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Affinity Studio now free

affinity.studio

631–640 of 825 posts

Re: Affinity Studio now free

#631

Earlier quoted context omitted.

> indie software hasn't died because the notion of "purchase and own for life" isn't a sustainable business model The worst thing is that it can totally be a sustainable business model. Many software giants of today grew to their size by offering "buy to own" products through the 90s and 2000s. Lots of software can still be bought through that model, especially games, and it seems to be going pretty well for the deve…

And lots of game companies keep going bust or get bought out by the bigger ones. Even now, over a decade after its release, FFXIV subscriptions are what’s keeping the mighty Square Enix alive. https://www.hd.square-enix.com/eng/ir/library/pdf/25q4slides...

> And lots of game companies keep going bust or get bought out by the bigger ones.

I'm not sure I'm seeing the same. The gaming industry is going strong, and increasing consolidation isn't really a sign that the companies being acquired are in financial trouble, it's more about the strength and dominance of the biggest companies. And even those biggest players are continuing to release non-subscription-based titles. I'm not saying there aren't struggling gaming companies, but to me it seems that the majority are doing well for themselves, certainly there's nothing so monumental in the industry as to make me think "they're all losing money because they're not all moving to subscription services".

Square Enix also isn't really representative of the average gaming company. FFXIV seems to be their primary product in general, especially in the American and European markets. The products they cite in other sub-segments of digital entertainment are far more niche and many don't seem to be as well-received critically. They also focus a lot more on Japan than other gaming companies, for obvious reasons, which makes direct comparisons even harder. FFXIV is definitely their main cash cow due to the situation that company is in, but there's not nearly enough to map it to some sweeping industry-wide conclusion.

Re: Affinity Studio now free

#632

Earlier quoted context omitted.

And so the enshittification begins. Such a shame to lose another set of solid, non-subscription-based desktop apps.

Gathered from the FAQ, you only pay if you want Canva AI features. Yes, you create a Canva account, which is free, so that you can get your license. With old affinity, you also needed an account to receive the license. In the new UI the ai features are tucked into an additional “studio” like how layout, raster, and vector are individual studios. You can choose which studios have a visible toggle, so you can hide the…

I have to admit but unifying all apps and let me choose which panels to see it a good improvement over the old apps. Plus the fact that now I can share the editable files with others that don't use affinity and they can just download the app for free. I agree, in the future it might turn into another adobe but for now its nice.

Re: Affinity Studio now free

#634

Earlier quoted context omitted.

I mean, what’s the problem? You wanted a pay once use forever and you got that with v2. So keep using v2. No one is going to charge your credit card.

I paid for v1 and v2, and would have happily paid for v3. The reason I’m not using Adobe is to avoid their onerous subscription. If Affinity has moved to a subscription model then why bother not using the incumbent?

Now you can have v3 without having to pay anything at all. What’s the problem?

Re: Affinity Studio now free

#636
post #502

What a fascinating thread. I bought Affinity Photo and Designer V1 as one-time purchases a few years ago. I didn't upgrade to V2 when those came out. I have continued to occasionally use the V1 apps - I was just in Photo the other day. To me this is exactly why you would want to buy software licenses as one-time purchases - the company can't rug pull you for what you already bought. If I want, I can keep using the Af…

You answered your own question. Buying a perpetual license ensures the company can’t rug pull you. Not having the option for a perpetual license gives no guarantees of the sort. One of Serif’s top selling points was the perpetual license, and people were rightfully nervous about the Canva acquisition. They even made it a huge point in their announcement to reassure people who were nervous about the perpetual license…

You still have a perpetual license, it’s just free now.

Re: Affinity Studio now free

#637

Love to see this the day Adobe emailed to say it’s hiking my Photoshop/Lightroom subscription by 50% ($10/mo -> $15/mo)

I get this every single year. Just go on to their web site, call up a human agent on their chat and tell them it's too expensive. They have a ton of offers to get it back down to what you were paying before.

That’s so kind of them.

Re: Affinity Studio now free

#639
Not happy. I recently purchased the whole suite and now not only is it now free (didn't need to purchase it), but it's no longer even what I want. And it doesn't work on iPad until they finish whatever rewrite, when cross-platform + apple pencil niceness was a huge draw.

Sure, it's free -- but it's no longer the same product with the same priorities.

Re: Affinity Studio now free

#640
post #639

Not happy. I recently purchased the whole suite and now not only is it now free (didn't need to purchase it), but it's no longer even what I want. And it doesn't work on iPad until they finish whatever rewrite, when cross-platform + apple pencil niceness was a huge draw. Sure, it's free -- but it's no longer the same product with the same priorities.

How long ago? I’d be going for a refund or credit card coverage if you’ve got it.
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