The article mentions that this vulnerability affects Mac and Linux too. I'm curious how that's the case. DLLs, as i understand, are the Windows equivalent of shared libraries on Unix-like systems. Even if that's the case, there'd have to be subtle but important differences in the implantation details, due to the differing heritage of both systems, wouldn't there? I've heard about DLL-injection many a time, for purpos…
And it is sometimes useful. One thing I can recall when this was necessary when I had an old webcam which did not work with Skype (a native application, at that moment) under Linux because of incompatibility with V4L2. To make the camera work, I had to do the LD_PRELOAD trick to preload a compatibility library (see here [1], search for "v4lcompat"). Another example, provided in [0], is overriding the default memory allocator.
Another, more coarse-grained way to manipulate the way libraries are loaded is to use the LD_LIBRARY_PATH variable. I believe it is currently used by Steam to specify its own set of libraries.
Granted, this is not really a DLL injection as it is usually understood (adding code to a running process), but it is the same thing as described in the article, as far as I can tell.
[0]: https://stackoverflow.com/questions/426230/what-is-the-ld-pr... [1]: https://wiki.ubuntu.com/SkypeWebCams
edit: grammar