Earlier quoted context omitted.
Does Crystal support Hot Reloading? The slow compilation speed is a non-starter for me.
Haha. Nope. Maybe Nim, V*, Go*, or Elixir would be a better choice for such a use-case. * So fast, they really don't need HCR.
Start game, wait for engine to initialize, select level, wait for it to load, move player or camera to desired location. Now iterate on something at that location via HCR. If you have to recompile and restart the game you're not going to have fast iteration