Earlier quoted context omitted.
Did you click "Agree" to the new ToS? We told you of the changes and you agreed. Go fly a kite! --Facebook
To be fair, in my case, I did not. I actually received one as a gift last Christmas. I never got around to setting it up (still in packaging). I was planning on trying it out when I had some free time. Now I have a useless device that I can’t even return since I refuse to create a Facebook account.
Facebook account now required to login to Oculus devices
631–640 of 1001 posts
Re: Facebook account now required to login to Oculus devices
#632Re: Facebook account now required to login to Oculus devices
#633Earlier quoted context omitted.
If you make a Facebook account and never touch the Facebook aspect of it, is there any material difference between that and an Oculus account?
A better question: why does a VR headset require an account at all? Should my monitor require an account? Should my keyboard? It's a peripheral, not a platform.
Re: Facebook account now required to login to Oculus devices
#634Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…
Re: Facebook account now required to login to Oculus devices
#635I recently gave a seminar about how to use Oculus devices in combination with Unity at university. Oculus produces great devices, but man is the software a convoluted nightmare. A (very patient) student of mine tried to install the oculsu software on a current thinkpad for 4 days in a row. It always failed for various reasons. She used a current Windows 10 and her computer definitly has the specs. She even reinstalle…
What are viable alternatives?
Re: Facebook account now required to login to Oculus devices
#636PS, oculus has been the only piece of hardware I've purchased in the past few years where the drivers caused a blue screen. Thats ignoring all the other bullshit problems with the driver stack they have that can't even consistently enable a pile of USB devices.
Re: Facebook account now required to login to Oculus devices
#637Earlier quoted context omitted.
I set up a fake Facebook profile 10 years ago, because I needed a profile with no friends that I could use for testing some stuff at work. It is still alive and kicking; Facebook keeps sending it emails suggesting friends.
We can spend all day arguing anecdotes. As a counterpoint, I've never used Facebook, but once tried setting up an account to participate in a group event organized by some friends - by the next day, before I could even use the account, Facebook had locked my account, and wanted a photo of my ID to let me access the account. Needless to say, I abandoned the account.
I was not making any claims about the likelihood of an account being banned.
Re: Facebook account now required to login to Oculus devices
#638Earlier quoted context omitted.
Facebook deals in contracts, not promises and even if it was contractually agreed upon, what would you do about it? Sue? At a guess you'd count the money one more time, shrug and maybe send a short apologetic note about how terrible you feel about it. And then count the money again.
My moral compass would get real wobbly if I had (insert some unfathomable number here) in my bank account following an acquisition. Probably not a great thing to confess to but I doubt I’d find myself caring what my acquirer was doing with their new real estate.
Re: Facebook account now required to login to Oculus devices
#639Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…
Practically every corporate acquisition in the history of ever goes something like: day 1: "Nothing will change." Six months later: "All you knew is gone."
Re: Facebook account now required to login to Oculus devices
#640Earlier quoted context omitted.
A better question: why does a VR headset require an account at all? Should my monitor require an account? Should my keyboard? It's a peripheral, not a platform.
Not sure if you know what device you're talking about. The Oculus Quest is very much a platform, not a "peripheral". There's no device that the Quest connects to to be used as a peripheral. It's a completely stand alone computing device that serves as a platform for third party software, the same as your phone which requires an account.