All of Oculus’s Rift headsets have stopped working due to an expired certificate
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Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#72Why is it possible for a device that is basically a display to stop working because a certificate expired? This future worries me.
It's more complex than a display; it's a display plus a collection of USB sensors and some low-level hooks into display management. This requires kernel-mode drivers, for good technical reasons, where a normal monitor wouldn't.
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#73Earlier quoted context omitted.
The problem isn't that Windows requires drivers to be signed. The problem is that Windows allows drivers to have an expiration date. If Windows verifies a driver's signature at the time the driver is installed, the driver should be considered trustworthy for as long as it remains installed on that system. There's no reason to re-verify the signature every time the driver is used .
Part of what driver expiry does is to prevent attackers from trivially banking older vulnerable versions of drivers and using them to bypass kernel protections.
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#74Earlier quoted context omitted.
Sure. But meanwhile my 10 year old nephew is having life shaping experiences with the Rift I set up for him.
I'd love to hear you expand on that comment. I've been surprised how many investors / technologists view VR as a niche market for enterprise / porn / limited gaming appeal.
There are other education experiences like BBC Home which is one of my favourites. Another, Mission:ISS allows you to explore the ISS and control the Canadarm to dock a module. Highly recommend them.
https://www.oculus.com/experiences/rift/1246744618768922/
https://www.oculus.com/experiences/rift/1178419975552187/
edit: I almost forgot, Go For Launch:Mercury is also very worth it. You can choose manual mode which puts you in charge of setting the launch procedures. The graphics aren't as good as I'd like, but the experience is good.
https://www.oculus.com/experiences/rift/752373261529153/
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As a platform I really think it's capable of more than it's really doing right now.
I wish there was a way to open it right up for the more adventurous instead of relying on sometimes-working-sometimes-not tools like VorpX.
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#75Earlier quoted context omitted.
I see the exclusives as a negative. I don't want to support their efforts to build a closed ecosystem around what should be an open API that any headmounted display + tracking can expose.
You realize that this is the only way to fund triple AAA content for the time being though, right? Oculus is producing these at a loss given the current size of the market hoping it will pay out in the long term by growing a healthy ecosystem...it’s the only way
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#76Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#77Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#78Earlier quoted context omitted.
>Why is it possible for a device that is basically a display to stop working because a certificate expired? Because Mark Zuckerberg said so, that’s why.
Ah, what a world we've made... More relevant by the day: http://locusmag.com/2018/03/cory-doctorow-lets-get-better-at...
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#79This, and many incidents like it, makes me think that running tests 1/10/100 years in the future should be a standard feature of test runners and CI systems. (on by default)
Re: All of Oculus’s Rift headsets have stopped working due to an expired certificate
#80In 2091, an overworked developer will accidentally let the certificate expire for the Planetary Shield Defense Matrix, and the Zylorts will finally conquer Earth.