> The headset doesn’t always fit quite right, and the experience can be straight up exhausting I agree, moving your head around all the time to look at things does get really tiring after a while. I hope - and believe - that as game devs get more experience with VR, they'll design VR games differently to take into account its strengths and weaknesses. This is actually one of the reasons I think Oculus has a good chan…
I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
71–80 of 157 posts
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#72Earlier quoted context omitted.
I disabled my ad-blocker, and they gave me an "ad-light" version of the site for 30 days. Their "ad-light" version (that people can actually choose to pay for) displays more ads than most sites, and the entire site lags when scrolling (on a beast of a computer no less). I'm never going to read a piece of Forbes content again. Let this be a lesson in how not to Internet.
And they could care less, since you do not view their ads, you provide them no value.
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#73Honestly the only reason I'm excited to get one is for racing simulators. Rather than trying to sit close to a big TV or having multiple displays, you can just use one of these for the immersion. Plus you can look around like you would in a real car. Great example (with a bit of augmented reality via green screen mixed in): https://youtu.be/LlFKjWGxZqk
Not poo-pooing that video, but not sure if you read the short FAQ in the description: FAQ - No, i can´t see my hands or the steering wheel while playing, it´s done in video editing - I´m using the Oculus Rift DK2 with runtime 0.6 - The block dot comes from unwarping the Rift video, I´m sorry for that, but i couldn´t get rid of it - Greenscreen is to make my room invisible so i can edit real and virtual view together…
Another without that: https://youtu.be/7R5swCafrOs
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#74VR is going to be somewhat like the advent of the 3D television in 2010-ish. Every manufacturer will make one, few people will buy one, and the people who do will likely only use it on novelty occasions. VR is really only a stepping stone to augmented reality, and mixed reality mobile operating systems. On a side note Oculus and WhatsApp seem to be some of the dumbest expenditures Facebook could have ever made. 13 bi…
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#75Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#76Well... I was an early adopter for the Amazon Echo. Initially it was about the same, novelty but practically useless, until new integrations were added and now I make extensive use of it.
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#77Basically, VR is here but the experience isn't sticky enough due to lack of great software. Sound familiar?
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#78I did the Oculus demo at a Best Buy. The technology is incredibly impressive, but I found the experience annoying. Besides the face sweat, I just can't envision myself coming home and enjoying my time in a headset the same way I can enjoy myself in front of a TV or computer, and I think that's because you can't see around your physical space without taking the headset on and off. Maybe I'm just being a troglodyte abo…
Maybe the headset idea is not so great. If we created a spherical room around the user and displayed the 3D image on it, in all directions, it would be more natural. Especially if we can still walk inside the sphere in any direction.
Re: I've Been Waiting For The Oculus Rift, But Now It's Sitting In My Closet
#79> The headset doesn’t always fit quite right, and the experience can be straight up exhausting I agree, moving your head around all the time to look at things does get really tiring after a while. I hope - and believe - that as game devs get more experience with VR, they'll design VR games differently to take into account its strengths and weaknesses. This is actually one of the reasons I think Oculus has a good chan…
> I agree, moving your head around all the time to look at things does get really tiring after a while Is this really the day and age we live in where needing to mov e your head around is considered a con? You move your head around all the time while walking around, driving, etc and nobody complains about that