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I design with Claude more than Figma now

blog.janestreet.com

61–70 of 292 posts

Re: I design with Claude more than Figma now

#61

> Claude gave me free, unlimited iteration, unbothered when I changed my mind for the 50th time or asked for a small tweak Do you not pay for Claude?

> free, unlimited iteration, unbothered when I changed my mind

I think they mean that specifically in working with 3rd party per-project / freelance designers you usually get a "first draft + one adjustment" price, then every modification costs more. Similar for small design shops. Prices aren't necessarily per hour, as you'd get from developers.

Re: I design with Claude more than Figma now

#62
post #52

I’ve been using Claude Design for my front ends. The output looks and feels good enough, but the designs often look very similar and generally adhere to contemporary web tropes. Keen to hear if anyone has had unconventional creative adventures with it.

Most applications don't need unconventional creativity though.

Most applications are years long projects that already have styling and code structure done by humans so if the mock up is not perfectly aligned it doesn't even matter because when you finally approve the design and get to building it; that's where the pixel perfect tweaking comes in. And again if it's a mature code base with an existing stylesheet it tends to come out with all the expectations you'd have of it because it's re-using components that already exist 99% of the time.

Re: I design with Claude more than Figma now

#63

We are doing this on my team (I am the frontend engineer) and honestly I really miss the old way of doing things. Written specifications are being reduced in favor of these working prototypes, and now there’s this extra cognitive burden of reading the code and trying to determine what were the intended changes, and what’s the slop that needs to be tossed aside. We also have to figure out, should we take over this gen…

I am in a similar boat. Design and product use Claude to vibe design/code a feature/experience and rapidly prototype it, getting it in front of customers to get feedback with minimal engineering time. Amazing! However, you might be surprised to find out it hasn’t really helped us ship stuff faster overall.

The reason, I believe, is we’ve lost something along the way. Thinking. A non-trivial amount of which is now outsourced to a language model. It paints over the cracks in the prompt, hallucinates how things should work when unspecified, what would normally make someone stop and say “this isn’t quite working”, “how should I communicate this idea” or “what happens when…” has gone. Now, these details are left for after it’s been built proper.

Sure, we can improve the process and reflect more on how to utilise this new technique … but is it better than how things used to be? Yeah nah

Re: I design with Claude more than Figma now

#64

We are doing this on my team (I am the frontend engineer) and honestly I really miss the old way of doing things. Written specifications are being reduced in favor of these working prototypes, and now there’s this extra cognitive burden of reading the code and trying to determine what were the intended changes, and what’s the slop that needs to be tossed aside. We also have to figure out, should we take over this gen…

I am in a similar boat. Design and product use Claude to vibe design/code a feature/experience and rapidly prototype it, getting it in front of customers to get feedback with minimal engineering time. Amazing! However, you might be surprised to find out it hasn’t really helped us ship stuff faster overall. The reason, I believe, is we’ve lost something along the way. Thinking. A non-trivial amount of which is now out…

I did this before AI though. I'd sometimes just build mockups directly in React using real components because it was quick and easy to put a form together with existing UI elements. I remember one project where the whole team was waiting on designs and I just came into stand up and was like "I built this yesterday. Is this what we wanted?"

Re: I design with Claude more than Figma now

#65
post #8

I think Jane Street is an Anthropic investor, so take it fwiw.

Gotta pump those numbers up. Those are rookie numbers in this racket.

I myself, I pump my investments at least twice a day. Once in the morning, right after I work out. And then once right after lunch.

I want to, that's not why I do it. I do it cause I fuckin' need to.

Re: I design with Claude more than Figma now

#67
post #42

Earlier quoted context omitted.

The whole HN is one huge AI ad now.

I think AI programming just has a bliss period for a lot of people where it feels like you can solve every problem with a prompt. And you can, for a time. Eventually the chickens come home to roost and you realise what a mess you made. Give it some time. We’ll figure out what LLMs are good and bad at. I think vibe engineering will eventually go up on the wall next to static vs dynamic typing and vi vs eMacs. At least…

Hey, at least vi vs emacs is fun, no matter how crappy as an editor Emacs is, no one is getting paid by privacy invasive corporate, to sway people, to cash out more money

Re: I design with Claude more than Figma now

#69
post #42

Earlier quoted context omitted.

The whole HN is one huge AI ad now.

I think AI programming just has a bliss period for a lot of people where it feels like you can solve every problem with a prompt. And you can, for a time. Eventually the chickens come home to roost and you realise what a mess you made. Give it some time. We’ll figure out what LLMs are good and bad at. I think vibe engineering will eventually go up on the wall next to static vs dynamic typing and vi vs eMacs. At least…

Yesterday I needed a tool for a specific task. In 1 hour I created a working tool with antigravity. Is it something I'd publish or sell or offer to others? Probably not, but I found that quite impressive. It is an extension of the idea "now I can program and create everything."

Besides I remember what kind of code we had when we first started coding with AI and now with all these coding agents etc. it has become quite impressive.

However, at the end it is still a tool and needs to be used accordingly.

Re: I design with Claude more than Figma now

#70

I’ve been using Claude Design for my front ends. The output looks and feels good enough, but the designs often look very similar and generally adhere to contemporary web tropes. Keen to hear if anyone has had unconventional creative adventures with it.

I've had that experience and I've started testing different prompts and inputs. I find it funny about meeting requirements when you give them, and making safe choices when you don't give direction. So if you're going to rate the output aesthetics and UX/content, but you don't prompt especially much around the aesthetics, you're only getting the safe assumed defaults. It's good at making bootstrap/tailwind clone desig…

any tips for design/aesthetics prompts?
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