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Connecting a gaming PC to Apple Studio Display

justin.searls.co

71–80 of 322 posts

Re: Connecting a gaming PC to Apple Studio Display

#71
post #16

Not quite sure why anyone would hook up a $1600 60Hz monitor to a *Gaming PC*

Yes. To pile on, if you're playing a First Person Shooter (FPS), you want at least double the Hz. It makes a difference. Additionally, there are other factors that gaming monitors offer such as brightening darker areas that are around a brighter area.

But in general, this monitor, though it's impressive, does not have the features needed for gaming.

Re: Connecting a gaming PC to Apple Studio Display

#72
post #27

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels. When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty. Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many…

I've had the 5K LG 27" monitor for about 5 years now and 4K monitors just look blurry now. Feels like you can count the pixels even though you can't.

Reading VSCode off this monitor feels like reading analog text on paper. It's amazing for eye strain. Really doesn't feel like you're staring at a screen all day.

Re: Connecting a gaming PC to Apple Studio Display

#73
post #59
post #27

Earlier quoted context omitted.

A 5K display offers about 1,000 extra horizontal and 700 extra vertical pixels. When you're working with 4K images and video, that’s enough space for video editing tools on the side and timelines at the bottom, all while viewing "UltraHD" in its full, unscaled beauty. Until you've experienced what it's like to use a 5K (or even 6K, which will really spoil you), it's hard to appreciate why 4K is insufficient for many…

Pixels are nothing without the corresponding physical real estate imo

This is why I have a comically large 43” 4k which I operate at 1x. It’s roughly the same density as a 27” at 1440. High DPI is nice and all, but I’ll take more space to work over pixel density any day.

Re: Connecting a gaming PC to Apple Studio Display

#74
post #45

Earlier quoted context omitted.

Which is why Apple make the XDR for the professional market.

It's not >60 Hz though

You don't really ever need >60Hz for editing though. You're working with 60fps, at most, but even more likely 30fps or 24fps.

Re: Connecting a gaming PC to Apple Studio Display

#75

Earlier quoted context omitted.

It's not >60 Hz though

You don't really ever need >60Hz for editing though. You're working with 60fps, at most, but even more likely 30fps or 24fps.

I'm not much into video editing, but is it not useful that 120 hz is a multiple of 24, while 60 hz is not?

Re: Connecting a gaming PC to Apple Studio Display

#76

It looks like it only has a 60hz refresh rate, interesting that someone would pay that premium for it as a gaming monitor. I would much rather have 120hz with a quarter of the resolution, personally. Guess it depends on what kind of games you play.

Or you can get a 4K Eve Spectrum with a 144 Hz refresh rate for less than half the price. There's no need to sacrifice in resolution very much either.

>There's no need to sacrifice in resolution very much either.

I'll never understand why the display industry went went with 720/1080/4k/5k etc. (And the camera industry with another, but I digress) — but:

4k: ~8.3 megapixels

5k: ~14.7 megapixels

That's a huge difference in resolution.

Re: Connecting a gaming PC to Apple Studio Display

#77

The author appears to have bought a monitor that's advertised as requiring a Thunderbolt 3 connection, and being compatible with a limited number of Apple products, and is complaining that it doesn't integrate nicely with his gaming PC (which has neither Thunderbolt 3 graphics connectivity nor appears on the compatibility list). I don't want to be the Apple apologist here, but ... really?

It's DisplayPort over USB-C though. Shouldn't DisplayPort output with a passive USB-C adapter work fine? edit: Sounds like it does, but missing the additional features like audio.

He updated the page to say basically "if you use a DisplayPort cable with the right connectors that's rated for the display resolution then the display part works".

Re: Connecting a gaming PC to Apple Studio Display

#78

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

A 4K display at the same pixel density as this would be a 21” diagonal. MacOS does a relatively ok job of displaying a logical resolution of 1440p on a 4K display but windows just completely shits the bed with high dpi modes. Pixel-perfect logical 1440p on physical 5k looks better than the alternatives by a wide margin.

Re: Connecting a gaming PC to Apple Studio Display

#79

Earlier quoted context omitted.

He's not complaining. He had a problem and found a solution and published it. The only person complaining here is you.

The subtitle is "You're right, it shouldn't be this hard."

... which is "a statement that a situation is unsatisfactory or unacceptable", just in case you were looking for the dictionary definition of "complaint" and were unable to join the dots.

Re: Connecting a gaming PC to Apple Studio Display

#80

I don't know why anyone would buy this goofy monitor, the LG 27GN950-B has a gorgeous 4K@144Hz HDR screen, works great for gaming and for reading text / coding, and is cheaper too. You could get this monitor, a pair of great AudioEngine A2 speakers and a webcam, and still have money left over

That monitor looks like the ugly run-of-the-mill gaming accessory, and the AudioEngine A2 are terrible speakers (I've owned them). Gaming gear has good specs in general, but aesthetically pleasing it is not.
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