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Soli

atap.google.com

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Re: Soli

#71
post #53
post #18

This is a beautiful piece of tech for any ad company looking to collect reaction information to ads (like google): * It works at low power. Turning on the front camera and processing the visual data generated needs large amounts of power. * It can't be blocked as easily as a front facing camera. * People are less aware that they are being surveilled, which makes them less motivated to block it. * Yes, it's not captur…

Ugh. I remember when Black Mirror was viewed as creepy and dystopian... See: https://en.wikipedia.org/wiki/Fifteen_Million_Merits

Fifteen Million Merits is one of their episodes that's not about the future at all, the way I read it. More of an allegory about now (or, now in 2011, anyway).

Re: Soli

#72

Those growing up with Remote Controls of the kind: https://i.imgur.com/AIqz63k.jpg After a few days, the user develops a muscle memory of sorts. User doesn't even have to look at the controller and all actions (and feedback) are executed through the tactile interface. From cockpits to nuclear power plants to home tv remote control, there is absolutely nothing that replaces physical buttons, encoders, sliders and togg…

Right on the mark here. Feedback for devices like this are going to have to involve other senses, not touch. The most obvious ones being a visual + audio feedback of some kind.

I built a project at school using a Kinect in 2011. Similar UI/UX model where you can essentially 'sense' the skeleton - we routed that data through a Node app that allowed you to swipe in the air to move through a photo album.

One of the hardest parts of this is getting what people call the 'clutch' right. Basically, how is the interface supposed to know that my arm movement is meant to target the device, and not say a friendly wave to my neighbor? In voice interfaces this is the equivalent of 'hey Siri' or 'Ok google'. With skeleton sensing interfaces we could still do an audio clutch if needed or you'll need to use another body part to engage the action on the device. Fascinating problem and I'm curious as to what clever solutions will surface.

Re: Soli

#73

Those growing up with Remote Controls of the kind: https://i.imgur.com/AIqz63k.jpg After a few days, the user develops a muscle memory of sorts. User doesn't even have to look at the controller and all actions (and feedback) are executed through the tactile interface. From cockpits to nuclear power plants to home tv remote control, there is absolutely nothing that replaces physical buttons, encoders, sliders and togg…

While agree with most of what you said, I have seen a lot of happy Face ID (over Touch ID). I think your 3 important points set a good framework for anything buttonless.

Re: Soli

#74

Those growing up with Remote Controls of the kind: https://i.imgur.com/AIqz63k.jpg After a few days, the user develops a muscle memory of sorts. User doesn't even have to look at the controller and all actions (and feedback) are executed through the tactile interface. From cockpits to nuclear power plants to home tv remote control, there is absolutely nothing that replaces physical buttons, encoders, sliders and togg…

Found the vim user ;)

That remote control is how I explain modal interfaces to people when they can't understand how my editor works.

Re: Soli

#75
How does waving your hands in the air "feel more human" than using your opposed-thumb-equipped hands to interact with some material object?

Re: Soli

#76
post #23
post #18

This is a beautiful piece of tech for any ad company looking to collect reaction information to ads (like google): * It works at low power. Turning on the front camera and processing the visual data generated needs large amounts of power. * It can't be blocked as easily as a front facing camera. * People are less aware that they are being surveilled, which makes them less motivated to block it. * Yes, it's not captur…

Did not think about it that way, but that does sound like a highly plausible direction a company that ditched their 'don't do evil' mantra would take it. In fact, thinking about it some more, the reasoning behind the tech would make more sense from a business perspective vs a huge want from the user's POV.

Google obviously does evil things. Still not an excuse to keep using this argument, which was nothing but sensationalism and clickbait. "Don't do evil" is still in Google's COC[0].

> [...] And remember… don’t be evil, and if you see something that you think isn’t right – speak up!

It's not like a COC is anything legally binding, or like they didn't do anything bad before restructuring under Alphabet, either.

[0] https://abc.xyz/investor/other/google-code-of-conduct/

Re: Soli

#77
post #18

This is a beautiful piece of tech for any ad company looking to collect reaction information to ads (like google): * It works at low power. Turning on the front camera and processing the visual data generated needs large amounts of power. * It can't be blocked as easily as a front facing camera. * People are less aware that they are being surveilled, which makes them less motivated to block it. * Yes, it's not captur…

It'll end up in street billboards and beacons in stores too, surely. Walk past, glance at an ad, it'll hoover up your cellphone MAC...

If it hasn't already ID'd you by gait as you approach.

Re: Soli

#78

Those growing up with Remote Controls of the kind: https://i.imgur.com/AIqz63k.jpg After a few days, the user develops a muscle memory of sorts. User doesn't even have to look at the controller and all actions (and feedback) are executed through the tactile interface. From cockpits to nuclear power plants to home tv remote control, there is absolutely nothing that replaces physical buttons, encoders, sliders and togg…

How is Soli any different? I know that if I put my hand in this spot and make the motion of turning a dial then it will turn down the volume, and I can hear the volume go down as I do it, whats the difference?

Or if I tap the air in a specific way, get an audible tap noise, and know I've completed a preset action (index finger tap = set timer for 5 minutes) its the exact same thing.

How is sound feedback not as good? 99% of phone interactions don't use buttons - are you saying that UX is bad?

Also - every major company sells ads and other products. Every. single. one. Google? Apple? Microsoft? Valve? Netflix? Amazon? Bueller?

Re: Soli

#79
post #58

Not sure what to think about it. Seems awesome at first glance but then the examples are skipping songs and hand waving pokemons. Feels a lot like a solution looking for a problem.

Beyond a certain level, most of modern computing is...

Re: Soli

#80
I really like the gesture controls in my bmw. They seemed odd first but now they feel quite natural.

I guess the best intuition comes from the fact that one gesture is mapped to one action unlike in touch screens where e.g. swiping has a platitude of semantics in different contexts.

Anyways I hope the sensor is released to the DIY crowd. I guess there is a good chance since all the tech comes from infineon and they already built small dev boards and google normally is rather open minded towards DIY.

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