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Apple introduces a universal design across platforms

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Re: Apple introduces a universal design across platforms

#682

Earlier quoted context omitted.

I may be mistaken but I believe the hotkey is "display my desktop, uncluttered" for those that still store files on their desktops.

Ah of course, I had forgotten that you could put stuff there. My home directory is a terrible mess, but my desktop is pristine.

I somehow continually hit that key stroke or did the mouse movement, so I went and disabled both

Re: Apple introduces a universal design across platforms

#683
I like the glassy shader effect and concept even if lacking a bit of discipline in all of the places where it's applied at the moment. Though I think the real test of differentiation for this redesign is how approachable the 'liquid' animations will be for developers to implement outside of the UIKit elements. Will be interesting to see how this design language system changes how they approach elements of the experience as they get more used to thinking through it.

Re: Apple introduces a universal design across platforms

#686
post #243

Earlier quoted context omitted.

I like it a lot. Reminds me of the OG Mac OS X Aqua theme, except a more reactive/dynamic version of it to account for accessibility. Refreshing counter to the brutalist styles that were trending. The problem with brutalist styles is that they tend to be busy, which becomes confusing and unintuitive to new users. This seems like it would help separate elements for easier focus, to make things more obvious.

> Reminds me of the OG Mac OS X Aqua theme What I find surreal is that most comments are exactly like those back in the day, too! (Pinstripes, what were they thinking? Glossiness is distracting! Where's my platinum? This is a stupid toy!) Anyway, this will be refined and fine tuned and we will all be fine.

You can't "fine tune" fundamental flaws away

Re: Apple introduces a universal design across platforms

#688

It's button camouflage. My 82 year old mother has enough trouble figuring out what is a button vs. what's not. She just taps everything on screen to find out. This is going to make it worse.

>It's button camouflage.

Exactly. It's like they are trying to make it harder to use.

Re: Apple introduces a universal design across platforms

#689
post #397

I installed it. I really wanted to love it but it’s bad. It’s very busy and the proportions in the Settings app are awful. It’s on the “cozy” side of things (as opposed to “compact”). This means you see less options at one time on the screen and have to scroll more around the OS to get where you need to. As for accessibility… It’s hell. Have a look: https://imgur.com/a/6ZTCStC

How does it look if you enable "Reduce Transparency" in Accessibility - Display settings?

It looks awful, and doesn't actually remove all of the transparency effects, though that might be due to the fact that its Beta 1.

Re: Apple introduces a universal design across platforms

#690
post #239

Earlier quoted context omitted.

They say the text color adapts to the background based on contrast. I'm just wondering if Apple is going to make matching CSS updates in Safari so web app developers have matching visuals.

The problem is the background can be more than 1 color.

Which is why the gaussian blur was invented...

People pretend this isn't a solved problem.

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