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Apple Vision Pro: Apple’s first spatial computer

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611–620 of 1001 posts

Re: Apple Vision Pro: Apple’s first spatial computer

#611

It's interesting that HN is completely overloaded right now...with people coming to announce how unimpressed they are and how it isn't for them. The displays in this device are crazy . I honestly didn't think they'd be able to put together a value proposition, but I think they legitimately did. It's super expensive, and some of the cost of the device seems kind of silly (if I heard correctly, the display on the front…

Every. Single. Apple product launch post. “Meh”, “I can’t see the use case for this”, “it’s all already been done before”. Like clockwork. Then they’ll sell a million of these, and by v3 it’ll be much smaller / better / cheaper, and gain mass adoption. It’s like people have an “apple event reaction” algorithm going, and it never changes.

Re: Apple Vision Pro: Apple’s first spatial computer

#612
It seems to me that Apple is going for a very different direction than Meta, I see a lot of comments online by people that don't seem to understand this or perhaps didn't see Apple's presentation, they were very clear and careful about how they presented it.

Even when showing gaming, it wasn't VR games, it was a screen in AR playing a traditional game.

It seems to me this is also in the name and the branding, it was heavily rumoured that it would be named Reality Pro, but naming it Vision Pro seems to set what they are aiming for more clearly or at least how they are marketing it, it's about vision and essentially a replacement for screens, not a metaverse or virtual reality.

Re: Apple Vision Pro: Apple’s first spatial computer

#613
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I would totally rather work on this all day instead of being hunched over a laptop. The freedom of posture, and the expansiveness of the desktop real estate blow laptop productivity out of the water in my opinion.

Re: Apple Vision Pro: Apple’s first spatial computer

#614
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

> Will we be able to "sideload", i.e. install things without papa apple's approval?

I’m sure we all know the answer to this.

> web engine that's not WebKit?

rofl

The AirPods, Pro Display XDR, even the iPhone were just improved and streamlined improvements of a established products with clear use cases. This is something completely different.. At this point this is just an expensive gimmick. That might change when people figure what they can do with it or it might not.

> it is a phone, laptop and massive display bundled

And the iPad is a general purpose computer..

Re: Apple Vision Pro: Apple’s first spatial computer

#615
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I have a 360 go pro. That does make the headset worth it.

Re: Apple Vision Pro: Apple’s first spatial computer

#616
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

I always wanted something like this. I lived in small apartments where I cannot have large screens. I always thought having a good VR / AR headset will unlock a huge screen which I don't have access to otherwise.

Of course, it's anyone's speculation and numbers will give us answers in future.

I see very similar parallel to headphones imo - why would anyone wear a device instead of listening to amazing speakers. I feel the same for vision.

Re: Apple Vision Pro: Apple’s first spatial computer

#617
post #182

The hardware is no doubt impressive, as expected, but I just can't see myself in any of the situations they keep showing in VR/AR demos. Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos? Does someone watch an entire 2+ hour movie with a sweaty headset strapped to them (and plugged into a socket) instead of on a couch with their family/friends? Would I want to…

> Does someone really sit on their couch, put on a massive headset, and scroll through their vacation photos?

If your photos are: 1. 3D movies 2. viewed in a collaborative setting instead of trying to show your stupid phone to everyone at the table, one at a time

yes, you are going to view photos in headset.

Re: Apple Vision Pro: Apple’s first spatial computer

#618
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

Did people really say that the original Airpods were overpriced?[1] IIRC back in 2016 BT earbuds (that weren't connected by a band) were mostly pretty shitty, which I think was the root of most people's skepticism, not the price?

[1] https://news.ycombinator.com/item?id=12446094

Re: Apple Vision Pro: Apple’s first spatial computer

#619
The Simula One (https://simulavr.com) has been targeting similar productivity use cases for a while. I've been following it from a distance; I have to wear reading glasses for computer work now, and I would love to be able to focus on a virtual screen 2 meters or so away for coding etc. Whether I could stand wearing the headset all day is another question.

The Simula folks think that there's a lower limit of about 30 pixels per degree for something to be useful as a low-eye-fatigue virtual desktop. Their device meets that threshold but really nothing else currently on the market does. I haven't seen PPD info for the Apple device yet but I am interested to see where it falls.

The Simula is at a pretty similar price point ($2700 for the preorder, but it's not shipping yet and has a way to go before it's a reality).

Re: Apple Vision Pro: Apple’s first spatial computer

#620
post #69

The weird price fixation and doomerism here is weird. People said the AirPods were overpriced; half my uni has one. People said the AirPods Max were overpriced, and I see it all the time in co-work spaces and libraries. People said the M1 Pros were overpriced; they're literally everywhere, used by almost all of the professionals I know. People said the Pro Display XDR is excessively overpriced; more than a few consum…

Since the space/weight for batteries is limited, I bet it will be more like iphone, so only WebKit and tight control to optimize battery usage.
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