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Pro drivers are competing with gamers after F1 and Nascar canceled races

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Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#71
I've been thinking about getting my sports-starved friends and family into watching CS:GO tournament play. It would have never crossed my mind before, but we live in a different world now and that is among the best esports has to offer.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#72
post #12

As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and th…

I always sucked at driving games. Obviously,I could do the racing, however, I always struggled to understand how on earth it's so difficult to do it really well. I haven't played any racing games for at least 10 years.Darn it,I only drove a real car a few times.Then, a few months ago all my team from work went to do electric Go-Kart. Some of them do drive cars,some did a fair share of Go-Kart driving and etc.I think…

I just want to publicly announce:

    I was a winner at Playscape Racing
(and had the T-Shirt to prove it).

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#73
post #59

Earlier quoted context omitted.

I think there's only one thing that comes closer to reality: MS Flight Simulator...

It is, as they say, As Real As It Gets.

I used MS FS5 when I got my IFR endorsement, and was able to do it in the minimum hours needed, saving me at least a grand.

MS FS was the engine for some military sims in the early 2000's, and Qantas pilots did IFR currency practice on it when I was flying in NZ.

Although the terrain was pretty good, what made MS FS acceptable for pro use were the excellent instrument panels.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#74

Earlier quoted context omitted.

> As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and…

That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. The thing you have to remember is that it takes a demanding and specialized workout routine to get an experienced race car driver to the point where they can hold their head up through a turn in an F1 car. Some of…

Sure. But he went into that 260hp car effectively (physically) untrained. Give him a couple years of actual appropriate physical training and then what kind of car and for how long, is an interesting question. Ultimately, if you've got the brain/reaction times/feel for driving at a high level, what percent of the population has a genetic ability to do the physical parts of it, assuming they are trained? I dunno.

The problem, of course, is that the testing for this is expensive, so it's all theoretical.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#75

Earlier quoted context omitted.

On the contrary: there is probably no sport where the sim is so close to the real thing. Being good at FIFA 19 in no way will make you good at real football. But if you put a decent sim racer in a real race car, they are often able to put together a decent lap pretty quickly. See for instance some of Jimmy Broadbent's recent adventures in real-life racing. Conversely, real-life drivers tend to be good at simracing (e…

I think there's only one thing that comes closer to reality: MS Flight Simulator...

or X-Plane?

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#76
post #48
post #43

Earlier quoted context omitted.

There's no real control variable, though, so it's hard to tell how well he really did. But, of course, the simulation is something like the real thing and is better than no preparation at all.

Exactly. It could be that this guy was just born to be a real racing driver but never realised until too late, or just didn't want that career. And that a good racing driver is likely to be a good simulation player.

Being born with magic special powers isn’t high on the list of explanations I’d reach for.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#77
post #57

Earlier quoted context omitted.

> As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and…

The issue isn’t so much that skills aren’t transferable — they are. F1 drivers even practice with sims. The question is whether you can keep that level of focus and consistency for 2 hours of a real race under all that physical strain. And most people just can’t. That’s what’s impressive about real racers, doing all this stuff at 6 lateral G. They really are like fighter pilots.

It's a risk thing too, i don't think it's just physical exertion. F1 drivers could literally die if they make a mistake. Not so much a problem in a sim

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#78

Earlier quoted context omitted.

> As someone who has raced formula race cars and who has been an enthusiastic participant in racing simulations since way back in the old days of Grand Prix Legends let me assure you - a simulated race car has almost nothing in common with the real experience other than your hands are turning a wheel and your feet push pedals. The sensations in a real race car are simply overwhelming - the noise, g forces, heat, and…

That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all. The thing you have to remember is that it takes a demanding and specialized workout routine to get an experienced race car driver to the point where they can hold their head up through a turn in an F1 car. Some of…

> That's honestly not much of a counterexample, since you're talking about a 260hp car. Good on him for doing as well as he did, but it seems unlikely he'd be physically able to handle a Formula 1 car at all.

That was 260 hp car that weighed 607 kg. Power to weight ratio is key here, and trust me, this is nothing like your usual full size car that also sports ~250 hp, but weighs 4 times as much. It might not be F1, but it is a real deal.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#79
post #77
post #57

Earlier quoted context omitted.

The issue isn’t so much that skills aren’t transferable — they are. F1 drivers even practice with sims. The question is whether you can keep that level of focus and consistency for 2 hours of a real race under all that physical strain. And most people just can’t. That’s what’s impressive about real racers, doing all this stuff at 6 lateral G. They really are like fighter pilots.

It's a risk thing too, i don't think it's just physical exertion. F1 drivers could literally die if they make a mistake. Not so much a problem in a sim

Or someone else making a mistake like in F2 recently where a crash lead to a death and severe injuries. Car that slammed (survived) into car that stopped (dead) at 300kph had zero seconds to react. Full speed over a blind crest into a stopped car.

But if you don’t go full speed over a blind crest, you won’t be in even the top 10.

Takes a special kind of person.

Re: Pro drivers are competing with gamers after F1 and Nascar canceled races

#80
This reminds me of the time they got bands to play Rock Band with their own songs. They put them on expert mode and some of them failed.

The best was when the singer failed despite sounding identical to the track, since he was singing over himself.

I wish I could find that video.

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