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Apple Mac Studio

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Re: Apple Mac Studio

#681

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Remember when people were talking about "ARM rack servers"? The idea was to have dozens of daughterboards, jammed into a 2U chassis, providing massive parallelism. The low power draw would make this possible. Wouldn't surprise me, if Apple is thinking about doing something like this, maybe with a new API/SDK, focused on this. They would probably sell it as an ML machine.

The issue for that is that it’s not cheap, commodity hardware. It’s a risk to build a server farm with Apple given their historical penchant to arbitrarily cancel entire product lines that were doing ok. Apple is best as a workstation or personal machine.

That‘s a good point.

Tell me about it.

We used to have a couple of their XServe rack servers, as well as that fat RAID rack.

Iirc, we had to get $pecial disks for that damn thing.

Re: Apple Mac Studio

#682

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> I suspect will perform better on standard benchmarks. I wouldn't be so sure about that. These M1 chips have some crazy benchmark performance. What they don't have, is a standard x86 ISA, which means that a lot of applications run emulated (and still tend to beat many Intel specs, anyway). I keep reading people complaining that "It's faster, but not that much faster. What's the big deal?", when they are talking abou…

Geekbench scores came out, The Epyc 7443p scored 27461, M1 Ultra scored 24055 on multi-core. Geekbench uses ARM-native for Mac M1 iirc.

Yeah, the Threadripper beats the M1Ultra, by just a bit, and has the advantage of being an i86 ISA.

Re: Apple Mac Studio

#683
post #491

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Having worked with Apple on games, I can tell you that as an engineer they work fine. Metal isn't bad. The problem isn't technical. The problem is how Apple approves apps and thinks about the gaming experience. For example, a game I worked on got rejected from the App AND Mac store because (in Apple's opinion) the texture download was too large. There's no analogue for this in other game ecosystems. As a developer, i…

Thing is, as a former engine and graphics programmer, I have to say I agree with them, we got gaming software wrong. It took me years to actually see it but we do it wrong. A game like all software should be incredibly light and fast. A game that examplaries that is World of Warcraft which is incredibly light for a game of its stature. It took me years to understand that, you can picture a performance red line, and i…

Light how? My install is 83GB.

Re: Apple Mac Studio

#684

Earlier quoted context omitted.

The issue for that is that it’s not cheap, commodity hardware. It’s a risk to build a server farm with Apple given their historical penchant to arbitrarily cancel entire product lines that were doing ok. Apple is best as a workstation or personal machine.

That‘s a good point. Tell me about it. We used to have a couple of their XServe rack servers, as well as that fat RAID rack. Iirc, we had to get $pecial disks for that damn thing.

imo this is just an improved version of garbage can Mac Pro

They refuse to build what a sizable number of people want, yet we're stuck with Apple because the alternatives are even worse. That's what pg got wrong with one of his predictions. He didn't realize that no one can do better than Apple's worst effort

Re: Apple Mac Studio

#685

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No one outside of SF, Tokyo, & NYC cares about saving power or space for desktops which is why people panned the old garbage can pro. This is a slightly better direction, but I’m still waiting for a slightly more affordable bigger box Mac that isn’t an exorbitant Mac Pro. The old refrigerator models were reasonable. I don’t want an improved Mac garbage can model

I work from home in a 1 bedroom in NYC and a normal sized desktop works just fine under my standing desk with dual monitors here. Even if my PC were Mac Studio sized, I'd have it under my desk to maximize desk space.

I really wonder how many people actually care about saving space with desktops at the expense of everything else.

Re: Apple Mac Studio

#686
post #15

More and more I see the M1 chips and I wish Mac worked seriously well for gaming. Would love too see something like Proton but for Mac (given up hopes for native support). I hate that I have my gaming PC and then my Mac for everything else. I have to wonder though what their plan is for the M2. Are they laying the groundwork for when the M2 comes out all of these variants will be ready at the same time? Or a gradual…

> I hate that I have my gaming PC and then my Mac for everything else.

Why do you hate it? I also have this setup and I just play games, watch movies occasionally and play music on it unattended and I don't mind it's running Windows as I have no other use for it.

Re: Apple Mac Studio

#687
post #631
post #430

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Isn't this what a dock is for? Are you treating your monitor itself as the dock? I still don't see why the monitor itself needs USB-C support. I use a Lenovo Thunderbolt dock for both my M1 16" MBP and a Lenovo laptop running Linux. It runs 2 x DisplayPort monitors, mouse, keyboard, and webcam.

> Isn't this what a dock is for? Are you treating your monitor itself as the dock Yep. There are monitors with Type-C, power delivery, usb hub, so they avoid you the need of having a dock. Usually they're priced at around monitor+fancy dock, so it doesn't even cost more for more practicality.

Interesting. I think I still prefer having them separate - this way my monitor isn't obsolete as new ports are added. I only need to replace the dock.

Re: Apple Mac Studio

#688
post #12

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If they do create another chip for the Mac Pro, I wonder what they'll call it. We have the M1, M1 Pro, M1 Max and M1 Ultra so far.

M1 Epic (late 2022) M1 Ludicrous (early 2023) M1 Insane (late 2023) Probably they'll make enough changes to release M2 by that time.

> M1 Epic

Will Epic add that naming to its case?

Re: Apple Mac Studio

#689
post #12
post #2

Looks like all the people saying "just start fusing those M1 CPU's into bigger ones" were right, that's basically what they did for the top of the line new M1 CPU (fused two M1 Max'es together). And since the presenter mentioned the Mac Pro would come on another day, I wonder if they'll just do 4x M1 Max for that.

If they do create another chip for the Mac Pro, I wonder what they'll call it. We have the M1, M1 Pro, M1 Max and M1 Ultra so far.

This is just about CPU but I really wish they go back to simpler naming for macOS.

Cat namings were good and memorable but now I don't even remember what I'm using nor which version is newer. Even the spellings are hard for foreigners.

Re: Apple Mac Studio

#690

Earlier quoted context omitted.

It's cheap for what it is. If you need a machine like this, then what else could you buy? The Studio starts at $2k. If you are going to use it for the next 4 years, that's less than $1.50 / day. No trust fund required.

32 GB of unspecified frequency ram? 512 GB of unspecified speed and type ssd? That's not a 2000 dollar configuration. For reference, that memory capacity costs 120 euros with 3200 Mhz

>> 32 GB of unspecified frequency ram? 512 GB of unspecified speed and type ssd

Yes and it is all fun and games as long as it works. If something breaks, it is either terribly expensive to repair or unrepairable completely. Then it may not be as cheap long-term as it may look now... but the situation is probably worse with macbooks and their custom LCDs and keyboards than with this Studio.

Is it even possible to boot from USB on these M1 macs after the internal SSD fails?

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