Earlier quoted context omitted.
I will use VR when I can put on my headset, anywhere, and be transported to my "desk". I want to be able to take documents and move them around in VR, read them, put them on my "table", and then have apps that appear as monitors. So I can move and pull up email in front of me, "grab" an attachment, and "put" it into another email that I will compose. And have emails look like a stack of papers that you could actually…
> have emails look like a stack of papers that you could actually process - pick up, hold, throw in a trashcan For some reason this is a hilarious image in many ways. Perfect example of imagining the future being a better horse. But it also does sound cool
But I don’t see “email” going anywhere for a long time. At its core, it is text information and serves as a record of a transaction, usually related to the real world. If we think VR will take us past email, it means setting up a new standard for communication that is somehow better and will have enough network effects to take over from email (e.g. - everyone will need to migrate to VR before abandoning email).
So processing email more effectively is an open problem of VR. VR isn’t going to hook into our brains more than video or audio or text, so I view it as about how someone interacts with that in a VR environment.
So I think the way we process things will matter and could be massively improved. For example, you could have a “workbench” for insurance related items. Where you go and all of the things you were working on and relevant communications are neatly organized and sandboxed. You effectively wouldn’t have to put anything “away”. It would just be sitting there on a desk until you returned to it.
Training for work environments would be amazing - you could copy the environment for your employees and it would be intuitive. Right now companies often give people just a vanilla machine with basic office apps and expect them to find their optimal setup.