We use Figma at work, and while it’s a nice tool I think it’s easy to fall (or maybe we just fell) into a kind of uncanny valley. The designs we get are close to realistic mockups of our actual UI, but are often not 100% there, and it’s the little deviations that can be quite distracting. Engineer: So are we changing the nav icons as part of this story, too? Designer: Oh, no, ignore that. I didn’t have our real icon…
Of course it’s leaky, but obviously the cases where engineers built the right thing on the first try because of the clear design are harder to measure. Also, look! Engineers are talking to designers.
That's a fair comment.
> Also, look! Engineers are talking to designers.
I think most good teams have had engineers talking to designers since well before Figma :)