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Microsoft Acquires Xamarin

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Re: Microsoft Acquires Xamarin

#72
post #51
post #38

How much? I know it's undisclosed but it would be very interesting. Hopefully someone leaks it. The rumor was Miguel told MS to "F*#K Off" when MS presented him with an offer many years ago. This lead to CoreCLR being open sourced and Visual Studio Code being built. I'd like to know if by undermining parts of Xamarins business they were able to get them at substantial discount - especially with the tech industry down…

> The rumor was Miguel told MS to "F&#K Off" when MS presented him with an offer many years ago. This lead to CoreCLR being open sourced and Visual Studio Code being built. The rumor sounds bogus. MS has been collaborating with Xamarin (and it's previous incarnation) for almost a decade.

They can both be true. I think the valuation will be telling.

Re: Microsoft Acquires Xamarin

#75
post #57
post #43

Xamarin bought by Microsoft two days after Skype for Linux can't join calls by new clients. Oh yeah. The future is bright. Just not for the Linux desktop pieces of Mono.

Desktop Linux was, is, and will probably always be a niche thing. And if the open source community is so great, as some of its proponents argue, let them build their own Skype. The non desktop pieces of Mono should be getting lots of improvements, though.

"if the open source community is so great" if.. i dont see how they can be an if .. it is 100% absolutely great .. with all the great FOSS projects around, how much more evidence do you need

Re: Microsoft Acquires Xamarin

#77
post #38

How much? I know it's undisclosed but it would be very interesting. Hopefully someone leaks it. The rumor was Miguel told MS to "F*#K Off" when MS presented him with an offer many years ago. This lead to CoreCLR being open sourced and Visual Studio Code being built. I'd like to know if by undermining parts of Xamarins business they were able to get them at substantial discount - especially with the tech industry down…

Rumor is just south of $300 Million. A nice chunk of change...but Xamarin had the gas and customers to head much higher valuations. Congrats to all involved.

Re: Microsoft Acquires Xamarin

#78
So happy for Miguel and Nat. We worked with Xamarin when we ported Infinite flight from Windows Phone to iOS and Android. We wouldn't be there if it wasn't for them.

One thing I'm really looking forward to is efforts on the QA front. I'm scared to update every time as things are frequently broken, especially on the iOS side.

Re: Microsoft Acquires Xamarin

#79
post #32

Earlier quoted context omitted.

I wonder if it means a transition to Visual Studio Code at some point. I doubt it would happen soon, but I feel like there's a lot more support behind that IDE than MonoDevelop.

Visual Studio Code is an entirely different animal, built with JavaScript on top of node.js (like Atom). MonoDevelop is a clone of Visual Studio written in C# which isn't even remotely compatible with the mis-named Visual Studio Code. If they want to port MonoDevelop to Visual Studio Code, they would have to re-write all the features from scratch. At this point they might as well re-write Visual Studio to node.js and…

OmniSharp powered intellisense and other features are easy enough to stick in VS Code. It's easier to package and deploy than MonoDevelop. Much easier (at least for me) to write extensions for VS Code. I see it as a win-win. MonoDevelop has always been a frustrating experience for me. While VS Code isn't perfect, I'm less frustrated using it than MonoDevelop.

Re: Microsoft Acquires Xamarin

#80

Earlier quoted context omitted.

Microsoft is only a threat to JetBrains from where I'm standing and looking, I have a feeling they will fix up Xamarin the way we all hope they will. I really hope there will be a completely free option of Xamarin for Students and maybe even on BizSpark.

If MS puts Xamarin licensing under MSDN I'd be really happy.

Or if they just release the Mono runtime under MIT (Mono requires all VM contributions to be licensed to them under MIT, they then turn around and release it under LGPLv2 and a commercial license - so it's legally doable without any effort). Microsoft's product strategy is getting .Net everywhere for free, making money on services and tooling - they don't need commercial Xamarin around to make their strategy work.
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