This seems like a cool way to learn Objective-C and iOS development. Can I make an entire working app using this, or is it only meant for prototyping/mock-ups?
PaintCode is meant to replace the need for images by giving you the equivalent code for basic images. Their initial claim to fame with version 1 was being "Retina ready," since the images are drawn in code instead of PNGs. It is a very good way to learn Quartz and CoreGraphics, but not necessarily the best way to learn ObjC. I used PaintCode in a project I worked once, and it was a lot more work than I wanted for jus…
What I do now is I get the designs in some sort of intermediary format, e.g. InVision or whatever, then I have to go and measure everything and all the pixel distances, then re-create it in Interface Builder. It's retarded.