Earlier quoted context omitted.
the interaction between terrible human drivers doing wildly unpredictable, insane things and the inflexible, unadaptable automated cars. There are only so many things bad human drivers can do, the physics is pretty limiting. It isn't like they can teleport in front of another car. Even the craziest things like opposing traffic jumping the median into oncoming traffic isn't all that crazy, it isn't conceptually differ…
> There are only so many things bad human drivers can do, the physics is pretty limiting. It isn't like they can teleport in front of another car. Even the craziest things like opposing traffic jumping the median into oncoming traffic isn't all that crazy, it isn't conceptually different from a deer jumping in front of a car. I was thinking about your assertion that it's easy to solve, and why exactly I disagree with…
As for driving games, those have a different set of requirements and incentives. Driving poorly isn't necessarily a bad thing from the position of game play.