Earlier quoted context omitted.
What about tailwind UI components? https://tailwindui.com/#components
Tailwind UI looks like a proprietary product by the creators of Tailwind CSS.
Tailwind CSS v3.0
71–80 of 448 posts
Re: Tailwind CSS v3.0
#72Tailwind always looks like a cool evolution of Tachyons [0] to me (with a build step). On the other hand, tachyons is really simple, you just drop it into your project with no build required (or drop the sass in), and I've never really felt like it was missing any features I wanted. Has anyone used both seriously who can compare? [0]: https://tachyons.io/
Also, the naming of classes in Tailwind feels much more natural — the tachyons naming is condensed to the point of being abstruse.
Re: Tailwind CSS v3.0
#73Earlier quoted context omitted.
What about tailwind UI components? https://tailwindui.com/#components
Tailwind UI looks like a proprietary product by the creators of Tailwind CSS.
Re: Tailwind CSS v3.0
#74Tailwind always looks like a cool evolution of Tachyons [0] to me (with a build step). On the other hand, tachyons is really simple, you just drop it into your project with no build required (or drop the sass in), and I've never really felt like it was missing any features I wanted. Has anyone used both seriously who can compare? [0]: https://tachyons.io/
I wanted to love tachyons before Tailwind was a thing. I jumped to Tailwind as soon as it released because it was configurable. The tachyons way of changing the defaults, such as colours or breakpoints, last I checked years ago, was using search/replace or forking the repo and adding your changes. Eh, no thanks. Tailwind is better in every way, and JIT is a killer feature.
I dunno, the smaller dev build from JIT is great, but it breaks my in-browser design workflow. Only the CSS styles needed are generated, so I can't make in-browser tweaks to see what a different padding/margin/other-property looks like.
Re: Tailwind CSS v3.0
#75Earlier quoted context omitted.
Depends. I’ve never used Tailwind, so I’ll entertain your aside. If you are mostly doing flat design, truthfully you should be designing in HTML/CSS/JS. This is a failure of setting expectations for designers. If you can get developers to learn Leetcode, get designers to code their designs. Design in the browser with browser technology, it’s just boxes, gradients and shadows for industrial level web design at the mom…
Nah, don’t need designers passing along broken, useless CSS that has to be redone anyway. Let designers focus on designing, developers on developing.
Re: Tailwind CSS v3.0
#76Tailwind always looks like a cool evolution of Tachyons [0] to me (with a build step). On the other hand, tachyons is really simple, you just drop it into your project with no build required (or drop the sass in), and I've never really felt like it was missing any features I wanted. Has anyone used both seriously who can compare? [0]: https://tachyons.io/
CSS frameworks don't ... need? to be state-of-the-art/updated all of the time (I get that), but at the same time, like anything else, once a component/css/etc. library falls behind, it (can) become harder to make it work with other tools.
i.e. it's hard to abandon the bandwagon of constant new releases, as the second that you do, "stuff" sometimes starts breaking. This is of course a very general observation that doesn't apply to everything.
[0] https://tachyons.io/components/collections/albums/index.html
Re: Tailwind CSS v3.0
#77The one thing I don't like is that the culture around Tailwind seems a lot more proprietary, like you're getting three quarters of a product that you need to buy the rest of, whereas Bootstrap felt like you got everything you could ever need for free.
Re: Tailwind CSS v3.0
#78the major stumbling block has been how tailwind is mostly just css translated into its own hard-to-memorize lingo.
For example, say I want to do something basic like "display:flex; justify-content: start".
In tailwind you would type "flex justify-start" instead.
Which doesn't really follow any rules as far as how to get from A to B, so it's just a matter of having to look the magic word up in their docs each time until you memorize. And there are a lot of keywords (many modifiable according to n-dimensional properties) to memorize.
I know there are handy slugs like "w-1/3" that encapsulate a best practice - but I'm a person who'd rather master the underlying mechanics of that best practice and be able to deploy, tweak and debug it myself.
Re: Tailwind CSS v3.0
#79Looks fantastic. My only concern using this in a full React project is its lack of interoperability with standard libraries. It seems like for the best experience, you either buy Tailwind UI to use with a tailwind project for anything except the most basic UIs, reimplement the Tailwind UI components yourself, or have a weird mix of css-in-js and Tailwind CSS. Although I love the idea of HTML-native inputs all the way…
> Although I love the idea of HTML-native inputs all the way through, I tend to immediately run into issues where using a native interface instead of a JS-based implementation harms the user experience. The way HTML forms (in particular, but also things like tables) are stuck in a not even good for the time '90s level of functionality is an under-appreciated drag on all web development, IMO. So very much wasted effor…
It absolutely is, but things are changing! Come help us get better form widgets built into browsers at at https://open-ui.org/.
The website's a bit behind, the Discord and GitHub issues are where most discussion happens. We need people who know hte pain points to help us.
Re: Tailwind CSS v3.0
#80I've been a Bootstrap user for a long time, but I recently made the jump to Tailwind. It's not the revolutionary upgrade I was hoping for, but it's nice evolutionary step in the right direction. It's quite intuitive, but it doesn't get rid of most of the frustrations that come from doing layouts, as those come from the design of CSS itself. `@apply` makes the upgrade worth it though, it's easy to make custom classes…
I'm not sure what you mean by proprietary culture! Based on the fact that I've pretty much never seen anyone talk about it, I would guess (total guess, no real knowledge) that no more than 1% of Tailwind users have paid for Tailwind UI.