Earlier quoted context omitted.
I don't know what exactly is the right analogy for this, but two other points of context which make me discredit this line of thinking. 1. Feature/smart 'Phones' were around before the iPhone *and* were already pretty much ubiquitous. VR headsets don't do much but sit on shelfs (either in people's houses or in distribution centres not being sold). 2. VR has arguably existed in some ways before the Quest, Nintendo Vir…
> VR headsets don't do much but sit on shelfs (sic) Quest has 6+ million monthly active users. Steam 2-3 million. Sony doesn't publish numbers but a good guess is 3-4 million active players. If you allow for some overlap, that's roughly ten million monthly users, and in sales VR is already more successful than a lot of computer platforms of the past.
Meta Horizon OS
631–640 of 813 posts
Re: Meta Horizon OS
#632Re: Meta Horizon OS
#633Earlier quoted context omitted.
There are quite a few options for non-head-tracked wearable display type headsets. Those generally get pitched as "portable cinema" though, e.g.: https://goovis.net/products/g3max (This particular one uses USB-C for video input, but they also sell an HDMI adapter for it.) Of course, in practice it's just a display and can be used for any purpose. I do appreciate the fact that you don't have to mess around with all th…
I would be worried about forking over $1000 to a fly by night company for a product which could easily break. (xreal is also in this category imo but at least its a bit cheaper)
And yeah, $1K is quite a lot, but the 65 degree FOV and 2560x1440 (per eye) OLED that you get for it really does look amazing - I haven't regretted that purchase in the slightest. It's rather bulky, though, although still nowhere near as heavy as VR headsets. Still, not something I'd want to carry on the go.
I hope we'll get 4K per eye some day with this tech. Whichever brand does it first for reasonable $$$, it'll completely replace my primary display.
Re: Meta Horizon OS
#634Earlier quoted context omitted.
Don’t agree with this take. I’m sure Meta would be fine with other vendors taking over the low-end, if that meant there was a vibrant platform they controlled (ie the OS). They will lead with flagship models to push the boundaries of what the OS/tech can do. Why would they want to sell at/below cost forever? The reason they do this now is to make the platform viable. The only reason they are focusing on cheaper devic…
My point is that there is more to "VR Headset Market" than just "low end" - low end is one part of the market, but (right now) Facebook has that part locked up. It may be that there are more places to compete in the VR Headset Market that people on HN don't know about. Like you said, this is probably something like an Android play. Everyone was talking about the Apple Vision Pro as the VR Market's "iPhone moment" whe…
Re: Meta Horizon OS
#635Earlier quoted context omitted.
I think part of the problem is this weird insistence that VR means having to physically move arms around etc. For most games, the visual experience of VR can vastly improve immersion, but control schemes nearly universally suck. Simulators work so much better largely because they don't fall into the same trap - if you're playing a flight sim, say, you're still probably using the same stick/throttle/pedals as you woul…
That some reason is motion sickness. There has to be consistency with your perception, else it develops into compounding vection feelings. It tend not to apply for vehicular controls hence sim usage.
Re: Meta Horizon OS
#636As usual I get quite hopeful when I hear about a new operating system. We so absolutely need paths to move away from what we have today. I didn't even know what "mixed reality operating system" was so that made me hopeful. May include some nifty quantum processing. Alas, it is just stuff built on top of Android, which is built on top of the Linux kernel. Perhaps "Meta Horizon SDK for Android" would be a better label?…
> We so absolutely need paths to move away from what we have today. Why though? What necessitates our move away from what we have?
Re: Meta Horizon OS
#637Shades of Apple licensing the Mac OS to clone hardware vendors in 1995 - 1997. It seems like Meta will be controlling the software experience quite closely, just like Apple did back in the day. There’s an important difference though: Apple made all their money on Mac hardware margins which the nimble clone vendors could undercut. Whereas for Meta, the Quest hardware has always been sold at breakeven or even as a loss…
Re: Meta Horizon OS
#638Subtitled "Not an actual product render."
The details here seem a little thin. Partner agreements to produce something rather than a concrete thing.
Hopefully we will see prototypes, but right now the skeptic in me sees this as a trial balloon for investors more than anything.
Re: Meta Horizon OS
#639Earlier quoted context omitted.
What unexplored space do you think is ripe for a totally new operating system?
A space where operating systems exist to service the operator and not the OS vendor. One that isn’t just a vehicle to push ads and subscriptions to -as-a-service or otherwise act as a siphon to send telemetry up to the mothership. Yes, I know *nix exists but it’s so fractured and every little variant has its own quirks making it difficult to be a general purpose OS that the masses could adopt, IMO.
Unless your operating system happened to be superior to all the existing solutions in all aspects with no tradeoffs.
Relevant xkcd: https://xkcd.com/927/
Re: Meta Horizon OS
#640What VR needs is a VR OpenBSD.