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Apple terminates Epic Games developer account, calling it a 'threat' to iOS

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Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#631

Ummm lol. So now sideloading is allowed (with lots of costs associated mind you) and if someone wants to use it Apple will just kick them off the platform? :') So first malicious compliance with all the inflated costs and then they don't even allow people to use it. I really hope the EU will crack down on this BS and force Apple to allow real sideloading. But anyway I've written Apple out of my life a long time ago.

I agree the mobile ecosystem is cancerous, I have never given a dime to Apple for anything but their MacBooks for work reasons.

The thing that gets most on my nerves is the ridiculous "protecting users security and privacy".

Because if I go along this line of thinking then the conclusion is that they don't give a damn about it on the Mac line because there I can install what I want.

It's not up to Apple to decide how I use their products and I will never ever buy their phones albeit I need to use one to test mobile websites and applications for work.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#632
post #529

Wondering how this affects Apple employees. Back in the day, working for Apple seemed cool. (Pirate flags on building etc). Previously MSFT used to be (maybe they've turned that around?) the most hated tech company (becz of their very aggressive attitudes to competitors especially Netscape). One thing they didn't FU and is represented by the infamous sweaty Balmer video [0] of him shouting "Developers, developers, de…

Apple has been driving developers away for quite some time now

https://news.ycombinator.com/item?id=19966135

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#633
post #469

Earlier quoted context omitted.

Flash WAS crappy - it had so many vulnerabilities (and probably would have run terribly on the early iPhones) Just as importantly, Apple and Steve learned not to rely on someone else’s technology. PowerPC and all that (when Motorola stopped keeping up with Intel and Apple suffered) Look at things through this lens and their behavior over the past decade makes a lot of sense.

flash was crappy, had poor compatibility and tons of vulnerabilities but it was replaced with.. nothing. and there is still a gap in that market for novice creators that all the webgl/html5/toolkit-of-the-week has yet to cater towards. Jobs interest in bad-mouthing it in the early days had more to do with cutting development costs on his side, if flash and adobe is the devil there is no need to spend time and effort…

> but it was replaced with.. nothing. and there is still a gap in that market for novice creators that all the webgl/html5/toolkit-of-the-week has yet to cater towards.

The reason Flash (and Director before it) was so popular is that it had a very low barrier to entry for creatives.

I still miss Director because of how easy it was to quickly create cross platform apps that could do just about anything.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#634
post #408

Earlier quoted context omitted.

A better analogy might be if a tire company could only sell its tires through the Ford/GM "store"/dealership. Nobody would put up with that.

Yet people put up with hardware lock-in on printer toner and cartridges (which is also very wrong).

I don't. I barely have a need to print to begin with but just enough that I have a printer. Printers aren't continually iterating in what and how they can print so I can survive on 10+ year old printers.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#635

Earlier quoted context omitted.

There’s no way the EU allows Apple’s interpretation of the DMA after they did this, Apple really made a mistake here. As you say, how can you be sure that alternative app stores won’t just be booted off by Apple for $REASON?

Made a mistake, why? They either comply right away, or just pretend to be deaf with their own interpretation, make Epic sue them again, pull the situation for a few years keep profiting off developers with their 30% rent, maybe at the end of it the EU will fine them some peanut and the rest is just profit, can’t understand what the mistake is here

The potential fines aren’t peanuts. From memory, they are up to like 12% on global annual revenue (not profit), or something.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#636

Earlier quoted context omitted.

Yeah, its really weird to appeal to the noble intentions of a corporation. They're both just engaged in business. I can believe that Apple is acting incredibly badly in this case without needing to fluff up Epic Games at all. Apple and Samsung could sue each other and do business with each other because the stakes were lower and they were more codependent.

> Yeah, its really weird to appeal to the noble intentions of a corporation. They're both just engaged in business. This is what's wrong with the current overly capitalist system. Companies are totally allowed to have no conscience, and externalise whatever they please to consumers and the environment. And you could even argue they are 'forced' to do so by due diligence legislation. If we let this continue there will…

> Companies are totally allowed to have no conscience

I don't think companies are going to form a conscience any time soon.

We need to deal with the fact that they're best viewed as being inherently sociopathic and regulate them effectively.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#637

Ummm lol. So now sideloading is allowed (with lots of costs associated mind you) and if someone wants to use it Apple will just kick them off the platform? :') So first malicious compliance with all the inflated costs and then they don't even allow people to use it. I really hope the EU will crack down on this BS and force Apple to allow real sideloading. But anyway I've written Apple out of my life a long time ago.

There’s no way the EU allows Apple’s interpretation of the DMA after they did this, Apple really made a mistake here. As you say, how can you be sure that alternative app stores won’t just be booted off by Apple for $REASON?

> how can you be sure that alternative app stores won’t just be booted off by Apple for $REASON?

The EU law allows for consumers to sideload other app stores on hardware they control. It has no provision that compels Apple to continue doing business with a company in their own app store.

Yes, it is a business decision you need to make to offer a sideload app store and opt-out of the Apple app store. Does it suck for Epic? Yes. But this is the path they chose.

Edit: If you read the Apple letter Epic cites it refers to App Store Review Guidelines, clearly they are terminating an App Store developer account. Nothing stops Apple from minting a fresh Developer Account with only Marketplace capabilities if they apply for a Marketplace account.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#638

Whether or not Tim Sweeney has a legal leg to stand on, I'm so happy he keeps fighting this. Likewise with Spotify. I love that the EU is pushing legislation to give at least some people back control of their devices. I'm curious why Tim Cook thinks Apple can continue to treat developers they way they do for years on end and it won't slowly but surely come to bite them hard one day.

Look, this is confusing. Can I just call them Tim Epic and Tim Apple?

Yes, mr. President

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#639

Ummm lol. So now sideloading is allowed (with lots of costs associated mind you) and if someone wants to use it Apple will just kick them off the platform? :') So first malicious compliance with all the inflated costs and then they don't even allow people to use it. I really hope the EU will crack down on this BS and force Apple to allow real sideloading. But anyway I've written Apple out of my life a long time ago.

I agree the mobile ecosystem is cancerous, I have never given a dime to Apple for anything but their MacBooks for work reasons. The thing that gets most on my nerves is the ridiculous "protecting users security and privacy". Because if I go along this line of thinking then the conclusion is that they don't give a damn about it on the Mac line because there I can install what I want. It's not up to Apple to decide how…

> The thing that gets most on my nerves is the ridiculous "protecting users security and privacy".

There's a distinction between "secure for users by default" and "secure from users"

Apple (and Apple fans) really like to muddy the two.

You can build a perfectly secure ecosystem by default... that still has an escape hatch (covered with warnings) that the user retains the right to use.

Apple chose in its mobile ecosystem, and continues to choose, not to do this.

Ergo, what they're really in favor of is "security from users"

PS: To head off the 'users are the most insecure part of a system' apologism, (a) we're talking about personal devices, not managed ones & (b) with great power comes great responsibility.

Re: Apple terminates Epic Games developer account, calling it a 'threat' to iOS

#640

Earlier quoted context omitted.

"Anytime someone puts a lock on something you own, against your wishes, and doesn't give you the key, they're not doing it for your benefit"

HN's collective opinion: "Hey, if you don't like Apple's walled garden, the you can giit out! [and move to Android]" https://www.youtube.com/watch?v=x2bOXQibamM

It's a variation on the temporarily embarassed millionaires.

HN is full of temporarily embarassed walled garden magnates.

The say I don't want oligopolies or walled gardens punished because one day I could own a walled garden money making machine!

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