Earlier quoted context omitted.
IMO, the long term solution will be to simply launch the waste into space. With low enough launch costs the extra mass needed to armor the waste against accidents becomes tolerable.
Economically absurd, much more expensive than reprocessing or fast waste burning reactors.
Antares achieves criticality of Mark-0 reactor
61–70 of 122 posts
Re: Antares achieves criticality of Mark-0 reactor
#62Earlier quoted context omitted.
IMO, the long term solution will be to simply launch the waste into space. With low enough launch costs the extra mass needed to armor the waste against accidents becomes tolerable.
Can't wait for one of those launch rockets to explode in the atmosphere!
Re: Antares achieves criticality of Mark-0 reactor
#63Earlier quoted context omitted.
IMO, the long term solution will be to simply launch the waste into space. With low enough launch costs the extra mass needed to armor the waste against accidents becomes tolerable.
Probably not worthwhile. If you just leave it in orbit you're going to have to track it and worry about debris/micrometeoroid strikes. The ideal would be to stick it in some permanently shadowed crater on the Moon, it'd be a stable environment without wild temperature swings and much lower risk of somehow ending up where people are. But that's a long way to go and a lot more risk to take for now.
Re: Antares achieves criticality of Mark-0 reactor
#64Earlier quoted context omitted.
> The empirical evidence has nuclear being uncompetitively expensive. France nuclearized 75% of its grid in the 1980s while the solar folks were faffing around. It's not a cost issue, it's that anti-nuclear folks have choked out the industry. We need to take the boot off the neck of nuclear. Wind and solar aren't an avenue to moving up the tech tree of civilization, which will involve using vastly more power.
> moving up the tech tree of civilization Life isn't Civ 6, there is no tech tree to climb.
Re: Antares achieves criticality of Mark-0 reactor
#65Earlier quoted context omitted.
> moving up the tech tree of civilization Life isn't Civ 6, there is no tech tree to climb.
Incorrect. Compare Bangladesh to the United States.
Re: Antares achieves criticality of Mark-0 reactor
#66Is anyone working in the US on a waste solution that isn’t a big hole with a straight out of cyberpunk sci-fi warning plaque? The French reprocess and recycle fissile material but that’s kind of a gnarly industrial process. Still they do it and it works. The long term solution is to create a second kind of reactor that has a higher burn fraction which means a more fuel efficient fast reactor. Those would be, ideally,…
IMO, the long term solution will be to simply launch the waste into space. With low enough launch costs the extra mass needed to armor the waste against accidents becomes tolerable.
Re: Antares achieves criticality of Mark-0 reactor
#67Earlier quoted context omitted.
Incorrect. Compare Bangladesh to the United States.
Tech development != tech tree, history is nonlinear and ecological. Linear, unlockable "tech trees" are an ahistorical fantasy necessary to make some video games fun and digestible. Applying them to the real world is like trying to win a war by replicating the Battle of Helm's Deep or something.
Re: Antares achieves criticality of Mark-0 reactor
#68Earlier quoted context omitted.
Economically absurd, much more expensive than reprocessing or fast waste burning reactors.
I don't think that's the case, if launch costs are low enough. The options you describe there are quite expensive. Reprocessing costs somewhere in the neighborhood of $1000/kg. Even fast reactor have trouble disposing of the seven very long lived fission products. A fully reusable launcher might get costs down to $10/kg to LEO. Even if one had to wrap the waste in 10x its mass in launch armor this could be much cheap…
And who wants spent nuclear fuel in low earth orbit? This is a far worse location for spent fuel than buried in a bunker. This is a worse location than Times Square.
Re: Antares achieves criticality of Mark-0 reactor
#69Earlier quoted context omitted.
To add a bit of context there were 11 companies participating in program and only 2 achieved critiality, and the deadline included in "DOE Reactor Pilot Program" was "July 4, 2026", and Aalo Atomics is the only one that might also make it in time.
Sigh, everything is being done for political purposes, now Dear Leader Donny can proclaim on the quartermillenial celebrations that "we achieved a nuclear milestone!". And maybe add that this is possible because of his nuclear physics genius abilities. I wouldn't even be surprised if the achievements are like "Full-Self Driving", announced hastily with boasts and then slowly revealed to be full of Elon.
Re: Antares achieves criticality of Mark-0 reactor
#70Earlier quoted context omitted.
Tech development != tech tree, history is nonlinear and ecological. Linear, unlockable "tech trees" are an ahistorical fantasy necessary to make some video games fun and digestible. Applying them to the real world is like trying to win a war by replicating the Battle of Helm's Deep or something.
I’m not saying it’s literally a tree. My point is that we need vastly more power to upgrade to the next level of civilization.