Earlier quoted context omitted.
Do you really think you could hear the difference between 256kbps AAC and Lossless? Even if your hearing is way above average, most audio players and earphones aren't that good. (Also, given the less-than-subtle music you linked to, I doubt that it really matters.)
My guess is that a lot of the psychoacoustic models used by lossy codecs aren't tuned for electronic music. The resonant distortion on the bassline of the linked track, for example, might sound different in the original. I have one song in which I can tell a difference for sure: Who Said by Planet Funk, about 1:30 in, has a rising modulated treble sound that sounds awful in 320kbit MP3 compared to the original.
Apple Lossless Audio Codec is now open source (Apache license)
71–80 of 182 posts
Re: Apple Lossless Audio Codec is now open source (Apache license)
#72Comment here indicates no:
http://news.ycombinator.com/item?id=3166268
If AAC costs $1/device to implement, who exactly cares that the code is "opened"?
Re: Apple Lossless Audio Codec is now open source (Apache license)
#73This is fantastic. Apple uses AAC partly because of the patent royalty ( http://mp3licensing.com/ ) which they have to pay on every iPad/pod/etc sold, as well as because it is just a better format. MP3 is a total racket held by Thompson Technicolor, on top of being a pretty crap format. Hopefully this is a portends Apple offering lossless through ITMS on top of the 1080p rights they are hunting down right now.
Since the Apache license grants a patent license, this development regarding Apple Lossless would seem to be a reversal of their previous stances. I'm glad to see it.
Edit: That said, I agree with Dark Shikari that it would have been better had Apple Lossless never existed and if they had just used FLAC instead.
Re: Apple Lossless Audio Codec is now open source (Apache license)
#74Open source, sure. But patent free? Comment here indicates no: http://news.ycombinator.com/item?id=3166268 If AAC costs $1/device to implement, who exactly cares that the code is "opened"?
(1) Apple Lossless, not AAC. Apple is not open-sourcing their AAC decoder, which is part of QuickTime.
(2) The Apache license grants a royalty-free patent license.
Re: Apple Lossless Audio Codec is now open source (Apache license)
#75A successor to MP3. We know there are better formats than MP3 today but getting mass adoption is difficult. Open source ALAC will give birth to new 3rd party supporting players, not to mention apple products already supports it & we have higher chances of mass adoption.
Re: Apple Lossless Audio Codec is now open source (Apache license)
#76There's no mention of a patent grant. Does anybody know the state of ALAC with regards to patents?
I believe the apache 2.0 license [1] includes a grant. 3. Grant of Patent License. Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable (except as stated in this section) patent license to make, have made, use, offer to sell, sell, import, and otherwise transfer the Work, where such license applies only t…
Re: Apple Lossless Audio Codec is now open source (Apache license)
#77Today a lot of high-fidelity audio players support FLAC as the default lossless format. This kinda meant that that iPods and these players lived in different universes as far as lossless is concerned.
If the release of this codec means that h/w manufacturers are able to incorporate this codec into their silicon (I'm not sure if the open source license extends to hardware), then effectively there is no real reason to use or support FLAC anymore (minor differences in quality nonwithstanding).
Anybody know which codec is more power efficient ?
Re: Apple Lossless Audio Codec is now open source (Apache license)
#78Earlier quoted context omitted.
FLAC has been around longer and is also part of the Xiph.org project along with Vorbis. If Google wanted to add a lossless codec, they certainly could have before now. (Disclaimer: I am associated with Xiph.org.)
It looks like it's been done, as of Honeycomb for tablets and Ice Cream Sandwich for phones: https://code.google.com/p/android/issues/detail?id=1461
Re: Apple Lossless Audio Codec is now open source (Apache license)
#79Earlier quoted context omitted.
Lossless music - there is an audience for it, and it creates the ability to stratify prices, which the labels/rights-holders/distributors like. See the vinyl boom, hdtracks.com, http://www.becausesoundmatters.com/ , etc. So will Apple cater to audiophiles? No. Will they cater to margins? For damned sure they will if it serves them and those they entice to sign over content. Why would they switch to 1080P otherwise? A…
I only buy lossless music. I usually end up buying WAV/AIFF/FLAC direct from the artist, from their record label, or from Beatport. Once in a while, if I can't find something, I'll buy it on CD. Earlier today, I actually bought vinyl because I couldn't find a lossless digital version of this track anywhere: http://www.youtube.com/watch?v=AwsUfEvmKwI Lossy formats are useless to me since I can't remix them without it…
Two things strike me as astonishing. The first is that anyone remains unconvinced that vinyl has any redeeming technical aspects whatsoever, other than the touchy-feely emotional stuff, and self-deception.
The second is that the music you referenced is so unashamedly digital, that the notion of purchasing it on a vinyl record is like buying a copy of Angry Birds printed on tree bark.
A 256 kbps AAC file (as sold by iTunes) is so very nearly transparent, only a small fraction of 1 percent of people would be able to identify the vanishingly minute differences. The difference is so small, it would be comprehensively outweighed by meaningful factors such as your choice of speakers, the shape of your room, and the presence of any ambient noise.
Whereas vinyl has crackle (unless you're playing a pristine copy in a dust-free environment), clicks, pops, rumble, wow distortion, and intentionally limited dynamic and tonal range. Fidelity progressively reduces as you move to the inner grooves, and high frequencies are literally scratched away as the stylus scrapes past -- every time you play a vinyl, it will sound poorer than the last. You can mitigate some of these problems, but generally at great effort or expense.
Of course, to make that music useful, you'll need to rip it back into your computer. You'd have to be mentally ill to believe that a [Lossless > AAC-256 > Lossless] conversion is more detrimental than [Lossless > equalisation > analogue mastering > lathe cutting > vinyl stamping > stylus scraping > pre-amplification > ADC > Lossless].
Re: Apple Lossless Audio Codec is now open source (Apache license)
#80Is there an advantage to this for someone who owns no Apple products and has no iTunes account? EDIT: Looking at http://wiki.hydrogenaudio.org/index.php?title=Lossless_compa... it looks like the only clear advantage ALAC has is iTunes/iDevice support. FLAC has faster encoding/decoding speeds, and it's unknown if ALAC has error handling (which FLAC has). FLAC also supports RIFF chunks, has pipe support and is ReplayGa…