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Zoom fatigue is real

popsci.com

71–80 of 85 posts

Re: Zoom fatigue is real

#71
post #63

Earlier quoted context omitted.

Yeah, I was talking about this with a friend recently. I think that straight video conferencing is now pretty commoditized and cheap to execute. Facetime, Meet, Duo, Teams, Zoom are fairly undifferentiated. And you see products like Slack just drop video calling in without a lot of fanfare. I think there's going to be another generation on very near horizon where we see video software that is much more fit to purpose…

“Solving things like "eye contact" or the equivalent could be done.“ I bet if you had several cameras you could compute a video feed where people have direct eye contact instead of seeing them staring at a screen during a conversation

You can track gaze with just a single web cam with something like webgazer.js although it's not super precise. There are companies like Tobii that make dedicated gaze tracking sensors in multiple form factors. The trick is figuring out what to do with that information.

Re: Zoom fatigue is real

#72
post #70

Earlier quoted context omitted.

There are a bunch of articles about it. National Geographic [1], Harvard Business Review [2], BB [3]. One of the theories is that we have to work harder to pick up on non-verbal cues, which consumes energy. A data point from the BBC article: "One 2014 study by German academics showed that delays on phone or conferencing systems shaped our views of people negatively: even delays of 1.2 seconds made people perceive the…

Brief confusion and distraction is not the same as malaise.

Nobody claimed they were, you introduced those words.

Re: Zoom fatigue is real

#73
post #2

The article is easier to read on the site where it was originally posted: https://theconversation.com/zoom-fatigue-how-to-make-video-c...

This is an interesting comparison. I'm using uBlock Origin so I'm not sure how the ads compare. Layout-wise, theconversation.com is a little more narrow, and the links are not as highlighted. But the non-black font is a deal-breaker for me. (I'm sure there's an extension, but I find myself doing Inspect -> Uncheck Font Color a lot!) The only other difference is that PopSci.com seems to have less clutter in the column…

Another difference is that with The Conversation, when I scroll to the bottom, I get a dialog that says, "Get The Conversation’s newsletter to understand the news" and "Subscribe now". Popular Science doesn't seem to have a dialog like that.

Re: Zoom fatigue is real

#74

I telecommuted for years and almost never used a webcam. A shared desktop has way more potential for something really interesting and valuable being displayed. Watching hoards of people hop on webcams to transmit choppy video information about their face and home seems like wasted bandwidth to me. Edit: addendum, get a headset, transmitting voice clearly with some decent noise cancellation is really important. I buy…

People are getting really excited about the future of WFH, but oh my god will it be awful for those with managers who need to see your butt is in your seat when at the office. Why should we expect this to change when the home becomes the office? Daily stand ups are now on zoom!

Re: Zoom fatigue is real

#75
post #12

Am I the only one that really hates being on webcam?

I wouldn't say I hate it, but I would say I find it tiring.

One of the great things about regular phone calls is you can multitask. Walk around the house and straighten up papers, load some dirty dishes in the dishwasher, etc. With video, it feels more like a performance.

Re: Zoom fatigue is real

#76

If the theory is correct, Zoom fatigue exists because videoconferencing is a worse experience than in-person conversations. Media quality, latency, the inability to use most of our motor/sensory apparatus, all contribute to micro-frustrations which accumulate over the course of a meeting. On the other hand, screen sharing with interactive control when working together on a shared task is actually better than sitting…

> the inability to use most of our motor/sensory apparatus, all contribute to micro-frustrations which accumulate over the course of a meeting.

I wonder if VR or AR would help with this. If your stand-up was in a VR room then you could look people in the eye, and maybe even move around or gesture with your hands. Wouldn't it be ironic if something mundane like remote work turned out to be the killer Virtual Reality app.

Re: Zoom fatigue is real

#77
From my experience: get headsets for people, they are cheap. Get dual monitor setups and foster culture of active screen sharing - that’s very powerful thing.

Picture quality tends to be so bad that there’s not many non-verbal cues transmitted. Video may cause fatigue - you feel the need look smart. When video is off you can lean back, stand, walk circles, draw things, stare out..

Re: Zoom fatigue is real

#78

Earlier quoted context omitted.

If someone is presenting it's useful to be able to gauge how well it's going, whether people are paying attention, if they're bored, etc..

Then let that be a presenter's view. Don't make everyone suffer through it. When I'm in a room with people in a meeting, I'm focused on the presenter. I'm not looking at everyone in the room at the same time.

In Teams at least, you can disable all incoming video.

Re: Zoom fatigue is real

#79

FYI, if you have an NVIDIA card on your machine, you can run their voice filtering software: https://www.nvidia.com/en-us/geforce/guides/nvidia-rtx-voice... It works for non-RTX cards as well with some tweaking ( https://arstechnica.com/?post_type=post&p=1670164 ). Works marvelously for removing background noise - mic hum, typing, cars driving by. One of the nice things about it is that you can also filter the output…

There has to be a non-NVIDIA solution to this doesn't there?

Try krisp.ai, works really well too.

Re: Zoom fatigue is real

#80

FYI, if you have an NVIDIA card on your machine, you can run their voice filtering software: https://www.nvidia.com/en-us/geforce/guides/nvidia-rtx-voice... It works for non-RTX cards as well with some tweaking ( https://arstechnica.com/?post_type=post&p=1670164 ). Works marvelously for removing background noise - mic hum, typing, cars driving by. One of the nice things about it is that you can also filter the output…

I've been using Krisp.ai for several months now. It works well.

Happy Krisp.ai user here too. It makes a ton of difference.
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