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Meta Ray-Ban Display

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601–610 of 993 posts

Re: Meta Ray-Ban Display

#601

Meta locked two games I already paid for - Blade & Sorcery VR and Beat Saber - behind account verification on the Quest 2. I already bought both of these, played them for a while, but now it won't let me use the headset without "verifying" my facebook account by sending them a photograph of my drivers license. Neither of these games are online, neither allow me to interact with other users in any way. I will never bu…

Switching from just basic Oculus accounts to Facebook accounts was the dumbest move, I say that from someone who was really enjoying the Rift and Quest 1 hardware. Whole thing was pretty effortless until that moment, then logging into it became this massive chore where you're bounding between the phone and headset twice, really tedious if you're not a big facebooker so haven't used their login flow in years and it was all just extremely janky.

Then there were a bunch of walls in the transition period where Oculus accounts can do X,Y but Meta accounts are needed for Z.

Can really tell Zuck told the teams "All in on VR/AR" and the accounts/FB team began "well if its core it's account should be the core account we use".

Would have been much smarter to keep it like Instagram where it's an entirely separate feeling account but under the hood deeply connected in a way that allows the data syphoning they want but the end user it rarely feels like a Facebook account.

Re: Meta Ray-Ban Display

#602
post #460

Earlier quoted context omitted.

I disagree. Among Meta's many technical contributions: React PyTorch osquery GraphQL Presto/Trino RocksDB Jest OCP Llama

We don’t need any of those. So many brilliant people working at facebook and wasting their talent.

I mean, if people working on PyTorch, GraphQL and React are "wasting their talent", then bloody hell that is a high bar.

Re: Meta Ray-Ban Display

#603

Meta locked two games I already paid for - Blade & Sorcery VR and Beat Saber - behind account verification on the Quest 2. I already bought both of these, played them for a while, but now it won't let me use the headset without "verifying" my facebook account by sending them a photograph of my drivers license. Neither of these games are online, neither allow me to interact with other users in any way. I will never bu…

> now it won't let me use the headset without "verifying" my facebook account by sending them a photograph of my drivers license.

I believe this would be the first time in my life that I would try to generate a fake driver's license.[0] It's completely ridiculous.

[0] Not to mention that I'd only use a fake FB account first anyway, there's no way I'd give them my real data. I know Zuck apologized by "dumb fucks", but while the wording was offensive he was actually right.

Re: Meta Ray-Ban Display

#604
post #343
post #81

Earlier quoted context omitted.

If you watch it carefully, he preempts the AI with "What do I do first" before it even answered the first time. This strongly suggests it did this in rehearsal to me and hence was far more than just "bad luck" or bad connectivity. Perhaps the bad connectivity stopped the override from working and it just kept repeating the previous response. Either way it suggests some troubling early implications about how well Meta…

The way he clung to „what do I do first” makes me think that the whole conversation was scripted in the prompt and AI was asked to reply in specific way to specific sentences. Possibility not even actually connected to the camera?

Yeah as a fully integrated system and the selling point I'd expect you'd say something like "Look again I think you're getting ahead of yourself".

Maybe the tech wasn't quite fool proof and they tried to fake it and then the fake version messed up.

Re: Meta Ray-Ban Display

#605

Earlier quoted context omitted.

I'm never going to update a photo government ID to some company just to use an app. What kind of a bonkers world are we living in? Totally ridiculous. No app is worth this.

Some sites outsource their ID verification to platforms that want live videos of different angles of your face, along with pictures of your ID. Literally all the data they could possibly need to build 3D models of your face for even better facial recognition, along with plenty of data to train models on. When that data eventually leaks, it will be interesting. It's insane that anyone puts up with it.

I had to go through this shit show once in my life, in order to use Airbnb.

It's been a few years since I last used Airbnb and I regret that moment of weakness.

Re: Meta Ray-Ban Display

#606
post #168

>Meta Ray-Ban Display glasses are designed to help you look up and stay present. With a quick glance at the in-lens display, you can accomplish everyday tasks—like checking messages, previewing photos, and collaborating with visual Meta AI prompts Can you imagine trying to talk to someone face to face, but they are giving you a blank stare as random notifications and tiktok videos are being beamed inbetween their eye…

I do think we're in for a bit of a reality check on how human attention works. I have a HUD in my car that shows me directions, speed etc and when I'm looking at that the rest of the view out the windscreen is hardly even there to my visual perception even though I'm looking right at it. This seems to be getting largely overlooked but I feel like over time statistics are going to emerge that HUD type displays are inc…

I think there’s plenty of evidence that they’re better in jet fighters (where users are well-trained), possible also in automotive (where they have been sold for decades; see https://en.wikipedia.org/wiki/Automotive_head-up_display), but of course, it will depend on the design of the HUD and on what it displays.

Extreme example: showing random ads every ten minutes, even if the glasses c/should suspect you’re driving a car. I have my doubts as to whether Meta will make the right choices here.

Re: Meta Ray-Ban Display

#607

The live demo of this is brutal. https://x.com/ns123abc/status/1968469616545452055

This one was also pretty bad: https://x.com/jason/status/1968496622884495847?s=46&t=9d1Ha4... I think there’s some respect to give cause they’re doing it live and non-scripted.

Respect for trying it live now Apple just does pre-recorded with a ton of VFX.

Re: Meta Ray-Ban Display

#608
> …based on data from nearly 200,000 consenting research participants…

They had to clarify it was “consenting” since it’s the opposite of their normal default.

(You also have to wonder how consensual it really was.)

Re: Meta Ray-Ban Display

#609
post #73
post #59

Earlier quoted context omitted.

When I was at Meta (then facebook), people lived and died by the live demo creedo. Pitches can be spun, data is cherry picked. But the proof is always in the pudding. This is embarrassing for sure, but from the ashes of this failure we find the resolve to make the next version better.

why did they choose to air this live? For an internal team sure absolutely, but for public-facing work, prerecorded is the way to go

Watch their big "Metaverse" presentation where its all vaporware and faked, presumably this is a cultural shift from that era.

Re: Meta Ray-Ban Display

#610
post #583

Earlier quoted context omitted.

No offense, but there it this chart, and what this tells me, maybe just me, is that gaming is a niche within VR , not even majority use case. Zuck is probably right about VR/AR being the next big social media, only he's wrong that it'll be like Facebook/Instagram type of social media; it's old Twitter type of social media. [1]: Most played VR games Rank Name Curr 24h pk All-time 1. VRChat 33,032 46,652 66,824 2. War…

To me the chart shows that VR is mainly used for games. And the steam chart don't include the games played directly on the Quest headsets.

That's certainly one useful spin, but the red flag here is that these don't correlate well with games known as best VR games to VR communities. What I believe to be a more accurate interpretation is, there's nothing but VRChat in VR, and gaming demand in VR can be ~10x smaller per title relative to it.
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