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Why Android devs are losing money, and it’s not due to piracy

royal.pingdom.com

71–74 of 74 posts

Re: Why Android devs are losing money, and it’s not due to piracy

#71
post #66

Earlier quoted context omitted.

Ok this is just wrong on so many levels. It's trivial to create interface elements on the fly, even when using XML resources. You're not under any obligation to even define things using XML if you don't want to (and some more dynamic apps don't). There are some issues with the way things are named (a spinner is not what you think it is), it's really a pretty small issue. I find the API's to be fairly well documented…

You obviously don't develop large/similar applications do you? We have custom controls (text boxes, listviews, dynamic formviews) that inherit from Android controls, that are reused over 15+ applications. It was hell building them scratch because the main app was a Java library (not an android app so the XML resources are useless). I don't think you even understand what I'm saying. For example: Can you explain to me…

I'm not even an experienced Android developer, but I just looked up CheckedTextView:

http://developer.android.com/reference/android/widget/Checke...

I see no indications that it's abstract, and I found a bunch of other abstract classes that clearly say "abstract" above the class name at the top of the page. Am I totally off base here?

Re: Why Android devs are losing money, and it’s not due to piracy

#72
post #56
post #45

Earlier quoted context omitted.

How about a card game that doesn't blow? I've bought the Apple poker game, hearts, and some others. I paid 3 bucks for a hearts game on Android and it was terrible. It looked like some 1996 Windows shareware game. Tiger Woods golf is fun, and so is Angry Birds. Or how about a navigation app for when you're out of service? The Android app store is just about useless.

The Android app store is just about useless. This mindless Apple/iPhone fanboyism on HN is really getting old. So you didn't find a friggin' hearts-game that you like and that makes the android store "useless"? Everyone has their own priorities of course, but can we cut out the generalizations?

"This mindless Apple/iPhone fanboyism"

And that's not a generalization?

If can't find more than 1 or 2 quality apps, yes, the damn thing is useless. That's its "use". It provides maybe 2, so it's not "useless", but it is "just about useless".

Re: Why Android devs are losing money, and it’s not due to piracy

#73
post #72
post #56

Earlier quoted context omitted.

The Android app store is just about useless. This mindless Apple/iPhone fanboyism on HN is really getting old. So you didn't find a friggin' hearts-game that you like and that makes the android store "useless"? Everyone has their own priorities of course, but can we cut out the generalizations?

"This mindless Apple/iPhone fanboyism" And that's not a generalization? If can't find more than 1 or 2 quality apps, yes, the damn thing is useless. That's its "use". It provides maybe 2, so it's not "useless", but it is "just about useless".

> "This mindless Apple/iPhone fanboyism" And that's not a generalization?

No, that was specifically targeted at you and the sixpack of similar comments that has become the norm for every apple/android article.

If can't find more than 1 or 2 quality apps, yes, the damn thing is useless. That's its "use". It provides maybe 2, so it's not "useless", but it is "just about useless".

It may be useless for you.

I have found all I need (SwiFTP, ConnectBot, MailDroid, to name just 3) and while they may not be as pretty as the iPhone equivalents... Oh wait, for two of them there is no iPhone equivalent.

See? Everyone has their priorities. And even though I'm not the least bit interested in the latest shiny iPhone games I wouldn't call the apple appstore "useless".

Re: Why Android devs are losing money, and it’s not due to piracy

#74
post #54
post #35

What is the spread of third-party Android markets? Are there any that are set up to work in nations that the official app market doesn't support yet?

http://slideme.org/ - app for it comes with CyanogenMod

http://store.handmark.com/ - Accepts a wide variety of payment forms and has a decent selection of titles for Android.
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