You can tell it’s a strategy game created by [only] programmers — the graphics look like absolute ass.
Screeps – the world's first MMO sandbox strategy game for programmers
61–70 of 83 posts
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#62The problem with games like this is that players can share code. Decent scripts will be available for everything which takes some of the fun out of the game and makes it less fair to people who do it by themselves.
OTOH if the coding itself is pretty lightweight and the strategy itself is what matters, code sharing might not be a problem. It would also be good for code learners. I think one of the challenges in learning to code today is the difficulty of fining projects where you can get dozens or hundreds of hours using fairly basic programming.
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#63That way one could try to apply some machine learning to this game.
That would really hook me!
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#64Re: Screeps – the world's first MMO sandbox strategy game for programmers
#65I hope it is more than what is shown on demo video. Controlling agents in the game with JS commands is one thing, programming them in more detail is something else.
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#66Re: Screeps – the world's first MMO sandbox strategy game for programmers
#67I worked on http://www.globulation2.org which also has some higher level of command interaction. "No micro management" is one of its core ideas. While I love it, I guess people just don't get hooked that much to it than to those other games that mainly live from your click rate or your repeated attention.
I also worked for 2.5a at Travian and know a thing or two about successful game design and how travian deals with scripting and why. From that I can just say that Screeps will not be massive in the sense of user adoption. I would be surprised to see more than 20 people being online concurrently at any time beyond the first days of the game.
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#68The problem with games like this is that players can share code. Decent scripts will be available for everything which takes some of the fun out of the game and makes it less fair to people who do it by themselves.
Re: Screeps – the world's first MMO sandbox strategy game for programmers
#69I love that you are working on this and hope for great success. I have doubts though. I worked on http://www.globulation2.org which also has some higher level of command interaction. "No micro management" is one of its core ideas. While I love it, I guess people just don't get hooked that much to it than to those other games that mainly live from your click rate or your repeated attention. I also worked for 2.5a at T…