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Claude Design

anthropic.com

651–660 of 819 posts

Re: Claude Design

#651

This explains why Mike Krieger left the board of Figma ( https://techcrunch.com/2026/04/16/anthropic-cpo-leaves-figma... )

Wow. So he was on their board, learning all about how their business works and what they’re working on, and then launches a competitor? Is that really legal?

Re: Claude Design

#652
post #455
post #450

Earlier quoted context omitted.

> There's no shame in being homogenous and obvious, though. The real world analog is this... The reason people (especially Americans) stay in Marriott property hotels is because they are homogenous. If all I want to do is travel to Phoenix, AZ for work I want to know that the hotel room has the same mattress, desk, TV, customer service, etc. There is real legitimate value to that. So I'll book the Courtyard in Phoeni…

Trade-offs.

[dead]

Re: Claude Design

#653
post #595

Earlier quoted context omitted.

The folks at Wall Street do not understand this does not replace Figma. Figma is targeted towards designers who create thoughtful design systems and cohesive UIs and who don't code, while this is targeted towards vibe coders who can't design. Two different circles that intersect to some level. But like you said, if anthropic adds the tools in Figma, only then they can can take customers from Figma IMO.

Tailwind is for those who could code but can’t design. Figma is for those who could design but can’t code. This is for those who could neither design nor code.

Tailwind has nothing to do with being able to design.

Tailwind is an abstraction on top of CSS and you can create with it whatever website you want (almost).

I understand the idea behind your comment but feels to be that it sound better than it is true :)

Re: Claude Design

#654

For my agency this won't replace Figma or designers. It's just a really useful tool to express yourself and communicate intent. Before these tools, when a client wanted a specific section built, we'd spend hours hunting references across the web. The output always ended up feeling like a mesh of 2-3 sites, never fully unique. Then we'd burn more time explaining the intent to the client's designers and devs, usually w…

> It's not replacing designers. Except it is. Plenty of places will say this is all good enough and not hire, or even lay off, the UI/UX person. I've seen this firsthand.

In those cases you’ve seen firsthand, who is actually using Claude design (or similar tools) to create the good enough design?

Re: Claude Design

#655

Earlier quoted context omitted.

I'd be curious to hear from you in 3 months whether or not it ended up replacing designers at your agency, and why. Perhaps you could commit to answer?

You replace designers with who? Who is the magic person (who is not a designer) doing the work? CEO? CTO? I heard these stories when Midjourney started and everyone on gamedev channels where screaming how artists/graphic designers would be irrelevant... I was always puzzlde by who is going to be doing their work if they are gone...

I think the long term idea is that AI becomes continuous in the sense that it behaves like a regular employee, not something you have to prompt. So at a mid sized company say 100 "entities", the CEO has directors still, they have managers, but the managers are managing AI agents not humans.

But I don't think that's how it plays out. I think you still need to imbue talent, skills and direction into these tools and I don't see management, who did not have the skills initially, being able to do that task across multiple business aspects and agents simultaneously.

I think for now and perhaps until/if AGI, the sweet spot is having skilled individuals with experience using the tools to known good results. You still can't really delegate to the tools, you have to work with them. The benefit to management that a human has is they can delegate to a human, even when they completely lack the skillset they are delegating.

Re: Claude Design

#656

On Notes on the Synthesis of Form, Alexander defines design as the rationalization of the forces that define a problem. You’ll won’t find a better definition. But people tend to think design is the synthesis and its results. This misunderstanding of the role of design and the designer is responsible for all the unfit designs we encounter on a daily basis. Anyone equipped with a synthesis tool and feeling empowered to…

I agree with all of that.

However, that’s not to say that many designer jobs will be going away, simply because for many cases, cost beats quality. We’ll just have more things with a much lower quality.

You can compare it with mass manufacturing. While some things are better had than not, even with low quality, we’d probably be better off with some things made to last, in lower quantity. But for 99% of the population, e.g. low quality clothing is the norm.

Re: Claude Design

#657
post #632

For my agency this won't replace Figma or designers. It's just a really useful tool to express yourself and communicate intent. Before these tools, when a client wanted a specific section built, we'd spend hours hunting references across the web. The output always ended up feeling like a mesh of 2-3 sites, never fully unique. Then we'd burn more time explaining the intent to the client's designers and devs, usually w…

> this won't replace Figma or designers If every designer takes less time to do their job, you need less designers. There’s no getting around that simple math.

Which is why compilers decimated the software industry.

Re: Claude Design

#658
post #18

I reckon something like this has only been possible to develop because of how homogenous the internet has become in terms of design ever since the glass effect and drop-shadows took over in Web 2.0 and Twitter Bootstrap entered the scene. You'll get a competent UI with little effort but nothing truly unique or mind-blowing. Impressive technology, but that old skool artisanal weirdness of yore only becomes more valuab…

Twitter Bootstrap 2 was the height of web design. If we can go back and stay there forever why should anyone fault our society.

Re: Claude Design

#659

Earlier quoted context omitted.

McDonald's is extremely different around the world. Different menu, different price.

"extremely different" is an exaggeration. It's mostly the same with some local differences.

Considering that people expect literally the same thing, I can understand how even small regional differences can seem extreme. Like not finding any beef on the menu in India, or any bacon in the Middle East.

Re: Claude Design

#660
post #450
post #55

Earlier quoted context omitted.

There's no shame in being homogenous and obvious, though. If I'm building out an internal tool for, say, a hospital lawyer to search through malpractice lawsuits, I want my tool to be the most familiar, obvious, least-surprising UI/UX possible. Just stay out of the way and do what it's supposed to do. The trick is, of course, that the human is still responsible for knowing when homogenous is fine, or when there's rea…

> There's no shame in being homogenous and obvious, though. The real world analog is this... The reason people (especially Americans) stay in Marriott property hotels is because they are homogenous. If all I want to do is travel to Phoenix, AZ for work I want to know that the hotel room has the same mattress, desk, TV, customer service, etc. There is real legitimate value to that. So I'll book the Courtyard in Phoeni…

Exactly, these hotel chains guarantee a sort of minimum quality level which is sufficient for most people. No surprises.
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