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Nano Banana Pro

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621–630 of 718 posts

Re: Nano Banana Pro

#621
post #496

The visual quality of photorealistic images generated in the Gemini app seems terrible. Like really ugly. The 1K output resolution isn't great, but on top of that it looks like a heavily compressed JPEG even at 100% viewing size. Does AI Studio have the same issue? There at least I can see 2K and 4K output options.

I have a couple of 25MB PNG 4K images from AI Studio here: https://drive.google.com/file/d/1QV3pcW1KfbTRQscavNh6ld9PyqG... https://drive.google.com/file/d/18AzhM-BUZAfLGoHWl6MQW_UW9ju...

At close-up inspection – 8x8 JPEG compression blocks are not going anywhere even with those "4k PNG images"

Seems like a fundamental flaw with image-models is that they will always output something resembling a JPEG

Re: Nano Banana Pro

#622

I've tried to repaint the exterior of my house. More than 20 times with very detailed prompts. I even tried to optimize it with Claude. No matter what, every time it added one, two or three extra windows to the same wall.

shameless plug: try the tool i build! https://rerenderai.com

Re: Nano Banana Pro

#623

Earlier quoted context omitted.

Seedream generally looks like low quality outputs and it doesn’t seem like you’re assigning points for quality. This is only marginally helpful.

That's because, for the most part, I'm not: "A comparison of various SOTA generative image models on specific prompts and challenges with a strong emphasis placed on adherence." Adherence is the more interesting problem, in my opinion, because quality issues can be ameliorated through the use of upscalers, refiner models, LoRAs, and similar tools. Furthermore, there are already a thousand existing benchmarks obsessed…

I mean there’s a huge difference between a model that throws a black spot on someone’s head and another one that fills it with hair indistinguishable from the real thing. Which is why I’m saying this methodology is only marginally useful.

Re: Nano Banana Pro

#624
post #477

Google has been stomping around like Godzilla this week, and this is the first time I decided to link my card to their AI studio. I had seen people saying that they gave up and went to another platform because it was "impossible to pay". I thought this was strange, but after trying to get a working API key for the past half hour, I see what they mean. Everything is set up, I see a message that says "You're using Paid…

Google APIs in general are hilariously hard to adopt. With any other service on the planet, you go to a platform page, grab an api key and you’re good to go. Want to use Google’s gmail, maps, calendar or gemini api? Create a cloud account, create an app, enable the gmail service, create an oauth app, download a json file. Cmon now…

Yeah, I'm not a dev and not using AI at all but had a need to create oauth keys and some APIs for some project... sometimes it works sometimes it doesnt and it's so complicated...but got it working in the end, thos it stops working after some time, it was like, Google, really?

Re: Nano Banana Pro

#625
post #275

Earlier quoted context omitted.

I don't know if that's so much a mistake as it is ambiguity though? To me, using the viewer's perspective in this case seems totally reasonable. Does it still use the viewer's perspective if the prompt specifies "Put a strawberry in the _patient's left eye_"? If it does, then you're onto something. Otherwise I completely disagree with this.

“Eye on the left” is different from “the left eye”. First can be ambiguous, second really isn’t.

Interesting, because I would say the opposite. "On the left" suggests left of image, "the left eye" could be any version of left.

Re: Nano Banana Pro

#626

Earlier quoted context omitted.

We are talking here about the most basic things- nothing AI related. Basic billing. The fact that it is not working says a lot about the future of the product and company culture in general (obviously they are not product-oriented)

There’s nothing basic about billing.

I mean this problem has been solved. Nothing new to it. You just take a few weeks and implement it properly. No surprises will come up.

Re: Nano Banana Pro

#627
post #275

Earlier quoted context omitted.

I don't know if that's so much a mistake as it is ambiguity though? To me, using the viewer's perspective in this case seems totally reasonable. Does it still use the viewer's perspective if the prompt specifies "Put a strawberry in the _patient's left eye_"? If it does, then you're onto something. Otherwise I completely disagree with this.

“The right socket” can only be implied one way when talking about a body just like you only have one right hand despite the fact that it is on my left when looking at you.

Having one person in the frame isn't enough to unambiguously put us into the "talking about a body" context.

Re: Nano Banana Pro

#628
post #538

Earlier quoted context omitted.

First off, apologies for the bad first impression, the team is pushing super hard to make sure it is easy to access these models. - On permission issue, not sure I follow the flow that got you there, pls email me more details if you are able too and happy to debug: Lkilpatrick@google.com - On overall friction for billing: we are working on a new billing experience built right into AI Studio that will make it super ea…

Congrats on the move to Google! Please allow me to rant to someone who can actually do something about this. Vertex AI has been a nightmare to simply sign up, link a credit card, and start using Claude Sonnet (now available on Vertex AI). The sheer number of steps required for this (failed) user journey is dizzying: * AI Studio, get API key * AI Studio, link payment method: Auto-creates GCP property, which is nice *…

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Re: Nano Banana Pro

#629

Earlier quoted context omitted.

I am an artist. I have friends who like to code. I could leverage talking to my friends and saying "hey anyone wanna fool around and make some games". I could get Unreal and one of the 800 game templates available on their store for prices ranging from $0 to a few hundred bucks and start plopping my art in there and fiddling around. There's a bazillion art assets on there for the programmer with no art skills, too. A…

Your unpaid friend or a Unity game template is unlikely to be enough to compete with medium+ scope games Can't forget animation or sound either. Someone needs to work on the actual game design too! Whose job is it for the marketing? Hope someone has video editing skills to show it off well. Who even did the market research at the start? It's.. a lot. So normally you have to reallllyyy simplify and constrain what you'…

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Re: Nano Banana Pro

#630
post #458

Earlier quoted context omitted.

Maybe the team should push hard before releasing the product instead of after to make it work.

Imagining the counterfactual (“typical, the most polished part of this service is the payment screen!”), it seems hard to win here.

No one should even notice the payment flow. This isn't Stripe where the polish on the payment experience is a selling point for the service. At Google, paying for something should be a boring but quick process that works and then gets out of the way.

It doesn't need to be good. It just need to be not broken.

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