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A new HTML5 Admin Teamplate

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Re: A new HTML5 Admin Teamplate

#62

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I found the 100px radius acceptable, personally. I wonder what the tipping point is. Perhaps it's when it's no longer possible to do feature detection.

I have a hunch it has to do with the contrast of background and foreground element.

I feel like there's too much contrast in the blurred background itself.

Re: A new HTML5 Admin Teamplate

#63

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What version of FireFox are you using? I'm using FF24 and the sliders and date picker work as expected. Can you provide steps for reproducing?

Here's a screen shot. http://sdrv.ms/16sGL2Z I'm using FF24. When turning off box shadow or opacity the handles show fine. I have a feeling it could be a rendering issue with the GPU?

Yep. I just switched off GPU acceleration restarted FF and it now renders fine.

Re: A new HTML5 Admin Teamplate

#66

My first reaction was ARGH MY EYES! Not in a pompous design way, but looking at that blurry image actually made my head hurt. Maybe it's just me but I find the blurred-image-in-the-background very difficult to work with. I wasn't surprised when Microsoft did it (they never had much design sense), but it was a surprise to see it in iOS.

I think it has to do with text over it, so your pattern recognition thing in brain gets thrown off because it needs clear edges. I find it unsettling as well. On the other hand I was toying around with idea of blurred backgrounds about a month ago based on several things I saw people were trying to do with it. It can be extremely pleasant if it's not upsetting outlines. Here's what I quickly proto'd based on what I s…

It's not the text. It's the fact that when the page first appears, there's nothing but the blurred image. Our eyes immediately set to the task of focusing, which can't be accomplished.

The reason I don't believe it's not the text over a blurred image is because our eyes deal with this on a daily basis.

Any time you look at an object (like someone's face) where the background is distant, you're seeing a foreground object on a blurred background. Depending on lighting, visual acuity, and the use of glasses, the DOF of the human eye can be startlingly small (less than a foot), or it can be very large (practically infinity). It's the cognitive portion of our visual processing that makes the difference. Our brains do a great job of filtering out what we're not focused on.

My recommendation would be to ditch the animation on the HTML5 logo, tagline, and buttons. I think if you do that, this becomes a non-issue for the vast majority of people.

Re: A new HTML5 Admin Teamplate

#67

Earlier quoted context omitted.

I agree, it actually hurts my eyes to look at it. There's probably some science behind this...

I found my eyes kept trying to focus the image - especially the A - and I felt a visceral frustration when they couldn't do it.

It's like the feeling I get when I see one of those faces with two sets of eyes (http://www.illusionspoint.com/wp-content/uploads/2010/09/fun...).

Re: A new HTML5 Admin Teamplate

#68
post #49

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really? 20EUR to save you -at least- 1 week of work or a paid professional guy to help you out with HTML/CSS/JS while you focus on back-end code? Seems reasonable to me.

That's one thing that has always bugged me about some developers. Some have the attitude that they should never pay for anything, and that "I could code this in a few days myself" instead of paying $20 and have it implemented in an hour.

thanks maaaats.
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