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Roblox faces criticism for 'exploiting' young game developers

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Re: Roblox faces criticism for 'exploiting' young game developers

#71
post #9

Not sure what Roblox is in first place. An integrated game engine and hosting site?

A really messy and ugly game that lets people make & distribute mods for it, somehow popular with children, despite being a complete mess.

in my experience kids tend to gravitate towards chaos, and roblox has a LOT of it

Re: Roblox faces criticism for 'exploiting' young game developers

#72

>Second, there’s the matter of how extensively Robux (Roblox’s in-app currency) are used to navigate the creator economy. Roblox creators are paid first by receiving a cut of Robux that comes from the sale, which they can use to purchase other Roblox experiences, in-game assets, cosmetics, etc. That means once a developer enters the Robux economy, their money is all spent inside the Roblox system until they’re able t…

I wonder if the old regulations around company scrip and stores might be used to legally undermine such tactics.

It doesn’t matter if you’re creating digital experiences, you must pay people with money, not company tokens.

Re: Roblox faces criticism for 'exploiting' young game developers

#73
post #52

>Second, there’s the matter of how extensively Robux (Roblox’s in-app currency) are used to navigate the creator economy. Roblox creators are paid first by receiving a cut of Robux that comes from the sale, which they can use to purchase other Roblox experiences, in-game assets, cosmetics, etc. That means once a developer enters the Robux economy, their money is all spent inside the Roblox system until they’re able t…

> But to withdraw it, they need to have raked in roughly $1,000 worth of Robux. It's even worse than that. They sell robux at one rate and cash them out for developers at a very different rate. That $1,000 worth of Robux becomes $350 when you go to extract it. So they're taking cuts twice, once on the actual sale and again whenever you try to turn it into real money instead of their scrip.

Can you transfer it? If so, seems like it would be hard to prevent secondary markets from forming.

Re: Roblox faces criticism for 'exploiting' young game developers

#74

>Second, there’s the matter of how extensively Robux (Roblox’s in-app currency) are used to navigate the creator economy. Roblox creators are paid first by receiving a cut of Robux that comes from the sale, which they can use to purchase other Roblox experiences, in-game assets, cosmetics, etc. That means once a developer enters the Robux economy, their money is all spent inside the Roblox system until they’re able t…

There’s probably a long tail where a tiny fraction of devs make more than that. Free labor!

Most of these kids are just sharing games with their friends... like posting a video to youtube.

Free content maybe, but not free labor exactly IMO.

Re: Roblox faces criticism for 'exploiting' young game developers

#75
post #39

>Second, there’s the matter of how extensively Robux (Roblox’s in-app currency) are used to navigate the creator economy. Roblox creators are paid first by receiving a cut of Robux that comes from the sale, which they can use to purchase other Roblox experiences, in-game assets, cosmetics, etc. That means once a developer enters the Robux economy, their money is all spent inside the Roblox system until they’re able t…

Roblox is not comparable to YouTube. When you make a video and upload it to YouTube, that creation is entirely the result of your own hard work and ingenuity. YouTube doesn't need to exist for your video to exist. When you make a game in Roblox, you are combining some amount of hard work and ingenuity of your own with a larger amount of hard work and ingenuity by Roblox Creation. If you want to keep all the money, th…

I mean, it’s not like YouTube content creators made YouTube, by your logic YT shouldn’t be paying its content creators either.

In reality the relationship between these platforms and the creators is a necessary and mutually beneficial relationship. The exchange in value between these parties should be in a format useful to both sides: cash.

Re: Roblox faces criticism for 'exploiting' young game developers

#76
post #65
post #61

Earlier quoted context omitted.

They need a stable-coin.

Sounds like they already have one.

I was thinking something more stable than "buy for X and sell for X/10". Probably something not controlled by Roblox at all (USDC or DAI?). That would be giving up a lot of control, but it would solve the problems they're giving the kiddos.

Re: Roblox faces criticism for 'exploiting' young game developers

#77
post #9

Earlier quoted context omitted.

A really messy and ugly game that lets people make & distribute mods for it, somehow popular with children, despite being a complete mess.

I played Dreams on the PS4 before I had heard of Roblox, and when I first heard about it I thought "oh wow it's probably like Dreams but for PC!" I was sorely disappointed - I'm as perplexed as you are how they became so successful. It is indeed a total mess.

Kids love the total mess! As an adult I don't see the appeal but I can understand why kids like it. Most of the complaints here about Roblox and revenue sharing, etc, completely miss the point: Roblox is not Steam; it's a playground.

Re: Roblox faces criticism for 'exploiting' young game developers

#78

My kids (and I) certainly don't see it as exploitation - they love learning to create games, and would be happy to do it even without any chance of payout. I don't think the $1k minimum payout is crazy either, as the overhead of paying 10s of thousands of kids $11.32 would kill margins (leading to Robux having to take a higher %age). I'd have to think most kids are in the same boat as mine - if their games ever earn…

Do you not see that there's a huge difference between $11.32 and $1000?

Re: Roblox faces criticism for 'exploiting' young game developers

#79
post #39

>Second, there’s the matter of how extensively Robux (Roblox’s in-app currency) are used to navigate the creator economy. Roblox creators are paid first by receiving a cut of Robux that comes from the sale, which they can use to purchase other Roblox experiences, in-game assets, cosmetics, etc. That means once a developer enters the Robux economy, their money is all spent inside the Roblox system until they’re able t…

Roblox is not comparable to YouTube. When you make a video and upload it to YouTube, that creation is entirely the result of your own hard work and ingenuity. YouTube doesn't need to exist for your video to exist. When you make a game in Roblox, you are combining some amount of hard work and ingenuity of your own with a larger amount of hard work and ingenuity by Roblox Creation. If you want to keep all the money, th…

> When you make a video and upload it to YouTube, that creation is entirely the result of your own hard work and ingenuity. YouTube doesn't need to exist for your video to exist.

YT probably does need to exist for many creators to get the kind of distribution that enables them to monetize their content including the operationally managing the scale of the site, the brand they've built and the ad network. A highly viewed piece of content is generally much more valuable than unseen content. Which isn't to say you can't monetize video outside of YT, just the YT is providing a very valuable service and it isn't clear to me that is qualitatively of less value than what Roblox provides its content creators.

Re: Roblox faces criticism for 'exploiting' young game developers

#80
I'm with others here in that this - while an extreme example - is just another version of common revenue-sharing that happens on pretty much all online creation platforms where the user isn't responsible for hosting the content themselves.

I think it's a bit ludicrous that the company is pushing that as a marketing point towards children, that the payout-threshold is so high, and that they take multiple cuts of that payout, but at the end of the day; aren't all monetized products aimed at children kind of a scam built on exploiting people who can't recognize they're being exploited?

Kind of egregious, but also just the same principle as many other platforms like Twitch, YouTube, Spotify, Medium, Google, etc.

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