Earlier quoted context omitted.
Rolling our own for wider support. We have a special in, in the industry, and will be supporting RAW camera formats like no other :)
So you're not even using ffmpeg? It's used by Dropbox and many others - https://tech.dropbox.com/2014/02/video-processing-at-dropbox... I'd imagine that'll be the biggest bottleneck, especially if you intend to transcode raw video with data rates of > 1GB/minute
Frame.io: A GitHub for Video
61–67 of 67 posts
Re: Frame.io: A GitHub for Video
#62Re: Frame.io: A GitHub for Video
#63So famo.us has got a pretty bad reputation, but it's actually a really good idea. The code is actually really well written too, and I'm sure that any bugs it has.. vis a vis scrolling etc.. are not design faults. They can be fixed. This is probably the best technical explanation I have seen of what famo.us actually is : http://ibm.com/developerworks/library/wa-famous/index.html
I don't get the hate famo.us gets on HN. But to be clear, their code isn't the best. Their code is quite janky in places and is very poorly documented (in the source and in the docs). I'm also pretty sure the bugs it has are design faults. All of this can be fixed, though, which is why I like to take a "wait and see" approach with famous.
Re: Frame.io: A GitHub for Video
#64Re: Frame.io: A GitHub for Video
#65Re: Frame.io: A GitHub for Video
#66Looks like a great idea. But good luck implementing those iOS-style blurring effects in a real browser.
Caught us there. currently it is only an purple tinted overlay!
Re: Frame.io: A GitHub for Video
#67Looks like a great idea. But good luck implementing those iOS-style blurring effects in a real browser.
Not efficient and only works in WebKit but -webkit-filter: blur(Npx) makes a nice effect