Note that it's "free, including all source code", but definitively not open source. https://aws.amazon.com/lumberyard/faq/#Licensing
Also note that you can not use other cloud platforms for your games backend. While I understand their position, I consider that a deal breaker. Q. Can my game use an alternate web service instead of AWS? No. If your game servers use a non-AWS alternate web service, we obviously don’t make any money, and it’s more difficult for us to support future development of Lumberyard. By “alternate web service” we mean any non-…
Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
71–80 of 187 posts
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#72The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#73Digging into the details, it seems this is largely a fork or adaption of the CryEngine, with all the advantages and disadvantages that brings. As I said about Autodesk's offering, Stingray, I think that even a giant like Amazon is going to have an uphill battle bringing a new game engine into mass use. Having been testing game engines just this week, I'm reminded just how much of an ecosystem has built up around Unit…
So this was the secret deal which, according to rumors, saved Crytek. This is the second fork of the CryEngine that I know of (other is the Farcry fork of Ubisoft), and I find it interesting that they keep forking it instead of offering a library designed to work with it. I wonder if it says something about the codebase.
Well, this is Amazon we are talking about - they like dancing to the beat of their own drum. They also forked Android.
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#74Earlier quoted context omitted.
Software can be commercial and open source meaning you can read the code but you have to purchase a licence to make copies and/or use it - that's open source but not Free[-Gratis] Open Source Software (FOSS).
No, that's "source available" or "shared source", not " open source".
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#75The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…
Lumberyard looks like it's mostly CryEngine plus extras, and CryEngine has been used for a number of "triple A" games for a decade now. (including recent titles like Crysis 3, Ryse: Son of Rome, Star Citizen, Evolve, Homefront, State of Decay, etc).
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#76The wording is rather strange. >free AAA game engine Doesn't being called that require that there are AAA games developed with it? According to wikipedia, "In the video game industry, AAA (pronounced "triple A") or Triple-A is a classification term used for games with the highest development budgets and levels of promotion or the highest ratings by a consensus of professional reviewers." So if it's an engine for game…
Not necessarily. 2 of the most popular game engines, Unreal Engine and Unity3d, have very good free offerings now and many AAA games have been made with them.
You can have multi-million dollar development budgets and only be using "free" engines without issue nowadays.
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#77Earlier quoted context omitted.
The cloud service offerings. They can make a killing off of hosting the game servers and backend APIs.
wouldn't it make more sense to focus on AWS offerings for Unity3D/Unreal Engine instead?
Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#78Re: Amazon Lumberyard: free AAA game engine with Oculus and AWS integration
#79The big question for me is: Why an entire engine? If they were just interested in getting developers, to use their cloud services. Wouldn't they simply release plugins for all major engines? And wouldn't Unreal and Unity be much more interesting targets (based on their usage in the industry), than CryEngine?
They certainly already have a SDK for Unity: https://github.com/aws/aws-sdk-unity