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Facebook account now required to login to Oculus devices

oculus.com

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Re: Facebook account now required to login to Oculus devices

#671
post #611

Earlier quoted context omitted.

In the case of the smart tv it's actually because you didn't really pay the full price of the tv. The manufacturer counts on the revenue from those ads to boost the tv profit margin to an acceptable level, otherwise they would have to charge you more for the tv initially. If you don't believe me, look up the price of a "commercial display" comparable to your tv. And before anyone asks, the majority of customers would…

Commercial displays are not more expensive because they don't have ads - that's an absurd suggestion. They are more expensive because they have higher requirements. They need to be running for at least 8 hours per day without issues, but often 24/7, as opposed to the usual 4-6. That's the main difference.

They also have to deal with direct sunlight and a wider range of thermal conditions. Commercial displays are often placed in shop windows, the panel needs to stand up to that, and the electronics need active cooling for when the chassis warms up.

Re: Facebook account now required to login to Oculus devices

#672

Earlier quoted context omitted.

> We're seeing this right now with Epic's Tim Sweeney suing Apple for its mandatory cut on all digital goods. I hope Epic wins this case against Apple. It's amazing how everyone who brings that up avoids this question: Does Epic allow anyone to create and and sell content for Fortnite, without giving Epic any money? Do Microsoft, Sony or Nintendo allow other stores on their consoles?

> Do Microsoft, Sony or Nintendo allow other stores on their consoles? Good idea, let's make that a requirement too. The law could be something like "if you sell a general purpose computing device, you're not allowed to mandate software vendor lockin". That would open up so many possibilities, it would be great for the people who own consoles.

Isn't that roughly what Google has done with Android? They can choose what they want to curate in their own app store, but they don't lock users in based on hardware or use of Android OS. (Someone should take them to court over their prioritization of AMP pages, but that's a different story).

Re: Facebook account now required to login to Oculus devices

#673

Earlier quoted context omitted.

Practically every corporate acquisition in the history of ever goes something like: day 1: "Nothing will change." Six months later: "All you knew is gone."

Six years in this case. Not too shabby really.

If you look at the direction the headsets of taken things had definitely already changed.

Re: Facebook account now required to login to Oculus devices

#674
post #386

This is something that still completely baffles me about the "IoT"/"smart devices"/"connected devices"/"whatever you want to call it" space. If someone advertised a device as capable of doing X without it in fact being able to do X, they'd be liable for false advertising. If someone sold you a device, then took it back or destroyed it, they'd be liable for theft or destruction of property. Nevertheless, if someone se…

Rights are something you need to constantly fight for, otherwise they absolutely will go away. Portland isn't just bored, they're ahead of the curve.

As someone who lives in PDX, owns an Oculus Rift and has always refused to have a Facebook account, I can only say that mass bitching appears to have done very little to change anything. Civil lawsuits are a better approach.

Re: Facebook account now required to login to Oculus devices

#675

Earlier quoted context omitted.

It baffles me too. My Samsung smart tv started showing me ads in the control panel/home screen. I paid full price for it, why am I seeing ads. I wish I could return it, but the snakes waited until the return period was over.

This is some bullshit. I would blackhole whatever fucking API they are using... just limit the incoming, but allow outgoing so their ad networks begin counting it as a non-shown ad.

you should stop your tv from making outbound calls. Many "smart tvs" are mining details on what you're watching and sending it back to the mothership, including conversations it may hear in the room, if your TV has voice activation features

You should disconnect your TV from the internet and not let it connect. Run a barebones version of Firestick (ideally with piHole) as it is constantly phoning home to Amazon. Roku is a popular alternative, but it too is constantly phoning home.

Two random articles, which includes coverage on the Samsung & Smart TV problem

https://www.cnet.com/news/samsungs-warning-our-smart-tvs-rec...

https://www.washingtonpost.com/technology/2019/09/18/you-wat...

Re: Facebook account now required to login to Oculus devices

#676
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

Don't people realize they're complaining at a billionare and have basically no leverage at all? This backlash should have come BEFORE Palmer got PAID, not YEARS LATER. I don't think Palmer even goes on reddit anymore.

he seems to quite regularly https://reddit.com/user/palmerluckey/

Re: Facebook account now required to login to Oculus devices

#677

Earlier quoted context omitted.

It baffles me too. My Samsung smart tv started showing me ads in the control panel/home screen. I paid full price for it, why am I seeing ads. I wish I could return it, but the snakes waited until the return period was over.

I can recommend the Nvidia Shield [0] as an alternative to dealing with the Samsung firmware. I bought it after seeing it recommended here on HN. It's snappy, it has the apps that I care about (Plex, Youtube, and various Australian public on-demand channels). Also it pretty much just works. It turns on together with the tv and you basically don't have to deal with anything Samsung at all anymore. It has some gaming c…

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Re: Facebook account now required to login to Oculus devices

#678
post #386

This is something that still completely baffles me about the "IoT"/"smart devices"/"connected devices"/"whatever you want to call it" space. If someone advertised a device as capable of doing X without it in fact being able to do X, they'd be liable for false advertising. If someone sold you a device, then took it back or destroyed it, they'd be liable for theft or destruction of property. Nevertheless, if someone se…

You need internet to download games to your oculus quest, so it makes sense to have an account to keep track of what games you own no? I still don't understand what people have against this change. You needed an oculus account prior to this, now it's a facebook account, what's the big deal?

Yeah, I thought the same thing too, in order to give the fake like/follow some artists require before making their music available to download; took 10 minutes, my account was banned for "suspicious activity" (meaning I didn't start posting pictures of myself like a pleb), and a government issued ID demanded of me. Fuck that

Re: Facebook account now required to login to Oculus devices

#680
post #434

Earlier quoted context omitted.

Really? I have never and will never have a facebook account, so this expensive device is now a paper weight..

Kinda absurd. You can setup a one time email, and one time facebook if you really want to segregate. Sure you win on principle, but that's just the same as losing.

Kinda absurd. You can't setup a one time email, and one time facebook if you really don't want your movement online all linked to a government issued ID.

Sure you're sort of an idiot to make those assumptions, but I'm sure you already came to this realization about yourself years ago.

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