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Kdenlive: an open-source video editor

kdenlive.org

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Re: Kdenlive: an open-source video editor

#71
post #25

Earlier quoted context omitted.

I personally solved this by switching to antergos (which is based on arch, but fully usable out of the box). Been running the same installation without any problems for about 5 years now, completely updated irregularly. Using "stable" distros makes little sense for other than complete newbies and enterprise-like critical usage and such imo. If you don't need bleeding edge stuff they are a good choice though, but for…

I've been eyeing antergos. Any hardware problems along the way?

I've been using Antergos for years now. It's a great way to get Arch on a machine.

I just replaced my GPU today. I ran `sudo pacman -S nvidia`, rebooted, and I was good to go.

As an aside: Arch isn't as "bleeding edge" as some people would have you believe. They have a testing repository, so packages get vetted before making it into the main package repositories. They often wait for a point-release of some software (like Gnome Shell) to help ensure that only stable versions make it in.

Plus, the Arch wiki is the most useful Linux resource I've found. I reference it even when I'm using an Ubuntu machine.

Re: Kdenlive: an open-source video editor

#74
post #56

Shotcut and openshot crash less for me in general under linux, maybe I should give kdenlive a chance again after reading about the GUI fuzzing progress. My experience has been that kdenlive is prone to crashing and saving your project often is a must

Although Kdenlive has had its fair share of crashes, maybe of them happen due to bad packaging, mostly by using wrong MLT version. Using the AppImage is a good solution.

Re: Kdenlive: an open-source video editor

#75
post #64

Earlier quoted context omitted.

Also for any user thinking of switching to or starting with Kdenlive, they should know that in addition to crashing often (as reported by many users) it also does not support a relatively common video editing feature as multiple timelines. In Kdenlive, in one project/file, you are only given a single timeline to do all your editing in. You cannot nest them, combine them, there are no timelines to combine, there is on…

Very true and another advantage for shotcut. Layering and multiple timelines is the defining feature between "oh look it's Windows Movie Maker, except worse" and a quality non linear editor. I've definitely grown cynical but I will try out kdenlive and see if it has matured. Shotcut has been my Linux go-to for several years now.

As much as I appreciate Shotcut, it is still missing many NLE features, like multiselect

Re: Kdenlive: an open-source video editor

#76
post #64

Earlier quoted context omitted.

Also for any user thinking of switching to or starting with Kdenlive, they should know that in addition to crashing often (as reported by many users) it also does not support a relatively common video editing feature as multiple timelines. In Kdenlive, in one project/file, you are only given a single timeline to do all your editing in. You cannot nest them, combine them, there are no timelines to combine, there is on…

Very true and another advantage for shotcut. Layering and multiple timelines is the defining feature between "oh look it's Windows Movie Maker, except worse" and a quality non linear editor. I've definitely grown cynical but I will try out kdenlive and see if it has matured. Shotcut has been my Linux go-to for several years now.

Make sure to try the refactoring version. It will be out for the 19.04 release schedule.

Re: Kdenlive: an open-source video editor

#77
post #56

Shotcut and openshot crash less for me in general under linux, maybe I should give kdenlive a chance again after reading about the GUI fuzzing progress. My experience has been that kdenlive is prone to crashing and saving your project often is a must

Also for any user thinking of switching to or starting with Kdenlive, they should know that in addition to crashing often (as reported by many users) it also does not support a relatively common video editing feature as multiple timelines. In Kdenlive, in one project/file, you are only given a single timeline to do all your editing in. You cannot nest them, combine them, there are no timelines to combine, there is on…

For now in the refactoring version you are able to copy-paste clips between open instances. Multiple timelines and nesting are on the roadmap but only after finishing the refactoring and then adding advanced trimming tools.

Re: Kdenlive: an open-source video editor

#78
post #38
post #29

Why this project is not on for ex. GitHub?

You mean why they are using git as intended instead of introducing a single point of failure? ;-) Many in the free software movement shun commercial software. To make things worse, GitHub recently got aquired by one of free softwares old enemies. Personally I've used and even recommended GitHub before Gitlab became available and I don't shun them or even Microsoft, but I also see where they might be coming from.

Don't use "commercial" when you mean "proprietary". The free/libre software community isn't opposed to commerce, only to restrictions on liberty.

Re: Kdenlive: an open-source video editor

#79
post #54

I'm a musician and Linux user, so I have to lean on open source for recording and production. I use Kdenlive to do basic video creation; background music to a picture. It works really well for my purposes, in fact, I've had much fewer problems with kdenlive than with Audacity or Inkscape. Inkscape locks up my entire machine (AMD card most likely to blame) and I can't get through a recording project without Audacity c…

If you're working on recording projects on linux, why the heck are you using Audacity? Seriously, save yourself a lot of headaches with Ardour.

They didn't give enough details on their musical process. I'm an Ardour user, but sometimes audacity is the right tool for the job. Depends on what you need.
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