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Flash vs HTML - Waste Invaders

flashvhtml.com

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Re: Flash vs HTML - Waste Invaders

#62

Earlier quoted context omitted.

Sadly Firefox doesn't support the WebAudio API, only an older audio API. The WebAudio API was designed primarily by Google and is very nice. It's only supported by Chrome AFAIK. Last year at Google IO they had a talk about it. We use the API in our game, and it works great.

browserquest.mozilla.org managed to do sound OK.

It's certainly possible to play sounds in all modern browsers. It may be a bug in the game. Or they simply decided not to support all the APIs. We did that because it doesn't make sense to support two different sound APIs when in a few months there will be one as a W3C standard supported by the two major browser engines (screw IE, it doesn't even do WebGL).

Re: Flash vs HTML - Waste Invaders

#63

I'm not voting because you require me to "like" you on facebook. I wouldn't have a problem giving you a like if you weren't trying to manipulate me. I know this is not a scientific poll but just a marketing effort disguised as one, and that's ok, but I would try to be less disingenuous about it. Nice game, btw.

"Manipulate me", oh people take this so seriously.

Half the people here are just too dramatic about simple things. "My identity is sacred and my privacy is sacred". If you want to be private you already know what to do, first world problems man. Geez.

Re: Flash vs HTML - Waste Invaders

#64

When comparing Flash and HTML5, Flash wins 4 out of the 5 criteria but the balance scales end up with them both equal. Also, Flash gets a 0% for mobile browsers as new phones don't get Flash Player. I'm willing to be that a higher number of smart phones in use today have Flash Player installed (all but iOS and recent Android) than have a browser that supports all the HTML5 required for the game.

Flash fails to reach a large portion of the market, so Flash fails. HTML5 is the future. Also, this game (and many other flash experiences) crash my Flash plugin and take up more CPU usage than HTML5 video or canvas experiences.

Re: Flash vs HTML - Waste Invaders

#66

Game ran like complete garbage in HTML5 (Firefox 19, Windows7 i7 2600, 12GB ram). It had a very low framerate, did not respond to mouse in a timely fashion and had no sound. Ran completely smooth and flawless in Flash. Isn't progress (HTML5) great.

P.S. Firefox is complete garbage compared to Chrome.
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