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Are AI labs pelicanmaxxing?

dylancastillo.co

61–70 of 253 posts

Re: Are AI labs pelicanmaxxing?

#61

So this is not my experience at all for asking about simple SVG icons for web-pages. Here is one of the examples I have tried for in the past, make a simple cartoon SVG knife for a map icon for a crime map. https://x.com/CrimeDecoder/status/2080008114615537766 Can see the images for ChatGPT/Claude (Sonnet 5), and Gemini are all quite bad. Jagged edge of LLMs. How do you explain being able to generate very complicated…

Does asking for a dagger help?

Re: Are AI labs pelicanmaxxing?

#62
post #17

This is fantastic I've been casually spot-checking other animals in other vehicles, because my absolute dream situation here is to catch an AI lab that's demonstrably better at pelicans on bicycles than other combinations. Catching a lab cheating specifically on my one dumb benchmark would be really funny . Dylan's methodology here - generating 1008 SVGs across an 8x6 combination - is significantly more robust than a…

I think a more fundamental test is SVG art creation in general. Perhaps a pipeline to take any image, caption it, ask the LLM for an SVG, rasterize to an image, and finally either use a deterministic visual similarity check or ask another LLM to be the judge and score how close the SVG is to the original image.

Re: Are AI labs pelicanmaxxing?

#63
post #59
post #44

Earlier quoted context omitted.

What if they’re not pelicanmaxxing, but svgmaxxxing in general? Because otherwise using a LLM to generate complex svgs is pretty niche and what I thought made this a good benchmark when it was new - generalized programming and spatial knowledge. Obviously image gen in svg format is not a particularly hard problem if tackled directly on its own.

But that's a genuine worthwhile capability. It's like benchmarkmaxxing on a weightlifting competition by getting really strong.

How useful actually is this? It generates SVGs of pelicans on bicycles, sure, and some of them are (almost) spatially correct. But, none of them look good.

AI image generation suffers from this more generally. You can generate pictures of pelicans, sure. Newer models clearly generate images with more pelican-ness than before. But all of it is still uglier than sin. Drawing things accurately is one thing, making results that someone might actually want to use (without embarrassing themselves) is something else.

Re: Are AI labs pelicanmaxxing?

#65
post #17

This is fantastic I've been casually spot-checking other animals in other vehicles, because my absolute dream situation here is to catch an AI lab that's demonstrably better at pelicans on bicycles than other combinations. Catching a lab cheating specifically on my one dumb benchmark would be really funny . Dylan's methodology here - generating 1008 SVGs across an 8x6 combination - is significantly more robust than a…

> I've been casually spot-checking other animals in other vehicles

Snakes on a plane, weasels on a diesel, spiders on a glider, baboons on a balloon, goats on a boat.

Re: Are AI labs pelicanmaxxing?

#66
post #59
post #44

Earlier quoted context omitted.

What if they’re not pelicanmaxxing, but svgmaxxxing in general? Because otherwise using a LLM to generate complex svgs is pretty niche and what I thought made this a good benchmark when it was new - generalized programming and spatial knowledge. Obviously image gen in svg format is not a particularly hard problem if tackled directly on its own.

But that's a genuine worthwhile capability. It's like benchmarkmaxxing on a weightlifting competition by getting really strong.

well that holds IF svgmaxxing is 100% "code-writing-maxxing"

...which.. hmm I dunno if they are same or not

Re: Are AI labs pelicanmaxxing?

#68
post #59

Earlier quoted context omitted.

But that's a genuine worthwhile capability. It's like benchmarkmaxxing on a weightlifting competition by getting really strong.

How useful actually is this? It generates SVGs of pelicans on bicycles, sure, and some of them are (almost) spatially correct. But, none of them look good . AI image generation suffers from this more generally. You can generate pictures of pelicans, sure. Newer models clearly generate images with more pelican-ness than before. But all of it is still uglier than sin. Drawing things accurately is one thing, making resu…

AI can generate a fairly satisfactory SVG for a favicon now (programmer art quality at least).

Re: Are AI labs pelicanmaxxing?

#69
post #59

Earlier quoted context omitted.

But that's a genuine worthwhile capability. It's like benchmarkmaxxing on a weightlifting competition by getting really strong.

well that holds IF svgmaxxing is 100% "code-writing-maxxing" ...which.. hmm I dunno if they are same or not

I don't see why that's true. LLMs don't have to only be good at code-writing.

Re: Are AI labs pelicanmaxxing?

#70
post #17

This is fantastic I've been casually spot-checking other animals in other vehicles, because my absolute dream situation here is to catch an AI lab that's demonstrably better at pelicans on bicycles than other combinations. Catching a lab cheating specifically on my one dumb benchmark would be really funny . Dylan's methodology here - generating 1008 SVGs across an 8x6 combination - is significantly more robust than a…

Simon I hope from this day hence, your bio always includes:

"Simon Willison, among other things, is an advocate for the inclusion of pelican geometry in LLM training datasets."

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