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Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

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Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#71
post #30
post #22

Earlier quoted context omitted.

I sort of wish Apple, Amazon, Google, Microsoft and Facebook all contribute $200K each and say hey can you now make Mold MIT or BSD.

$200K is nowadays an annual total compensation of a junior dev. I believe mold values much more than a one year outcome of a typical 5-person junior dev team.

Please give a list of companies (Europe/Japan) where I can apply for such a salary. I started working recently and I'm at more than 10 times less than this...

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#73
post #10

20 seconds down to 2 seconds is a huge achievement. I'll still be telling my boss I'm waiting for a build while I go for my 15 minute coffee, though

If it takes 20 seconds, you go for a coffee or switch the window to start web browsing, but if it takes only 2 seconds, you can wait without being distracted. So it's more than just saving 18 seconds for each build. It wouldn't interrupt your flow.

I think the point the OP was making is that they still want their break :P

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#74
post #30

Earlier quoted context omitted.

$200K is nowadays an annual total compensation of a junior dev. I believe mold values much more than a one year outcome of a typical 5-person junior dev team.

Please give a list of companies (Europe/Japan) where I can apply for such a salary. I started working recently and I'm at more than 10 times less than this...

I don’t know much about the European job market, but you can see lots of examples of US job positions and their salaries at websites such as https://www.levels.fyi.

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#76
post #47
post #30

Earlier quoted context omitted.

$200K is nowadays an annual total compensation of a junior dev. I believe mold values much more than a one year outcome of a typical 5-person junior dev team.

> $200K is nowadays an annual total compensation of a junior dev *in the US. In my country, those salaries are completely unheard of.

Not even in most of the U.S. I’ve never broken that salary in the Midwest and I’ve gone from Junior to SWE to Senior to Lead to Manager to Director. Even in total compensation it took me until Director (managing managers who in turn manage individual contributors) to reach that level.

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#77

Earlier quoted context omitted.

Corporations don't understand the GPL and how isolated, unmodified tools aren't viral.

That sounds strange. Corporations hire enough lawyers to find every possible loophole in tax evasion.

It's hard to quantify software costs sometimes and just saying avoid copyleft is an easy rule.

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#78
post #56
post #54

Earlier quoted context omitted.

When are you going to start working on a 10x faster clang++? :-)

That's an even crazier goal which is probably 100x harder than writing a 10x faster linker. But I believe it's technically doable. At least, the world needs more crazy people who believe it is technically doable and take it as a challenge. If I get $$$ by selling the mold project to a big tech, I might be able to create a team with that money to tackle that crazy goal...

More power (and moneys) to you sir - I just used mold 1.3 to link qtwebkit right before this article appeared.

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#79
post #40
post #38

Earlier quoted context omitted.

I don't have a plan, and that's not what I can plan. They can plan in theory, but I believe that's very unlikely to happen.

if mold has multiple advantages over the official ones and no drawback, can't you send them an RFC once mold reaches 1.0?

the whole embedded world uses linker scripts. for sure not mold goal. also, they don't have linker performance problems, but the big C++ apps have.

Re: Mold/macOS is 11 times faster than the Apple's default linker to link Chrome

#80
post #10

20 seconds down to 2 seconds is a huge achievement. I'll still be telling my boss I'm waiting for a build while I go for my 15 minute coffee, though

If it takes 20 seconds, you go for a coffee or switch the window to start web browsing, but if it takes only 2 seconds, you can wait without being distracted. So it's more than just saving 18 seconds for each build. It wouldn't interrupt your flow.

our builds usually take 1-4 hours on windows with crazy conan. even cached binaries don't help much. a simple rebase could last 2 days.
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