Earlier quoted context omitted.
Accessibility is a much harder problem for the Windows and Android platforms, because they're dealing with a bigger and more open ecosystem with a lot of legacy baggage. Apple's very tight APIs make it much easier for software to be accessible by default.
I know you're talking about windows, but remember this controller is targetted at xbox, which is even more locked down than any of Apple's platforms.
A new Xbox controller to make gaming accessible to more people with disabilities
71–78 of 78 posts
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#72Earlier quoted context omitted.
Here, let me save you $50. It's the same principle, just a USB breakout box. But one better - capacitive input instead of just switches (of course, switches work too) https://makeymakey.com/
Except that doesn't work with an Xbox. There are definitely dozens of existing solutions for PC use, but the console world has long been protective of their gamepads and generally don't allow arbitrary custom devices to be connected unless they're built by hacking up a "certified" device. This is, to my knowledge, the first time any major console has officially supported custom input devices. It's annoying that it re…
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#73This controller is going to be wonderful for far more than just disabled people, I can't wait to use it for more interactive possibilities.
Good products "for people with disabilities" are often just good products full stop. Take for example Good Grips[1], a brand of cookware and kitchen tools. Initially designed as specifically for the elderly and people who otherwise have trouble gripping conventional kitchen utensils, it's become a bestselling brand in its own right (I own several things) because the products are just that much more ergonomic and stur…
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#74I recently learned two XBox controllers can function as one, an ease of access feature called Copilot. https://support.xbox.com/en-US/xbox-one/accessories/copilot
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#75Can we swap "disabled people" for "people with disabilities" please?
"people with disabilities" was ~1990s "people-centered-language" linguistic trend. The current trend is "disability pride", not being ashamed of being called "disabled"
There is some, perhaps splotchy, evidence that person-first language reduces stigma (e.g. https://doi.org/10.1111/j.1528-1167.2008.01899.x) consistent with the Sapir–Whorf hypothesis (https://en.m.wikipedia.org/wiki/Linguistic_relativity).
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#76I find it amazing that Microsoft can be doing this sort of thing, mean while, at the windows team they decided to change that windows taskbar sound control tool so that you now need to do “start->control panel->soundoptions” to change your primary source, rather than just right clicking the damn icon. One in a long range of terrible designs for windows. How can a company simultaneously be so great and so terrible at…
Not sure what you mean, but you can change your primary audio source by clicking the right corner arrow on the little window that pops out when you click the speaker icon. EDIT: PIC https://www.howtogeek.com/wp-content/uploads/2016/09/img_57d... Also this literally doesn't have anything to do with the subject of this thread.
But then, my windows still keeps turning down the brightness automatically unless I reboot after logging on the first time, so maybe it’s just a little incompatibility with my old ass laptop.
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#77I find it amazing that Microsoft can be doing this sort of thing, mean while, at the windows team they decided to change that windows taskbar sound control tool so that you now need to do “start->control panel->soundoptions” to change your primary source, rather than just right clicking the damn icon. One in a long range of terrible designs for windows. How can a company simultaneously be so great and so terrible at…
By being big.
Re: A new Xbox controller to make gaming accessible to more people with disabilities
#78Earlier quoted context omitted.
I was thinking how awesome it is when developers think of all sorts of players from the very start by ensuring that their entire game, game system, and controller systems are configured for full customization from the start. It's something that I think every dev, that is capable, should be striving to do in everything they can (even outside of gaming specifically) but as you indicated above it's really awesome for EV…
One of the things that Microsoft's Inclusive Design efforts have made really usefully clear is that everyone is "differently abled" circumstantially/over-the-course of a day. It's a silly example: but if I'm eating a sandwich one hand and trying to use a computer, in that moment I'm a one-handed computer user, and can benefit from many of the same one-handed benefits of someone using a computer one-handed for more pe…