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Famo.us is now open source

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61–70 of 115 posts

Re: Famo.us is now open source

#61
post #40

Great news! But the fact that their own website is broken on Safari on iOS7 doesn't give me much hope that this is easy to develop for http://famo.us/

Yeah, I have no idea what's going on with their iOS7 Safari website. Hopefully it's just the result of some bad front-end design vs. something wrong with the actual engine.

Re: Famo.us is now open source

#62
post #40

Great news! But the fact that their own website is broken on Safari on iOS7 doesn't give me much hope that this is easy to develop for http://famo.us/

That site is using just a plain express app on node.js, it's not using famous.

http://dotheyusenode.herokuapp.com/?url=famo.us

Re: Famo.us is now open source

#64
post #57
post #15

Earlier quoted context omitted.

what browser are you using?

So famous is only for fast javascript browsers? That says it all... damn #hipstercoders. And yes, it works fast on chrome, dog slow on Firefox. Since when did we decide to collectively ignore Firefox users because we want to use some fancy shmancy JS framework so we can write our code using an "opinionated" approach? And I quote "opinionated" as that is precisely how the readme describes the "famou.us" way of buildin…

It's working fast on firefox for me.. but that means it arguably says worse things about the framework if performance can be so drastically variable from one person and browser to the next.

Didn't famo.us show off some fancy spinning sphere thing a year or so back? I seem to recall that working wonderfully smoothly on my (Galaxy Nexus) cell phone. The demos all available now are terribly slow and jerky and really don't sell the tech in the slightest.

Re: Famo.us is now open source

#65
post #43
post #12

I like Famous but there is so much buzz around it. ThreeJS had CSS and SVG rendered before they even started. Some projects, thanks to VCs gets too much marketing that put main players under their shadows. MeteorJS is the same.

It would be unfair to call Meteor's and Famous' marketing "the same". Some facts: - Nobody knew about Meteor before their HN launch[0] - Famous appeared at conferences, TechCrunch Disrupt and others with demos of periodic table[1] (which was a ported example from ThreeJS) - Meteor launched on HN, people loved it, and only then they raised VC and announced it [2] - Famous announced their funding and sometimes dropped…

Releasing collapsed git histories when going public is not without precedence. See the initial public commits from meteor, react and angular:

https://github.com/meteor/meteor/commit/d69c2d1f198ab08a26a2... https://github.com/facebook/react/commit/75897c2dcd1dd3a6ca4... https://github.com/angular/angular.js/commit/c9c176a53b1632c...

We had a reason for doing so. From now on all future development will be out in the open. The docs specifically were supposed to be made available without logging in, but we were short on time. They nicely designed docs will be made available tomorrow. In the meantime, there are guides available in the https://github.com/famous/guides repo and all the source is JSdoc-ed. Check out the code and try making something with it.

disclaimer: I work for famo.us.

Re: Famo.us is now open source

#67
post #46
post #42

Earlier quoted context omitted.

I thought that was Cappuccino? http://www.cappuccino-project.org/

I love Cappuccino ! i really wish it'd take off, but the objective-J thing is a bit hard.Why not provide a pure JS interface?

Have you heard of MontageJS http://montagejs.org it takes most of its inspiration from cocoa.

Re: Famo.us is now open source

#68

A lot of the links from the repo README are broken or in an invite-only area. The main docs I've seen are the markdown guides here: https://github.com/Famous/guides The biggest disappointment is what seems like less-than-rock-solid desktop browser support. Support for iOS and Android only with "Broader support for more browsers is coming"?? (After all the discussion of not releasing until everything is rock solid?) I…

Basically the framework was designed from day one to target the weakest devices for which decent results are possible. The plan is to expand support from there. Since mobile devices came first, a lot of the work so far has been focused on touch input and higher order touch gestures that involved several fingers.

Mouse support in desktop browsers will improve over time. Designing input to accommodate two fairly different inputs is pretty tricky and this isn't a solved problem anywhere yet. Sites/apps that work in both mobile touch and desktop browser settings currently all use mouse pointer interactions (basically just tap, double tap, swipe) Adding multi-touch interactions complicates things quite a bit. Since we're working from mobile towards desktops.

We're working on better desktop support ourselves and would love contributions from the community that help improve the desktop experience for everything.

Re: Famo.us is now open source

#69
post #22

Earlier quoted context omitted.

No you're not.It's pure hypeware, after 3 years of development and 5+ millions in VC funding they cant set up a simple gh-page with a basic tutorial and exemple on launch day... Big backlash against this framework starts in 3,2,1...

It's not hype. They just want to control the on-boarding of the open source community. The apps at the launch event tonight show a lot of promise for Famo.us being a better framework over Angular for mobile apps.

Just like their super-exclusive events in SF that you had to compete for tickets online in order to see the SDK early. Or their beta signup form that I tried years ago, which never delivered an actual beta.

Never mind that, I'll just put my name at the end of this new 74k+ long waitlist. I'm sure this whole thing is just a really long on-boarding process.

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