This is a hot war simulation, is it not?
Technically, yes. It's meant to escalate from cold to hot as munitions stockpiles build. But that doesn't make for a very interesting presentation, so it goes direct to Hot.
JavaScript Cold War simulation
61–70 of 78 posts
Re: JavaScript Cold War simulation
#62Earlier quoted context omitted.
Try putting satalites up to '3', it's almost impossible for an ICBM to get through. Eventually just one did, but then even the volleys get stomped by the satalites. This game has been running for over 10 minutes at DEFCON 1 for me, the blueside managed to get the first city down but it's now a city each but yellow also lost 2 of their triangles (bases? factories?).
Bump up icbm_launch_max to maybe 15, and set stock_icbms to say 100 or so.
Re: JavaScript Cold War simulation
#63Yikes! Is this realistic? There seems to be a doctrine that ICBMs will only be launched upon receiving a complete nuclear strike, and once that happens it's pretty much game over. This makes fighter jets a critical buffer because the only way a defense can prevent mutually assured destruction is to prevent non-ICBM first strikes.
Re: JavaScript Cold War simulation
#64For "authorized" advice, see https://www.youtube.com/watch?v=q2v0YuDatpc (Declassified USAF training material, 1958), alternate source: https://archive.org/details/AirForceSpecialFilmProject416pow... (Amazing actors' performance included.)
This film is a very good use of one hour of your time if you have any interest in history and a high tolerance for mind-numbing terror.
Re: JavaScript Cold War simulation
#65Re: JavaScript Cold War simulation
#66This was super fun to play with and the visuals are very cool! One minor thing though, the Star Wars program simulation seems too good: once you have around 5 sats going around you're safe for a long long time that it starts becoming boring (and I'm pretty sure it wouldn't be the case IRL). Like, I watched a game for 30min and all sats were too effective and nobody could really hit each other no matter how many attac…
Just add ASAT. If they've got ICBM technology and especially if they've got ABMs, they can certainly knock a satellite out of orbit.
Re: JavaScript Cold War simulation
#67Good ol' days.
Re: JavaScript Cold War simulation
#68For "authorized" advice, see https://www.youtube.com/watch?v=q2v0YuDatpc (Declassified USAF training material, 1958), alternate source: https://archive.org/details/AirForceSpecialFilmProject416pow... (Amazing actors' performance included.)
I always used to think that Doctor Strangelove was a really funny movie, but after this, it was a lot less funny somehow (still a great movie, though).
Re: JavaScript Cold War simulation
#69Earlier quoted context omitted.
I once included this video in something similar (also relating to SAGE) as the help option, see this easter-egg: http://www.masswerk.at/google60/?q=list%20games (option 4) (Edit: Similar just intention-wise, else much simpler, since just in ASCII, meant to be EBCDIC.) BTW: "System Technology" (SDC, 1960) is also an impressive source in this context: https://www.youtube.com/watch?v=Yqu3YX2cLA8
Nice Easter Egg!
Re: JavaScript Cold War simulation
#701. What Javascript frameworks/libraries did you use (if any)? 2. Do the 2 sides always have to be symmetric?
It would be great if you could add some brief notes explaining what is going on (even if you just copy and paste some of the below).