That Magsafe Lightning concept would never work. Not only is there not enough space to fit powerful enough magnets, not only is the Lightning connector 8-pin, but one of the only reasons MagSafe even works is that laptops are strong enough to still be in the same place if tugged slightly. Your phone will now not only be tugged along with the cord, but will then disconnect more easily and fly across the room.
I disagree. Just build a strong magnet in there (as was suggested, maybe via the speaker). The advantage of the connector would not be the disconnect-on-trip feature, but rather convenience for plugging and unplugging. Namely, it's a lot easier to just have the cord snap it place magnetically than to futz around with the small metal tip[0]. You're assuming it'd either be too weak or too strong. They would calibrate i…
iPhone 6: An edgy concept
61–70 of 140 posts
Re: iPhone 6: An edgy concept
#62Re: iPhone 6: An edgy concept
#63Earlier quoted context omitted.
I shake my head every time I see these because as someone that works as a product designer I know what isn't even feasible to do. These artists create work that has no basis in the real world, and add positively ignorant statements about the construction and capabilities of these devices. I see comments like, "Carbon fiber alone is perfectly rigid and doesn't bend." and can only shake my head about how stupid this st…
I pity the engineers every time the designers come and say "build me THIS (or you're fired, lol)"...
Anyone telling engineers to build it or get fired will soon be or is already talking to an empty room, or somehow have engineers hostage
Re: iPhone 6: An edgy concept
#64Folks, stop bitching and complaining about this or that idea being good/bad/impractical etc, etc. It's a designer's demo portfolio work. http://www.johnnyplaid.com Designers do this stuff because they have ideas about how devices and interfaces can change and they explore those ideas. It doesn't seem to me that Johnny is making claims about inside information. He's using his visual talents to create mockups of what m…
There is this notion of the 'uncanny valley' where a rendering/expression of a human gets too close to the real thing. There is a similar space in design where dissonance between what is possible and what is shown jars the senses.
Escher used this to great effect, creating scenes that you eyes initially perceived as 'normal' but began to sense a 'wrongness' or 'otherness' which as you looked more closely became apparent.
This would have worked better as an exercise if he had done an advertising type pitch for a tri-corder or what ever the Stargate equivalent is. But by using the next generation of a product that is already out there and known for its design, and adding in features which are currently science fiction (and physically impossible [1]) the designer causes the brain to go "urrrk?" and the whole thing collapses.
[1] For example, iPhones use a touch screen based on capacitance. Graphene is a conductor. A transparent graphene cover would shield the phone from being able to see any change in electric field (it would, at best, be diffuse across the conductor) and render the touch screen inoperable. Try this fun experiment, put a piece of paper over an iPad and watch your gestures go right "thru" it, put a piece of foil over your ipad, and note how you can do anything.
Re: iPhone 6: An edgy concept
#65You can't push the boundary of what's possible without already understanding the physics and engineering of the existing boundary. Otherwise you're just another kid with a pretend jetpack made out of 2 liter soda bottles. It's fun, and perhaps praiseworthy for a kid... but as an adult you look a bit silly claiming the design is something real.
Re: iPhone 6: An edgy concept
#66Re: iPhone 6: An edgy concept
#6796GB drive? Seems fishy to me.
It seems fishy to you to do a 50% storage improvement, when we just saw a 100% storage improvement to 128GB on the iPad? Not fishy at all. Quite plausible. If anything, it's reasonably likely that there will be MORE of an improvement than the concept predicts, in this case.
Re: iPhone 6: An edgy concept
#68Folks, stop bitching and complaining about this or that idea being good/bad/impractical etc, etc. It's a designer's demo portfolio work. http://www.johnnyplaid.com Designers do this stuff because they have ideas about how devices and interfaces can change and they explore those ideas. It doesn't seem to me that Johnny is making claims about inside information. He's using his visual talents to create mockups of what m…
If this is an advertisement, then all it advertises is that he is incompetent at industrial design.
He is a fucking graphic designer and that’s exactly how you should judge this.
Re: iPhone 6: An edgy concept
#69Earlier quoted context omitted.
It's really difficult for me to look at something like this as someone with even the barest of comprehensions as to how complicated some of this would be to even do, much less well enough that it would make sense to put in a consumer product this year. Oh, you're going to make the screen out of graphene? My mockups are exactly the same as yours, but instead of aluminum my case is made of diamond. I've solved the chip…
The point of imagination is that it is not limited by constraints. How can you envision the future if you are limited by the constraints of today? Steve Jobs is quoted in the 80's as saying that they aspire to make a computer that is essentially today's macbook or ipad.[1] It most certainly was impossible at the time. I sure like mine though. You know what you get when you limit yourself to the constraints of right n…
Re: iPhone 6: An edgy concept
#70Folks, stop bitching and complaining about this or that idea being good/bad/impractical etc, etc. It's a designer's demo portfolio work. http://www.johnnyplaid.com Designers do this stuff because they have ideas about how devices and interfaces can change and they explore those ideas. It doesn't seem to me that Johnny is making claims about inside information. He's using his visual talents to create mockups of what m…
I dunno, my negative reaction to it isn't that the designer is breaking the limits of feasible materials and mechanical engineering...it's that, given no such limits, the designer proceeds to create something not terribly original or interesting. But to be honest, what really annoyed me was a designer who proposes a Retina2 type screen yet in his showcase work here, uses low resolution fonts. It's just hard to give a…
I agree with this wholeheartedly.
My secondary negative reaction to this, though, is that I think there's a certain conceit in putting this design together and calling it the "iPhone 6". Whatever merits these drawings might have, they could be showcased just as well by making up an arbitrary new name for it and calling it an evolution in smartphone design in general — rather than hijack Apple's branding just to draw attention.