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Jonathan Blow has spent the past decade designing 1,400 puzzles

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631–640 of 654 posts

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#631

Earlier quoted context omitted.

I enjoy all of the above and not the bland, droning, tasteless, pointless "learn the next mechanic" JB games. YMMV. BTW the talos principle AI referred to itself as yahweh, if you ever read the bible. Edit: and chess is uniquely lore-heavy. Even the openings have openings and everything is tied to history. I'm surprised it is even brought up in comparison at all.

I would just like to point out that your condescending aside is ironic given that you also misremembered the name, Elohim.

Glad you remembered in the end!

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#632
post #539

Earlier quoted context omitted.

You are missing their point. They are saying they start with relatively benign views, and the intense overreaction to those views drives them to support much more extreme views, like what you are describing, that they otherwise might not have. I can't speak for Blow, but that definitely seems to accurately describe the arc Rowling has taken over the last 7-8 years.

> but that definitely seems to accurately describe the arc Rowling has taken over the last 7-8 years. What a bizarre time we are living in when "men aren't women" and "women should have single-sex spaces and rape crisis centres" are considered extreme views.

I don’t think those are the extreme views, those are the views being overreacted to.

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#633

Earlier quoted context omitted.

You are missing their point. They are saying they start with relatively benign views, and the intense overreaction to those views drives them to support much more extreme views, like what you are describing, that they otherwise might not have. I can't speak for Blow, but that definitely seems to accurately describe the arc Rowling has taken over the last 7-8 years.

>that they otherwise might not have. I think this is letting people off the hook. We're talking about adults in their 40s and 50s here. When people like that 'suddenly' endorse extreme views it's because they had held them back and feel enabled to say them now, an adult isn't going to become an extremist because someone was mean to them online. I'm 20 years younger than Blow and even at my age I can tell I'm settled…

Not recognizing societal causal effects on radicalization is letting even more people off the hook.

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#634
post #539

Earlier quoted context omitted.

> but that definitely seems to accurately describe the arc Rowling has taken over the last 7-8 years. What a bizarre time we are living in when "men aren't women" and "women should have single-sex spaces and rape crisis centres" are considered extreme views.

I don’t think those are the extreme views, those are the views being overreacted to.

Which views of hers do you consider to be extreme?

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#635

Earlier quoted context omitted.

Am I supposed to be embarrassed for defending someone against a baseless smear? Anyway, call it "defensive" all you want. It doesn't change the historical thread: You argued, at best, his views made the workplace unwelcoming; the data shows he hires women at parity. You're just backpedaling because the reality didn't match your narrative vibes.

I still don't think those are contradictory. If some women that worked with him share their opinion I'll readjust.

Low bar to accuse. High bar to retract. Classic.

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#636

Earlier quoted context omitted.

Congrats! You've made your position unfalsifiable. When the data consistently shows gaps widening as social strictures loosen, and your response is to blame an invisible, unmeasurable "conditioning," you aren't doing science at all. But you are insulating your belief from any possible counter-evidence.

No I'm just clear that the current state of science makes it impossible to draw the conclusion that you are. Note that this outcome goes both ways. We can neither confirm that biology is the main driver nor confirm that it isn't. Life is not as certain as you want it to be.

You started with “not well explained by biology.”

All of the evidence is solidly on one side, so you’ve retreated to “we can neither confirm nor deny.”

I guess that’s progress?

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#637
post #442

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Jai, odin and zig's creators are all part of the handmade network, a community of programmers. You are vastly underestimating blow's reach/influence. Odin's creator has credited Jai as an influence. You can see him in the comments of old jai youtube videos (videos that go into a lot of depth about the language design). Odin's syntax and features are very similar to Jai, the influence is pretty clear. Odin has other i…

I've never heard of Odin or seen any projects written in it, seen a company hire for it, or seen it discussed at a PL conference. There's no stable compiler for it, and no spec. Yeah, I'm just one person, so maybe I'm just in my own bubble, but these are hobby projects with a very small communities. > Many programmers ...how many?

I'm no fan of Odin, but JangaFX[1] apparently uses it quite a bit. I believe EmberGen[2] is written[3] in Odin.

[1]: https://jangafx.com

[2]: https://jangafx.com/software/embergen

[3]: https://odin-lang.org/showcase/embergen/

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#638

Earlier quoted context omitted.

>Or did they earn their big stash of money by producing "garbage" and now retroactively are preaching ideals that they themselves didn't follow or what? In the JBlow case - yes, he made his money using C++. So far, he hasn't shown that using Jai is particularly productive for software engineering.

> So far, he hasn't shown that using Jai is particularly productive for software engineering. And how would he do that exactly to whatever ungodly standards you are setting for the man? Many people have criticized C++ in past (which is very easy to do), yet he's practicing what he's preaching in the most direct way humanly possible, he's both (1) designed and implemented a new programming language (that has directly…

>And how would he do that exactly to whatever ungodly standards you are setting for the man?

By providing a result in a way that will be superior to the current status quo. Maybe there will be results, but right now there are none.

I have no idea why you are so invested. I don't care about the man's personality or whatever qualities he has. I look at what he does, and so far, he spent 10 years making a game that you yourself admit won't be even that good.

Of course, you could say that changing the course of the industry not possible in one man's lifetime, so you'll need to gather round more people to get the action going, but this tone actually prevents you from starting a Jai revolution.

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#639

Earlier quoted context omitted.

No I'm just clear that the current state of science makes it impossible to draw the conclusion that you are. Note that this outcome goes both ways. We can neither confirm that biology is the main driver nor confirm that it isn't. Life is not as certain as you want it to be.

You started with “not well explained by biology.” All of the evidence is solidly on one side, so you’ve retreated to “we can neither confirm nor deny.” I guess that’s progress?

Again, those statements are not contradictory.

Re: Jonathan Blow has spent the past decade designing 1,400 puzzles

#640

Earlier quoted context omitted.

I still don't think those are contradictory. If some women that worked with him share their opinion I'll readjust.

Low bar to accuse. High bar to retract. Classic.

I'd happily accuse quite a lot of people of not being very welcoming to women in the industry. It's a very common trait to have.
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