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Facebook account now required to login to Oculus devices

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Re: Facebook account now required to login to Oculus devices

#621
post #140
post #13

Palmer Luckey, the original creator had this to say over on /r/oculus: I am already getting heat from users and media outlets who say this policy change proves I was lying when I consistently said this wouldn't happen, or at least that it was a guarantee I wasn't in a position to make. I want to make clear that those promises were approved by Facebook in that moment and on an ongoing basis, and I really believed it w…

Most of the folks on this thread are commenting from the perspective of 2020, but Facebook had pretty significantly different reputation in 2014, especially around M&A. They had recently brought in both Instagram and WhatsApp without meddling in either their product stacks or their leadership teams. It's easy to claim now that this was all naive, but at the time it was plausible that these organizations and brands wo…

>user: nrp

>Founder at Framework, formerly part of the Oculus founding team

I don't recall it being much different, but I _do_ recall the outcry from Oculus followers and fans when the buyout occurred. This is exactly what we predicted and the fact that PL was assuring us it wouldn't happen would seem to disagree with what you're saying. It seems you may have just been ignoring it at the time for what may be a very obvious reason.

Re: Facebook account now required to login to Oculus devices

#622

Earlier quoted context omitted.

It is. But how? Where'd you buy a dumb TV?

Can you not just not connect it to the network?

I hear that some smart TVs will seek out open Wifi networks and connect to them to get updates. So now your neighbours can (probably unknowingly) connect your smart TV to the internet for you.

Re: Facebook account now required to login to Oculus devices

#623
Kid who didn't know better changes mind when new information is realised.

Not worth vilifying. Not worth accolades for basic rational thought.

Palmer is meh. As other comments have pointed out, don't waste energy on the scapegoat.

Complain about the people in control - Facebook.

Re: Facebook account now required to login to Oculus devices

#625

Earlier quoted context omitted.

It baffles me too. My Samsung smart tv started showing me ads in the control panel/home screen. I paid full price for it, why am I seeing ads. I wish I could return it, but the snakes waited until the return period was over.

This is some bullshit. I would blackhole whatever fucking API they are using... just limit the incoming, but allow outgoing so their ad networks begin counting it as a non-shown ad.

Problem is that there is at least one smart TV that gets stuck in a boot loop when it goes to update it's ads and can't. Support in that case tells them to connect to the internet and it'll work (which ofcourse will grab the new batch of ads). There are plenty of other cases with smart TVs losing actual functionality when the server that serves ads is blocked and because it's an updateable service you can't really tell which smart TV will sting you.

Re: Facebook account now required to login to Oculus devices

#626
post #71

Earlier quoted context omitted.

Exhibit n + 1 on why when you're acquired you're not in a position to promise anything to anyone despite any assurances from the acquirer. Or, from the consumer's side, why those promises should carry no weight.

I mean, this is really a condemnation of any data privacy practices whatsoever claimed by any company, as they may at any point in the future sell the entire company and databases with it. The only privacy claims one may wish to take seriously are those that occur simultaneously with promises never to sell the company. I used to use a location tracking app called Moves, which was a neat 24/7 location tracking lifelog…

> any data privacy practices whatsoever

Nitpick: Rather, it's a condemnation of any data privacy claims; a data privacy practice is a technical measure that (by design if not in reality) makes it literally impossible for the attacker to collect private information in the first place. Nothing else actually provides security in practice.

Re: Facebook account now required to login to Oculus devices

#627

Earlier quoted context omitted.

Can you not just not connect it to the network?

I hear that some smart TVs will seek out open Wifi networks and connect to them to get updates. So now your neighbours can (probably unknowingly) connect your smart TV to the internet for you.

That must be the device equivalent of finding a house with an unlocked door and going inside to rummage around their fridge and eat their food.

Am I now legally liable for my TV stealing the neighbour's internet?

Re: Facebook account now required to login to Oculus devices

#628
post #47

Earlier quoted context omitted.

We see this time and again but ... you SOLD, you're not the captain anymore. If the new captain doesn't make the promise, you can't give it much weight, and if it is Facebook, probably no weight even if they did :(

Facebook made that promise by approving it on an ongoing basis. They just changed their mind.

It was true until it wasn't.

Re: Facebook account now required to login to Oculus devices

#629

Earlier quoted context omitted.

I hear that some smart TVs will seek out open Wifi networks and connect to them to get updates. So now your neighbours can (probably unknowingly) connect your smart TV to the internet for you.

That must be the device equivalent of finding a house with an unlocked door and going inside to rummage around their fridge and eat their food. Am I now legally liable for my TV stealing the neighbour's internet?

Find a cooperative neighbour and sue the manufacturer?

Re: Facebook account now required to login to Oculus devices

#630

Earlier quoted context omitted.

This is some bullshit. I would blackhole whatever fucking API they are using... just limit the incoming, but allow outgoing so their ad networks begin counting it as a non-shown ad.

Problem is that there is at least one smart TV that gets stuck in a boot loop when it goes to update it's ads and can't. Support in that case tells them to connect to the internet and it'll work (which ofcourse will grab the new batch of ads). There are plenty of other cases with smart TVs losing actual functionality when the server that serves ads is blocked and because it's an updateable service you can't really te…

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