Great news! But the fact that their own website is broken on Safari on iOS7 doesn't give me much hope that this is easy to develop for http://famo.us/
Famo.us is now open source
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Re: Famo.us is now open source
#62Great news! But the fact that their own website is broken on Safari on iOS7 doesn't give me much hope that this is easy to develop for http://famo.us/
Re: Famo.us is now open source
#63Re: Famo.us is now open source
#64Earlier quoted context omitted.
what browser are you using?
So famous is only for fast javascript browsers? That says it all... damn #hipstercoders. And yes, it works fast on chrome, dog slow on Firefox. Since when did we decide to collectively ignore Firefox users because we want to use some fancy shmancy JS framework so we can write our code using an "opinionated" approach? And I quote "opinionated" as that is precisely how the readme describes the "famou.us" way of buildin…
Didn't famo.us show off some fancy spinning sphere thing a year or so back? I seem to recall that working wonderfully smoothly on my (Galaxy Nexus) cell phone. The demos all available now are terribly slow and jerky and really don't sell the tech in the slightest.
Re: Famo.us is now open source
#65I like Famous but there is so much buzz around it. ThreeJS had CSS and SVG rendered before they even started. Some projects, thanks to VCs gets too much marketing that put main players under their shadows. MeteorJS is the same.
It would be unfair to call Meteor's and Famous' marketing "the same". Some facts: - Nobody knew about Meteor before their HN launch[0] - Famous appeared at conferences, TechCrunch Disrupt and others with demos of periodic table[1] (which was a ported example from ThreeJS) - Meteor launched on HN, people loved it, and only then they raised VC and announced it [2] - Famous announced their funding and sometimes dropped…
https://github.com/meteor/meteor/commit/d69c2d1f198ab08a26a2... https://github.com/facebook/react/commit/75897c2dcd1dd3a6ca4... https://github.com/angular/angular.js/commit/c9c176a53b1632c...
We had a reason for doing so. From now on all future development will be out in the open. The docs specifically were supposed to be made available without logging in, but we were short on time. They nicely designed docs will be made available tomorrow. In the meantime, there are guides available in the https://github.com/famous/guides repo and all the source is JSdoc-ed. Check out the code and try making something with it.
disclaimer: I work for famo.us.
Re: Famo.us is now open source
#66https://chrome.google.com/webstore/detail/beepe-phone/hcfncm...
Re: Famo.us is now open source
#67Earlier quoted context omitted.
I thought that was Cappuccino? http://www.cappuccino-project.org/
I love Cappuccino ! i really wish it'd take off, but the objective-J thing is a bit hard.Why not provide a pure JS interface?
Re: Famo.us is now open source
#68A lot of the links from the repo README are broken or in an invite-only area. The main docs I've seen are the markdown guides here: https://github.com/Famous/guides The biggest disappointment is what seems like less-than-rock-solid desktop browser support. Support for iOS and Android only with "Broader support for more browsers is coming"?? (After all the discussion of not releasing until everything is rock solid?) I…
Mouse support in desktop browsers will improve over time. Designing input to accommodate two fairly different inputs is pretty tricky and this isn't a solved problem anywhere yet. Sites/apps that work in both mobile touch and desktop browser settings currently all use mouse pointer interactions (basically just tap, double tap, swipe) Adding multi-touch interactions complicates things quite a bit. Since we're working from mobile towards desktops.
We're working on better desktop support ourselves and would love contributions from the community that help improve the desktop experience for everything.
Re: Famo.us is now open source
#69Earlier quoted context omitted.
No you're not.It's pure hypeware, after 3 years of development and 5+ millions in VC funding they cant set up a simple gh-page with a basic tutorial and exemple on launch day... Big backlash against this framework starts in 3,2,1...
It's not hype. They just want to control the on-boarding of the open source community. The apps at the launch event tonight show a lot of promise for Famo.us being a better framework over Angular for mobile apps.
Never mind that, I'll just put my name at the end of this new 74k+ long waitlist. I'm sure this whole thing is just a really long on-boarding process.
Re: Famo.us is now open source
#70A lot of progressbars for animation also don't include visual feedback (except a number changing).