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Snakisms

pippinbarr.github.io

71–80 of 148 posts

Re: Snakisms

#71
post #66

I wish Pessimism would have let the snake move outside the constrained bounds. That would have told the player that pessimism may be painting a darker "reality" than what it really is.

[deleted]

Re: Snakisms

#72
post #21

This reminds me a lot of these neat little socratic games. http://gregkarber.com/philo/

Molleindustria is also worth a look, although they're coming from a slightly different direction. The gospel in eight bits and ten seconds:

http://www.molleindustria.org/runjesusrun/run_jesus_run.html

And "Kosmosis: a communist space shooter is an arcade game from an alternate present where non-degenerated socialist values are hegemonic", and which is more fun than that sounds:

http://www.molleindustria.org/kosmosis/kosmosis.html

Re: Snakisms

#73

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

Monism: Not exactly. Everything is made of the same substance. Can eat the wall, yourself, or the apple, it's all the same thing.

Re: Snakisms

#74

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

> Utilitarianism

Trolley problem.

Re: Snakisms

#75

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

[deleted]

Re: Snakisms

#78

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

The game is a great opportunity to scan through the definition of each of the scientific terms and get an understanding. And your list is a perfect motivation to compare my comprehension with your summary of each game variant. Thanks.

Re: Snakisms

#79
post #74

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

> Utilitarianism Trolley problem.

I laughed out loud at this one. And at Romanticism.

Re: Snakisms

#80

I guess I don't know enough philosophy to understand some of the jokes. Anthropomorphism: the apple moves like the snake, man was made to the image of god and so on. Apocalypticism: the game just ends after a few moves without notice. Asceticism: the game ends if you eat the apple, you are supposed to be like a faquir. Capitalism: you start the game with 50, spend 10 each apple you eat - when you are broke you can't…

The walls felt a bit less forgiving in Conservatism, but I could have just been imagining it.
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