Earlier quoted context omitted.
Whether or not we used to walk to school uphill both ways, that won't make the resolution fine. To your point, I'd use my Vision Pro plugged in all day if it was half the weight. As it stands, its just too much nonsense when I have an ultrawide. If I were 20 year old me I'd never get a monitor (20 year old me also told his gf iPad 1 would be a good laptop for school, so,)
> (20 year old me also told his gf iPad 1 would be a good laptop for school, so,) Yikes. How'd that relationship end up? Haha.
Steam Frame
651–660 of 717 posts
Re: Steam Frame
#652Earlier quoted context omitted.
Why? It is a bummer to keep them, buy them when suddently they stop working, etc. While chargeable needs just a usb-c socket.
Devices with internal batteries basically have embedded expiration dates. Standard AAA or AA can be rechargeable so you don’t need to keep buying more. I’d suggest buying like a 100 pack or something, they’re not expensive.
Re: Steam Frame
#653Earlier quoted context omitted.
It's the same amount of pixels though, just with reduced bitrate for unfocused regions so you save time in encoding, transmitting, and decoding, essentially reducing latency. For foveated rendering, the amount of rendered pixels are actually reduced.
At least when we implemented this in the first version of Oculus Link, the way it worked is that it was distorted (AADT [1]) to a deformed texture before compression and then rectilinear regenerated after compression as a cheap and simple way to emulate fixed foveated rendering. So it’s not that there’s some kind of adaptive bitrate which applies less bits outside the fovea region but achieves a similar result by giv…
Re: Steam Frame
#654I’m holding out hope that this could be utilized in a similar fashion to the Apple Vision Pro’s Remote Desktop. I’d love the chance to work in a coffee shop or plane and not need to look down for prolonged periods of time. I’m hoping that that dongle is able to be used as video pass through.
Re: Steam Frame
#655Earlier quoted context omitted.
Oh hell yes. There was a leak of specs (via a benchmarking database) of an upcoming machine from Valve and I had my fingers crossed that it was a mini PC and not some VR thingy, saw this thread, and was sad for a moment before I spotted this post. 6x as powerful as the Steam deck (that I use plugged in anyway 98% of the time—I’d have bought a Steam Deck 2, but I’m glad I get the option to put money toward more perfor…
What is the draw of the Steam machine though? They say the price is comparable to similarly specced PC. So why not just buy/build any mini PC? There's plenty of options for that
Re: Steam Frame
#656Earlier quoted context omitted.
Thanks for the article link. Nice quote from the article: > Unlike the Index controllers, Steam Frame Controllers don't have built-in hand grip straps. But Valve says it will sell them as an optional accessory for people who want them, a similar strategy to Meta. I was disappointed seeing no hand grip straps. I've never used a Valve Index but they seemed very useful. Very glad that they will still be available.
As an Index controler and Pico user: The back straps are pretty much essential for any serious use; the controller purportedly includes finger tracking (capacitive) but you can't really open your hand without dropping the controller unless you have the strap. If as I currently intend I end up purchasing this device, I will definitely endeavour to obtain the controller straps as well as the top strap for the headset a…
Re: Steam Frame
#657Earlier quoted context omitted.
I guess you abandoned PC gaming some time in the early 2000s?
I'm guessing you have a very positive experience with gaming PCs; I wish I could say the same. My Windows PC: - Randomly BSODs because of (I think) a buggy Focusrite audio interface driver (that I can't fix and Focusrite refuses to) - Regularly 'forgets' I have an RX 5600 XT GPU and defaults to the integrated graphics, forcing me to go into the 1995 'Device Manager' to reset it - Occasionally just... stops playing au…
Re: Steam Frame
#658Earlier quoted context omitted.
Foveated streaming is wild to me. Saccades are commonly as low as 20-30ms when reading text, so guaranteeing that latency over 2.4Ghz seems Sisyphean. I wonder if they have an ML model doing partial upscaling until the eyetracking state is propagated and the full resolution image under the new fovea position is available. It also makes me wonder if there's some way to do neural compression of the peripheral vision op…
> Saccades are commonly as low as 20-30ms when reading text What sort of resolution are one's eyes actually resolving during saccades? I seem to recall that there is at the very least a frequency reduction mechanism in play during saccades
Re: Steam Frame
#659Earlier quoted context omitted.
Peripheral vision is extremely good at spotting movement at low resolution and moving the eye to look at it. I don't know if it's faster, but it's a non-trivial part of the experience.
It's good enough to see flickering on crt monitors at 50-60hz for some people.
Re: Steam Frame
#660Earlier quoted context omitted.
https://www.reichelt.com/de/en/shop/product/lithium-ion_batt... I'm not trying to sell you on these in particular, it's just that I am struggling to find "non-German" results. Go search for them on ebay or a local store.
Those are cool but it does seem like they are forced to have that form factor to fit in most existing devices. While a brand new device could employ something more apt? Even say something larger which can store more energy, dunno. It just feel off to still have AA batteries (which are generally not rechargeable) in a new product in 2025 which is not targeted to elderlies.
>AA batteries (which are generally not rechargeable)
I can't recall the last time I saw single use batteries in use, except maybe in a brand new remote control bundled with a TV, which was quickly swapped for rechargable. I don't even think of this most months, from where I'm siting I can see my battery chager and there's two sets of AA and a set of AAA sitting on there fully charged, ready to go. I think I paid $12 for the charger in 2008, very low barrier to entry.