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Frame.io: A GitHub for Video

frame.io

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Re: Frame.io: A GitHub for Video

#61
post #56

Earlier quoted context omitted.

Rolling our own for wider support. We have a special in, in the industry, and will be supporting RAW camera formats like no other :)

So you're not even using ffmpeg? It's used by Dropbox and many others - https://tech.dropbox.com/2014/02/video-processing-at-dropbox... I'd imagine that'll be the biggest bottleneck, especially if you intend to transcode raw video with data rates of > 1GB/minute

My bad, I thought you meant transcoding as a service. Yes we are building our own engine around ffmpeg. We have special components that stream Ycbcr from raw into ffmpeg

Re: Frame.io: A GitHub for Video

#62

What awful design. The video in the background is nice but you don't need to take over my scroll wheel and you DEFINITELY don't need to blast a song at me without my permission.

Thanks for the input!

I thought the design was beautiful. Both the site and client.

Re: Frame.io: A GitHub for Video

#63

So famo.us has got a pretty bad reputation, but it's actually a really good idea. The code is actually really well written too, and I'm sure that any bugs it has.. vis a vis scrolling etc.. are not design faults. They can be fixed. This is probably the best technical explanation I have seen of what famo.us actually is : http://ibm.com/developerworks/library/wa-famous/index.html

I don't get the hate famo.us gets on HN. But to be clear, their code isn't the best. Their code is quite janky in places and is very poorly documented (in the source and in the docs). I'm also pretty sure the bugs it has are design faults. All of this can be fixed, though, which is why I like to take a "wait and see" approach with famous.

While we're aware of some design issues that we're currently working on addressing, we'd still love to hear what you think are famo.us' current design flaws and how you think things should be implemented differently.

Re: Frame.io: A GitHub for Video

#64

Earlier quoted context omitted.

Thanks for the input!

I thought the design was beautiful. Both the site and client.

Yeah, totally not cool to knock the design - it's damn sharp. (PS I'm from the competition Wipster, and I'm still saying that)

Re: Frame.io: A GitHub for Video

#65

Earlier quoted context omitted.

I thought the design was beautiful. Both the site and client.

Yeah, totally not cool to knock the design - it's damn sharp. (PS I'm from the competition Wipster, and I'm still saying that)

greatly appreciated James! :)

Re: Frame.io: A GitHub for Video

#66

Looks like a great idea. But good luck implementing those iOS-style blurring effects in a real browser.

Caught us there. currently it is only an purple tinted overlay!

hrrrrmmmm? https://twitter.com/Frame_io/status/489843710918541312

Re: Frame.io: A GitHub for Video

#67
post #39

Looks like a great idea. But good luck implementing those iOS-style blurring effects in a real browser.

Not efficient and only works in WebKit but -webkit-filter: blur(Npx) makes a nice effect

that will only blur an element, not the visible area underneath a translucent element. drpancake is referring to blurring the playing video is it scrolls underneath the title bar. this is pretty much impossible to do in HTML/CSS with moving content (video, gifs, etc), and only possible to do with static images by doing some very janky canvas hackery.
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