] https://medium.com/@SpiderOak/facebook-shadow-profiles-a-pro...

so you think they are confident enough to link somebodies randomly created alias, let's say "InteretDude420" to a real name? What if opened a VR Arcade and owned 100 Oculus Quests and made 100 separate accounts?
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